Underhated games

Hate isn't really the right term, as I don't really like to hate on something just cause it doesn't resonate with me, but I have tried to play the FF7 remake multiple times and have bounced off it each time, and I love the original. The pacing is so glacial and the combat feels like a slog. I just don't get it.
Totally agree. The pacing of the original was masterful, and punchier, compared to the remake. Playing it made me want to replay the PS1 version.
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I always found it bizarre back in the day when people said MGS 3 was the best in the series. It wasn't a bad game but nowhere near as good as the two that came before it.
 
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I'm going to say it; Godhand. I don't hate it, but I think it is a little overrated. It's nothing special in the gameplay department, like a solid 7 but I don't think it's a 10/10 like many claim it to be. I cannot deny the power of its absurd style though, so I can understand the appeal on that angle.
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I'm going to say it; Godhand. I don't hate it, but I think it is a little overrated. It's nothing special in the gameplay department, like a solid 7 but I don't think it's a 10/10 like many claim it to be. I cannot deny the power of its absurd style though, so I can understand the appeal on that angle.
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⬆️ When your mom finds out that you broke something as a child
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Totally agree. The pacing of the original was masterful, and punchier, compared to the remake. Playing it made me want to replay the PS1 version.
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I always found it bizarre back in the day when people said MGS 3 was the best in the series. It wasn't a bad game but nowhere near as good as the two that came before it.
I'm my opinion I think mgs2 is better, mostly because of the history and the Emmerich brothers. However as for characters goes mgs3 is my favorite
 
I actually dont think Malenia was that hard. Maybe it's because I was playing a magic build, but once you got used to her attacks, she's definitely managable. I died against her a few times, but I don't even think she's the hardest boss in Elden Ring. Orphan Of Kos in Bloodborne, in my opinion, is the hardest FromSoft boss. You really need to memorize his attacks to beat him. Slave Knight Gael in Dark Souls 3, I also found harder, but I also think he is the best boss fighy FromSoft ever designed.
Gael is easily my favorite boss in gaming, actually. I do think he's challenging, but very manageable. The hardest bosses for me in the series before Elden Ring were Orphan of Kos, Laurence, and Sister Friede. All three still give me quite a bit of trouble and I cannot expect to consistently beat them... but I've beaten them all several times with several builds. Laurence even somehow becomes almost fun with the Bowblade.

Malenia, though? I've barely managed to beat her twice... and both times was a monumental struggle. Between the Waterfowl Dance, the massive healing she gets off of EVERY hit (even if you block) resetting most of my progress constantly, and needing to parry her MULTIPLE times to get one riposte on her that barely even hurts her? Then there's her excessive tendency to dodge away at the last second when I swing at her, and her blatant disregard for the rules of staggering. Seriously, I regularly stagger her and she will straight up cancel the stagger animation and punish me.

Then she gets a whole second life bar but keeps ALL the broken shit from phase one while also gaining a new "lol fuck you" attack? It's absolute insanity for me.

Mohg also gives me more trouble than any boss before Elden Ring. I'm absolutely horrendous at fighting that asshole.
 
Maybe I'm exaggerating a little bit, but I seriously can't remember the name of any npc or city, but I can draw a Morrowind map from memory, with towns, intended progression path, and enemy zones. Gosh, I love those weird towns.
The thing about Morrowind is that the setting is so alien and unique, and the cities reflect this. The island is made up of swamps and marshes, but has a volcano in the middle surrounded by harsh ashy wastes. There are giant mushrooms and giant insect things that serve as transportation. There's a city that uses the shell of a massive crab that died centuries ago as a palace. There is a city that's all mushroom towers.

Oblivion had a pretty generic High Fantasy setting, and Skyrim is pretty cool but it's basically just Scandinavia. Morrowind feels so unique with its geography, architecture, and culture.
 
All the hentai games that make the steam top 10 are not hated enough. Those games look so stupid. Im not morally against hentai but the games just look terrible and gross.
 
If there's one game that deserves the hate of a thousand supernovas it's Tales of Graces F, my god what a piece of shit. If that piece of diarrhea can get remastered then I am owed a Tales of Destiny remake/port.
 
All the hentai games that make the steam top 10 are not hated enough. Those games look so stupid. Im not morally against hentai but the games just look terrible and gross.
They're mostly low budget slop made to squeeze money out of a small amount of people tbh. That's why they'll very rarely get a decent review. Now my beef is with how often they get lumped in with the games I've played. No Steam, just because I play Helltaker, Rabi Ribi and Persona 4 and have turned off restrictions in case there's an M rated game doesn't mean I want this horseshit filling up my main screen. "Oh you like games with female protagonists? Have this game that isn't nearly as good as a recommendation because it's clearly just like Celeste frfr"

what have I done I've gone on a tangent lmao
 
I'm going to say it; Godhand. I don't hate it, but I think it is a little overrated. It's nothing special in the gameplay department, like a solid 7 but I don't think it's a 10/10 like many claim it to be. I cannot deny the power of its absurd style though, so I can understand the appeal on that angle.
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I wouldn't say it's overrated because the vast majority of people who praise it never played it, they just say it for the gamer cred, it's one of those "poser games"

Btw I love it but Ninja Gaiden is better
 
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I wouldn't say it's overrated because the vast majority of people who praise it never played it, they just say it for the gamer cred, it's one of those "poser games"

Btw I love it but Ninja Gaiden is better
It is on a lot of stock 3x3's you see on the internet, it's true. It's usually up there with Deus Ex or DMC3.

Also, Ninja Gaiden is just the best action game series so that just goes without saying. Just don't count 3.
 
Floygon Bros on the Dreamcast deserves more hate
Did you mean Flogian bros? I thought it wasn't bad, i was expecting it to be complete and utter shit because of how bad the boxart was but it was a creative idea for a game just executed a bit badly.
 
Bob's Game.png

This, because Bob never released the DS RPG everyone wanted. By the time it was released it looked nothing like the original, and now even that version has been removed from steam. I guess Bob was more preoccupied with getting revenge against Nintendo, and loitering at the Nintendo world store.
 
I feel like the Horizon series is my top pick. I really tried to get into the series but the story is just too boring and uninteresting for me to even care enough. It's feeling like Sony's attempt at a Ubisoft game with the most boring gameplay loop. I like the worldbuilding and lore that the game sets but after the second game expanded the game's lore in the dumbest way, I couldn't care about the series anymore.

I'm not planning getting the 3rd game after this.
 
Gael is easily my favorite boss in gaming, actually. I do think he's challenging, but very manageable. The hardest bosses for me in the series before Elden Ring were Orphan of Kos, Laurence, and Sister Friede. All three still give me quite a bit of trouble and I cannot expect to consistently beat them... but I've beaten them all several times with several builds. Laurence even somehow becomes almost fun with the Bowblade.

Malenia, though? I've barely managed to beat her twice... and both times was a monumental struggle. Between the Waterfowl Dance, the massive healing she gets off of EVERY hit (even if you block) resetting most of my progress constantly, and needing to parry her MULTIPLE times to get one riposte on her that barely even hurts her? Then there's her excessive tendency to dodge away at the last second when I swing at her, and her blatant disregard for the rules of staggering. Seriously, I regularly stagger her and she will straight up cancel the stagger animation and punish me.

Then she gets a whole second life bar but keeps ALL the broken shit from phase one while also gaining a new "lol fuck you" attack? It's absolute insanity for me.

Mohg also gives me more trouble than any boss before Elden Ring. I'm absolutely horrendous at fighting that asshole.
Melania feels like a cakewalk after SotE. I've done no death runs and joke build runs of all these games, and even I thought Consort Radahn went too far in some places before he was nerfed.

Gael is like the perfect sweet spot for a Souls boss. I hope they don't continue escalating beyond SotE.
 
Melania feels like a cakewalk after SotE. I've done no death runs and joke build runs of all these games, and even I thought Consort Radahn went too far in some places before he was nerfed.

Gael is like the perfect sweet spot for a Souls boss. I hope they don't continue escalating beyond SotE.
I never even finished Elden Ring's DLC to be honest. I got most of the way through and just wasn't enjoying myself so I just kind of stopped. I really don't like Elden Ring. I like things about it, and I love certain sections and bosses... but every time I'm playing it I just wish I was playing Dark Souls or Bloodborne.

I am kind of terrified this is just the way they're going to keep heading, though. I enjoy challenge, but difficulty for difficulty's sake has never been the appeal of the series for me. Take Lady Maria as example. She's incredibly easy for when you fight her, but she still requires effort and she's still extremely fun and memorable.
 
New God of War games are devoid of anything special or fun. The combat is super boring and the narrative doesn't justify the game playing worse than a ps2 game. Not to mention a bunch of modern game tropes like having puzzles solved by the obligatory small companion character. Despite being on much more powerful hardware it never feels that way. They're not fundamentally bad games, they just be glazed on too much imo.
 
Even the soundtrack is overrated. And it's plagiarism - the soundtrack. Then again it's not surprise since the creator's only "gaming experience" was Earthbound romhacks. Why they treat him as a gaming celebrity even in Japan is beyond me.
People are still trying to make this narrative stick huh? Sadge
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I feel that any FromSoftware game post Dark Souls 2 are some of the most milquetoast and sauceless games to be loved by the masses. Elden Ring is just the latest and dullest of a long streak of dodge-roll parry dreck. They have been making the same game for almost a decade and with every release, the gaming public's mouth hangs ever so wider open and leaks drool from it's fetid maw. Forget just rehashing and never experimenting like their early days, forget making memorable and immensely interesting games that were nothing like anything on the market, just make bottom-of-the-barrel slop to pour into the pig trough! Yummy! Slime! Yippee! Sludge!
Fromsoft is pretty notorious for finding a good thing and then milking the fuck out of it. So many of their games up until Demon's Souls were just equally sauceless/milquetoast variations of Armored Core or King's Field. Hell they made so many pointless AC games in such rapid succession that it tanked the reputation of the franchise for quite some time in the eyes of average consumers.

I like Fromsoft and they're one of those companies where if you like any of their formulas you'll likely enjoy every game within that formula to some degree, but to act like they didn't just make Kings Field dozens of times feels like it can only be said if you have massive blinders on and just ignore that most of their catalogue is as derivative of each other as the Soulsborne style games are to each other. Of course, for fans of those first person dungeon crawling, mecha or Soulsborne type games they could extensively talk about the things that each game does differently to stand out from one another. By the time the PS2 rolled around almost nothing that From was making was an "immensely interesting game that was unlike anything on the market". They did have some variety with games like Otogi, but a lot of their output could be categorized the same way the Soulsborne games can.

Then again if we're gonna call Soulsborne games bottom-of-the-barrel I don't think we're trying to be fair or rational, so idk what I'm doing here.
 
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I'm a big Final Fantasy fan. Which means that most of the games I hate are Final Fantasy.

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Final Fantasy VII Rebirth is worse than Final Fantasy VII Remake which worse than the original. It's a long story if you never grew up playing the original game or haven't played the remakes but it essentially comes down to SquareEnix's direction of the franchise. They have been running into this problem since around Final Fantasy XIII, though you could argue it started earlier. The producers at SQEX believe that Final Fantasy is the best series in the world so they need to invest all the time and money they can into the franchise. However, the producers are constantly arguing about just what makes Final Fantasy so good. Because of that, instead of following one direction to make a solid 8/10 or 9/10 game, they end up wasting millions of dollars and a decade and a half to make a 6/10 game that they treat as an absolute failure since it didn't sell 10,000,000 copies in the first month.

The shift from FFVII Remake to Rebirth shows this. The game has new gameplay like combat mechanics and world exploration that weren't there in Remake. At the same time, they remove or completely retool features like weapon upgrades and Fort Condor. All of these problems are because they never even agreed on anything and already released the first game in the trilogy.

Final Fantasy XIV Vanilla is also a great example of SQEX's problem.
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Some guy argued that the best part about Final Fantasy is the graphics. So they made a MMO that couldn't be played on anything but high end computers. The world design suffered immensely because of this. Some other guy said that it should be just like FFXI so it was just like it even down to the outdated controls and UI. There are dozens of instances like this in the 1.0 release.

It was only when the strapped the majority of the game and did under the direction of one guy, Naoki Yoshida, that it became the beloved MMO it is today.

In general, what I am trying to say is that Final Fantasy sucks because SquareEnix sucks. I hope the series producers realize that Final Fantasy can ultimately be anything as long as it is fun. FFVII Remake and Rebirth, XIV, XV, and XVI have all suffered due to mismanagement and deserved to be treated like the so-so games that they are/were.
 
Did you mean Flogian bros? I thought it wasn't bad, i was expecting it to be complete and utter shit because of how bad the boxart was but it was a creative idea for a game just executed a bit badly.
Yes that
 
Hard to know how to answer this cause there are so few games I hate enough to actively think that people are wrong about them or whatever. I could answer with a game I don't like that most others seem to, but if I'm trying to give an example of a game I think deserves to be hated more than that's tough.

I guess I'd list a lot of Idea Factory games, specifically the Neptunia franchise. Shallow, played out jokes, meh art direction, fanservice that makes even someone like me cringe and consistently mediocre battle systems and gameplay structures.

The games just do next to nothing right in my eyes, the appeal is just completely lost on me. Nothing about the series feels memorable or inspired despite obviously borrowing from and being so influenced by such fantastic properties and ideas.

Then again I'm a massive hypocrite for being charmed by Akiba's Trip: Undead and Undressed though, so don't listen to me lol.
 
Melania feels like a cakewalk after SotE. I've done no death runs and joke build runs of all these games, and even I thought Consort Radahn went too far in some places before he was nerfed.

Gael is like the perfect sweet spot for a Souls boss. I hope they don't continue escalating beyond SotE.
For me Radhann pre-nerf is the best souls boss ever made.
I never even finished Elden Ring's DLC to be honest. I got most of the way through and just wasn't enjoying myself so I just kind of stopped. I really don't like Elden Ring. I like things about it, and I love certain sections and bosses... but every time I'm playing it I just wish I was playing Dark Souls or Bloodborne.

I am kind of terrified this is just the way they're going to keep heading, though. I enjoy challenge, but difficulty for difficulty's sake has never been the appeal of the series for me. Take Lady Maria as example. She's incredibly easy for when you fight her, but she still requires effort and she's still extremely fun and memorable.
Perhaps you should give it a second shot, they did nerf a lot of the stuff in the dlc after all. What build were you using?
 
For me Radhann pre-nerf is the best souls boss ever made.

Perhaps you should give it a second shot, they did nerf a lot of the stuff in the dlc after all. What build were you using?
It wasn't even that long ago when I gave up on it. The problem is it wasn't just the difficulty, that I was mostly handling fine. It just wasn't... enjoyable. So many normal enemies felt like mini-bosses, the world just wasn't very interesting to explore, I only liked maybe half the bosses, and it just wasn't really holding my interest.

That's also the only time that's ever happened to me with Souls. I've genuinely liked every game and DLC in the series at LEAST enough to enthusiastically finish it once, and most I can't ever really get sick of. This? I just... didn't even want to stick with it. It wasn't fun.
 

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