Video game enemies that you hate

MasterEn

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i hate these two frog species:

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these things are unfair to fight. and they break the laws of nature and space. even when they are dead, they're still a threat.
if you have any video game enemies that you despise with a fiery passion, show them off below and tell everyone why they suck.
 
Archviles from Doom 2/Plutonia Experiment. They have this ability to resurrect enemies and make you waste ammo. Their fire attack is also incredibly annoying.
 

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I despite Swalot when encountered in trainer battles. They take forever to bring time, and then they spam Stockpile with further boosts their defensive stats, can counter with Spit up, and you'll also probably leave the battle with some awful status ailment.

Also, whatever enemy in Twilight Princess you have to fight as wolf link where they don't die unless you take them both out at the same time.

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Archviles from Doom 2/Plutonia Experiment. They have this ability to resurrect enemies and make you waste ammo. Their fire attack is also incredibly annoying.
that sounds like the twili messengers from zelda twilight princess. you don't take them out correctly, they come back at full health. i'm certain that i've seen more enemies with that ability. they suck.
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i hate these things especially in ffx. i lost count of how many times i had to reload in the omega ruins because of these stupid motherfuckers.
 
I have a lot of them ?
- This thing from Dark Souls that curses you
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- The fallen from DMC 3, they fly and have a shield that makes them slow to kill
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- A new addition to my list: The Final boss of Ninja Gaiden 3 (specifically the Razor edge version)
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- And for last the emperor of Outworld Shao Kahn in MK 9
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Also I forgot about Trismagia in DMC 2, really slow boss, because you have to shoot him the entire battle.
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i hate these things especially in ffx. i lost count of how many times i had to reload in the omega ruins because of these stupid motherfuckers.
Soon as I encounter one on the field I'm getting the hell outta there.
 
Soon as I encounter one on the field I'm getting the hell outta there.
i made sure to get auron his celestial weapon as soon as possible and kept him in the party at all times when i do a new playthough. if i remember correctly, his threaten ability should work on them, and it makes them skip their ambush bad breath attack.
 
She has to be one of the worst designed bosses Team Ninja ever crapped out. Man I wish I knew what strain of crack they were smoking that week.
who says it was just one strain?
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That's a nice Action RPG you got there, be a shame if something happened to the endgame.

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Freeza: what is that? what even is that?
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I have a lot of them ?
- This thing from Dark Souls that curses you
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- The fallen from DMC 3, they fly and have a shield that makes them slow to kill
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- A new addition to my list: The Final boss of Ninja Gaiden 3 (specifically the Razor edge version)
View attachment 19761
- And for last the emperor of Outworld Shao Kahn in MK 9
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that first enemy looks like it is from pikmin. it would certainly fit in.
 
Blind Pest and Lunar Chimera (Wisp Form) from Risk of Rain 2. Both of them do WAY too much damage for what they are (although Lunar Chimera Wisp at least has the excuse of only appearing on the final stage), and the Blind Pest might as well have a hitscan attack with how fast that projectile is.
 
The archers from Dynasty Warriors 3, if just even ONE snipe you, you're pretty much DOA once they all hit you.
 
chryssalid.jpg

Chryssalids from XCOM come to mind. Very mobile, tough and they hit hard. The best part? They can inflict your soldiers with Chryssalid poison! It can only be cured by a medkit and if a unit dies to either the poison or the Chryssalid's melee attack, they turn into a cocoon that spawns more Chryssalids! They aren't the hardest things to deal with, but I'd rather be facing down a Sectopod over a swarm of Chryssalids.

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Even as someone who uses quick weapons, the dogs from the Soulsbornekiro Ring games just suck. At least they don't have much health.

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Oh hey, speaking of Souls enemies we have the Winter Lanterns from Bloodborne! Hope you enjoy taking steady damage and rapidly filling up your Frenzy meter by just looking at one. I suppose you can cheese them from a distance, but I just bite the bullet and engage in a DPS race with them. Frenzy will proc at least once (it takes off a large chunk of health when it does) so you better kill them fast. You're probably doomed if they grab you, since Frenzy continues to build during the long animation. At least there's very few of them in the game.
 
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Chryssalids from XCOM come to mind. Very mobile, tough and they hit hard. The best part? They can inflict your soldiers with Chryssalid poison! It can only be cured by a medkit and if a unit dies to either the poison or the Chryssalid's melee attack, they turn into a cocoon that spawns more Chryssalids! They aren't the hardest things to deal with, but I'd rather be facing down a Sectopod over a swarm of Chryssalids.
This too, if I'm on a civilian rescue mission and I see ONE Chryssalid lurks around, I'd rather load previous save.
 

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