Underhated games

Sonic 4 deserves even more hate
there is such thing as "bad stuff you actually liked as a kid growing up and actually developed a soft spot for it." deserves to be way lower, but I do admit I had fun wtih it before touching the internet. Same thing with Sonic BLast
 
The game is not "bad" but I fucking hate Sekiro, that game has done irreparable damage to action games: now everything has universal single button parries and enemies that flash to tell morons what specific buttons to press o evade, unparriable attacks.
Positioning doesn't matter anymore, stagger is non-existent, and skill expression through the games systems has been removed due to the simplified movesets, lack variety and depth.
Also they remove basic moves from the character and put them into a skill tree to create a false sense of depth and growth, shit like Stellar Blade is especially bad about this:
as much as coomers shilled that game, it's great example how to not make a good action game as it has every flaw Sekiro had and beyond
Elden Ring
really precise mechanical execution
super high-end difficulty
Huh? ER is insultingly easy compared to the previous games, it's been casualized beyond belief
I feel disgusted when people say that Persona 5 is a deep or intelligent game with profound social commentary when its message is so incredibly empty and hypocritical. There are so many JRPGs with much better written stories that respect the player's intelligence and don't appeal to the lowest common denominator and that have deep, well explored and meaningful messages and themes like Xenogears, Mother 3 and Final Fantasy Tactics and you're going to tell me that Persona 5 is a "deep" and "well-written" game? Give me a break!
It's babies's first "real" rpg, It's made for teenagers and the writing reflects that, you are not the target audience.

Also, Persona has been shitty since 3.
5 is the best one of the "new" trilogy, the original that is, not Royal: do not play that version, it fucks up basically everything about the original's gameplay and balance, the additional story content is good but It's not worth it. typical Fatlus re-release.
 
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Huh? ER is insultingly easy compared to the previous games, it's been casualized beyond belief
I could not disagree harder with this. Malenia alone I'd argue is twice the difficulty of ANY Souls boss before Elden Ring (sans Sekiro if you count it, I barely played it so I don't know.) Mohg, Radagon/Beast, Maliketh, Godfrey? I'd consider all of those on a whole different level from bosses like Manus, Soul of Cinder, Midir, Gael, Orphan of Kos, Raime, and Sister Friede. Then you have to factor the DLC for Elden Ring. The final boss was considered so ABSURDLY overtuned they drastically nerfed just about everything about it and it's STILL regularly considered the hardest boss in the series.

Even Margit, the first 'real' boss in Elden Ring is crazy demanding compared to any early game boss in any other Souls game. Even with the shackle he is incredibly fast, has tons of health, and can easily 2-3 shot just about anyone who's not extremely overleveled.
 
there is such thing as "bad stuff you actually liked as a kid growing up and actually developed a soft spot for it." deserves to be way lower, but I do admit I had fun wtih it before touching the internet. Same thing with Sonic BLast
Yeah you can like a game even if the world is throwing shit at it
 
I could not disagree harder with this. Malenia alone I'd argue is twice the difficulty of ANY Souls boss before Elden Ring (sans Sekiro if you count it, I barely played it so I don't know.) Mohg, Radagon/Beast, Maliketh, Godfrey? I'd consider all of those on a whole different level from bosses like Manus, Soul of Cinder, Midir, Gael, Orphan of Kos, Raime, and Sister Friede. Then you have to factor the DLC for Elden Ring. The final boss was considered so ABSURDLY overtuned they drastically nerfed just about everything about it and it's STILL regularly considered the hardest boss in the series.

Even Margit, the first 'real' boss in Elden Ring is crazy demanding compared to any early game boss in any other Souls game. Even with the shackle he is incredibly fast, has tons of health, and can easily 2-3 shot just about anyone who's not extremely overleveled.
Dude, I'm not even talking about summons, you can stunlock Malenia with Giantsflame or just powerstance night comet with lusat's and staff of loss (and that's just two of the game's spells).
And don't even get me started on this thing:

image_proxy

Elden Ring is only hard if you purposely avoid 90% of the game's mechanics.
If you two-hand one Greatsword, with no spells, buffs, consumable items or ashes of war, no wonder the game is hard, that's a challenge run
 
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Eh, I'd put it somewhere near the lower end of the top 50. Which is still great considering the thousands of JRPGs out there. One thing very true that's depicted in the game (at least up to the time of its' development, don't know about today) is that Japanese police have carte blanche authority to torture a guilty confession out of a suspect.

What, you didn't think their 99%+ "criminal justice/conviction" success rate was due to solid police work, do you?

Come to think of it, the Persona series takes a dim view of police in general.
Persona 1: Cops sell guns to kids
Persona 2.1: Have yet to play this despite having it on PSP since launch...
Persona 2.2: Iirc...
Persona 3: Once again sells guns to kids
Persona 4: Dojima is over-worked, but his partner...
Persona 5: Cops are child abusers
Persona 2 is Wolfenstein, but it's RPG and you play as Power Rangers.
 
Dude, I'm not even talking about summons, you can stunlock Malenia with Giantsflame or just powerstance night comet with lusat's and staff of loss (and that's just two of the game's spells).
And don't even get me started on this thing:

image_proxy

ED is only hard if you purposely avoid 90% of the game's mechanics.
If you you two-hand one Greatsword, with no spells, buffs, items or ashes of war, no wonder the game is hard, that's a challenge run
Don't know what to tell you. I use most of the game's mechanics, even if I'm not a big fan of the fights being balanced around that expectation (I'd much rather the fights just be balanced like how the Souls games did it.) Shy of cheesing strategies (like above with spell-locking Malenia) I find Elden Ring substantially more difficult than any of the previous games, and not in a fun way.
 
Don't know what to tell you. I use most of the game's mechanics, even if I'm not a big fan of the fights being balanced around that expectation (I'd much rather the fights just be balanced like how the Souls games did it.) Shy of cheesing strategies (like above with spell-locking Malenia) I find Elden Ring substantially more difficult than any of the previous games, and not in a fun way.
I'd say the only real cheese in that game is the mimic tear and the fingerprint shield. The other stuff is strong but at least bosses can still damage you.
 
I'd say the only real cheese in that game is the mimic tear and the fingerprint shield. The other stuff is strong but at least bosses can still damage you.
Ehhh... killing Mohg in about 20 seconds with a bleed build is pretty cheesy.
 
On the other hand I think that Fortnite stained the industry quite well.
you mean the live service stuff or the battle royale trend? because it didn't really invent any of those
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Ehhh... killing Mohg in about 20 seconds with a bleed build is pretty cheesy.
I wouldn't bleed Mogh, that actually buffs him.
Besides Mogh is only hard if you fight him early using the secret crest Varre gives you.
Late game you can do stuff like Braggarts roar+flame grant me strength+golden vow using two greatswords with claw talisman equipped and deal half his health bar in one jump attack.

Or you could just use any shield with barricade shield and spear
 
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WC3 took the hero units and turned them into something more
again nobody aked

to command small squads of units emphasizing tactics and careful play
so what you are saying is it's not an RTS?

WC3 solved many issues with RTS like turtle gameplay and those who hide in their base and build up a massive army and then attack
skill issue

the upkeep system
aka the stupidest idea ever for an RTS

best story telling in an RTS ever! Rivaling other games in terms of story
so you do play WoW? and never heard of homeworld I suppose

Bring me a game that has a complete all in package that does everything right?
literraly brood war... heck even starcraft 2 is a better RTS and I hate that game more than anything lizzard ever puked up... freakin armies of freakin exigo is a better RTS than wc3

so its the pinnacle of strategy games
dude, this is not even one of these hot takes of mine, everyone know this, wc3 choked on hero units and died, and out of its corpse dota spawned, and everyone who liked heroes went after it, leaving the wc3 corpse to rot in the open without even give it a proper funeral, if you wanna see how to do hero units without throwing away everything else that makes RTS good look at battle for the middle earth
 
again nobody aked


so what you are saying is it's not an RTS?


skill issue


aka the stupidest idea ever for an RTS


so you do play WoW? and never heard of homeworld I suppose


literraly brood war... heck even starcraft 2 is a better RTS and I hate that game more than anything lizzard ever puked up... freakin armies of freakin exigo is a better RTS than wc3


dude, this is not even one of these hot takes of mine, everyone know this, wc3 choked on hero units and died, and out of its corpse dota spawned, and everyone who liked heroes went after it, leaving the wc3 corpse to rot in the open without even give it a proper funeral, if you wanna see how to do hero units without throwing away everything else that makes RTS good look at battle for the middle earth
Sure whatever man.
 
*yawn* I'll just show them my 0.5-2.0 games on Backloggd to hopefully get them to understand what underhated games I'm talking about. Obiviously removing the obivious choices here.
Mario 64, Super Monkey Ball and Puzzle Bubble on the same level as Roblox
Sonic 1, Super Mario Kart and Super Circuit even lower
497.png

At least I can understand Super Puyo Puyo being low, the series only gets good with 2
Post automatically merged:

again nobody aked


so what you are saying is it's not an RTS?


skill issue


aka the stupidest idea ever for an RTS


so you do play WoW? and never heard of homeworld I suppose


literraly brood war... heck even starcraft 2 is a better RTS and I hate that game more than anything lizzard ever puked up... freakin armies of freakin exigo is a better RTS than wc3


dude, this is not even one of these hot takes of mine, everyone know this, wc3 choked on hero units and died, and out of its corpse dota spawned, and everyone who liked heroes went after it, leaving the wc3 corpse to rot in the open without even give it a proper funeral, if you wanna see how to do hero units without throwing away everything else that makes RTS good look at battle for the middle earth
Is this what 20+ years of no good RTS games does to a man?
 
I disagree with the sentiment about elden ring here, but have come to say are you tired of Bungie paywalling you and dripfeeding you and taking away the good content not long after giving it to you? Well if the masses would have stopped playing along a long time ago a lot of live services would be dead in the water. I get shocked IRL when I still hear gamers talking about Destiny or Destiny 2.

Also as a big soulskirobornering fan I want to say it is okay to not like those games. They have a target audience and are not for everyone. For instance someone who would rage and throw a controller at losing a racing game or fighting game is going to go ape**** if they played these games. I am happy with fromsoftware's success for them, but it has become "trendy and cool" to wear them like a badge on people's personalities. The games are also not perfect they do have flaws.
 
Really? I remember it getting tons of praise.
Doom 3 hate/praise comes in waves. Overall, its generally well liked. Back when I was in college, it was common for people to call it "the best Doom". Public opinion shifted when Doom 2016 was a return to form for the franchise. However Doom Eternal was so polarizing (I personally think it's not only the best Doom game, but the best FPS game ever made, and probably the best video game period ever made), that support for Doom 3 is back really high, because a lot of people got filtered by Doom Eternal, and think Doom is a horror franchise for some reason.
When was 3 dota? Or a closeted version of it? Its better than 2 yes it may have resulted in dota but that doesn't make it less good its a game where you can play every single game genre from RTS to RPG to puzzles to platformers WC3 is that good.

I went through all of WC2 story in a month of continuous play , didn't get that good in fact it got worse for the humans since bloodlust is overpowered and humans have no answer not to mention the lame mirror balance.

I didn't try 1 and played a remake of it in WC3 the remake is decent.
You should try Warcraft 1. It is primitive by today's standards, but once you get used to it, it's so good. I've never played another RTS where unit positioning matters so much. You can completely turn a battle simply by controllying a bridge with archers and catapaults. It's deep for the time.
I could not disagree harder with this. Malenia alone I'd argue is twice the difficulty of ANY Souls boss before Elden Ring (sans Sekiro if you count it, I barely played it so I don't know.) Mohg, Radagon/Beast, Maliketh, Godfrey? I'd consider all of those on a whole different level from bosses like Manus, Soul of Cinder, Midir, Gael, Orphan of Kos, Raime, and Sister Friede. Then you have to factor the DLC for Elden Ring. The final boss was considered so ABSURDLY overtuned they drastically nerfed just about everything about it and it's STILL regularly considered the hardest boss in the series.

Even Margit, the first 'real' boss in Elden Ring is crazy demanding compared to any early game boss in any other Souls game. Even with the shackle he is incredibly fast, has tons of health, and can easily 2-3 shot just about anyone who's not extremely overleveled.
I actually dont think Malenia was that hard. Maybe it's because I was playing a magic build, but once you got used to her attacks, she's definitely managable. I died against her a few times, but I don't even think she's the hardest boss in Elden Ring. Orphan Of Kos in Bloodborne, in my opinion, is the hardest FromSoft boss. You really need to memorize his attacks to beat him. Slave Knight Gael in Dark Souls 3, I also found harder, but I also think he is the best boss fighy FromSoft ever designed.

On an unrelated noted, the hardest boss from any game ever is Sigrun, the final Valkyrie, in God Of War 2018 on Give Me God Of War. It was painfully apparent that game was never tested on that difficulty. I died probably 200 times before I finally beat her. And the rewards weren't even worth it.
again nobody aked


so what you are saying is it's not an RTS?


skill issue


aka the stupidest idea ever for an RTS


so you do play WoW? and never heard of homeworld I suppose


literraly brood war... heck even starcraft 2 is a better RTS and I hate that game more than anything lizzard ever puked up... freakin armies of freakin exigo is a better RTS than wc3


dude, this is not even one of these hot takes of mine, everyone know this, wc3 choked on hero units and died, and out of its corpse dota spawned, and everyone who liked heroes went after it, leaving the wc3 corpse to rot in the open without even give it a proper funeral, if you wanna see how to do hero units without throwing away everything else that makes RTS good look at battle for the middle earth
I think you just don't like RTS games, because Warcraft 3 and StarCraft are definitely the top of the top in the genre. You can dislike the addition of heroes, but to say they make the game DOTA is simply false. A hero, even a high leveled hero with farmed items, will still die to a well strategized army. The only things the heros did was add a slight RPG mechanic to the strategy.
 
I actually dont think Malenia was that hard. Maybe it's because I was playing a magic build, but once you got used to her attacks, she's definitely managable. I died against her a few times, but I don't even think she's the hardest boss in Elden Ring. Orphan Of Kos in Bloodborne, in my opinion, is the hardest FromSoft boss.
The hardest FromSoft boss are those two fucking giant sharks in the well in Bloodborne
Also as a big soulskirobornering fan I want to say it is okay to not like those games. They have a target audience and are not for everyone. For instance someone who would rage and throw a controller at losing a racing game or fighting game is going to go ape**** if they played these games. I am happy with fromsoftware's success for them, but it has become "trendy and cool" to wear them like a badge on people's personalities. The games are also not perfect they do have flaws.
I actually like the games, I just hate the impact they had on the industry and the action genre
 
Doom 3 hate/praise comes in waves. Overall, its generally well liked. Back when I was in college, it was common for people to call it "the best Doom". Public opinion shifted when Doom 2016 was a return to form for the franchise. However Doom Eternal was so polarizing (I personally think it's not only the best Doom game, but the best FPS game ever made, and probably the best video game period ever made), that support for Doom 3 is back really high, because a lot of people got filtered by Doom Eternal, and think Doom is a horror franchise for some reason.

You should try Warcraft 1. It is primitive by today's standards, but once you get used to it, it's so good. I've never played another RTS where unit positioning matters so much. You can completely turn a battle simply by controllying a bridge with archers and catapaults. It's deep for the time.

I actually dont think Malenia was that hard. Maybe it's because I was playing a magic build, but once you got used to her attacks, she's definitely managable. I died against her a few times, but I don't even think she's the hardest boss in Elden Ring. Orphan Of Kos in Bloodborne, in my opinion, is the hardest FromSoft boss. You really need to memorize his attacks to beat him. Slave Knight Gael in Dark Souls 3, I also found harder, but I also think he is the best boss fighy FromSoft ever designed.

On an unrelated noted, the hardest boss from any game ever is Sigrun, the final Valkyrie, in God Of War 2018 on Give Me God Of War. It was painfully apparent that game was never tested on that difficulty. I died probably 200 times before I finally beat her. And the rewards weren't even worth it.

I think you just don't like RTS games, because Warcraft 3 and StarCraft are definitely the top of the top in the genre. You can dislike the addition of heroes, but to say they make the game DOTA is simply false. A hero, even a high leveled hero with farmed items, will still die to a well strategized army. The only things the heros did was add a slight RPG mechanic to the strategy.
I will try the remaster version , having to press move button everytime doesn't sound so fun in the original that is.

But I already memorized the level layout from the remakes
 
Mario 64, Super Monkey Ball and Puzzle Bubble on the same level as Roblox
Sonic 1, Super Mario Kart and Super Circuit even lower

497.png

At least I can understand Super Puyo Puyo being low, the series only gets good with 2
Super Mario 64 is overrated and I just don't find the game as interesting as what people made it (doesn't mean that I'm not praising it because it literally pioneered 3D platformers), (Super) Monkey Ball 1 is way too difficult and harsh, with its sequels 2 and Delxue being better games, and I don't know which Puzzle Bobble you're talking about; all the ones mentioned are Puzzle Bobble entries that either doesn't add much to the formula, or just are boring entries in the series.

Sonic 1 is Sonic 1 (I still like playing forever) For the 2 worst Mario karts, they don't have modern drifting mechanics (I can even get used to 64's drifting better than Super Mario Kart and Super Circuit and even then, the track selection for both games is pretty forgettable other than Peach/Luigi Circuit in Super Circuit
 
Kinda hard since I don't play games that caught too much attention but I'd say FF7 (both the original and the remake) and GTA 5 are too overrated for what they really are, besides also being milked to death.

For GTA 5, too many people rely on the fact that it's Rockstar's best-seller and... well, one of the best-sellers in gaming overall. The hype before launch was understandable and the game was OK, I can give it points for the achievement of making it run on PS3 and XBOX 360, also the money-maker that is the Online, but seriously, the game is absolute barebones if you don't play the Online.
I mean, after trying their best at GTA 4 and its expansions which had a more realistic and gloomy approach, good ped AI, choices in the story, great physics and an amazing storyline with the three characters being connected while not being full time partners or friends (tho I totally realize that side-content wasn't the best in GTA 4) one would think GTA 5 would take all of that and make it even better.
But no, it's like the approach was the total opposite, and now we get a total barebones shits and giggles fast and furious storyline with the characters forcefully connected to each other, lackluster map with half of it being empty or looking the same, the most varied but linear missions ever (I mean the fact that unlike the previous game you fail a mission for moving three inches from where you were supposed to be), poor excuses for the antagonists and zero focus on singleplayer since the Online made them money. I can't stress how much I hate the gameplay and the storyline but I think I made my point.

Then there's Final Fantasy 7 which I can't talk much about because I haven't finished it. I would like to finish it before giving an opinion but I really can't because the game is so slow, dated and my own biases because of the game being so overrated and milked by Square that I just can't. Maybe I'm on the wrong on this one, but I really think that the game just showed up on the right moment in the right place, and it's not as good as people think it is.
 
I think you just don't like RTS games, because Warcraft 3 and StarCraft are definitely the top of the top in the genre.
Can't even read the thread can you? Dude was selling wc3 as best rts I'm the one who brought up starcraft lol. The list goes
brood war
star craft 2 (yuck)
some age of empires bs
warcraft 2
warcraft 1
some total anihilation / beyond all reason bs
some supreme commander bs
freakin armies of freakin exigo
red alert 3 even
prolly some more stuff I haven't tried yet
warcraft 3 <- this is where your RTS genre killer and DOTA spawner is

The only things the heros did was add a slight RPG mechanic to the strategy.
Go try playing WC3 without a hero and get dunked on until you start understanding what you are even talking about.
 
Did I mention skyrim?
God bless you

Everything in that game is sluggish, unmemorable, bloated and aged like milk and is only held together by the sense of immersion by those who insist on it.

I consider it the polar opposite of Castlevania 64.
 

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