Things in video games that immediately make you hit the eject button

Too much "fake difficulty". Stuff like button reading AI or enemies that take a million hits and kill you in 2.
Shallow combat in a lengthy combat focused game is another one. I need more engagement then mashing one button for 30+ hours.
Forced online gameplay in a single player game.
Gatcha and GaaS type stuff isn't a 100% dismissal, but it needs to really knock my socks off for me to stick around.
 
- Fighting games where half the cast is dlc
- Artificial difficulty, in which I am forced to save states at all stages.
- unnecessary flashbacks in jrpg
- Lazy level design
- Story with adult themes being portrayed in an insensitive and immature manner
- Open world games with bloated content
- Unforgivable Villains Being Redeemed
- Mascot characters with obscene personality
 
  • New installations of a game series that continues the story and decides to try to appeal to NEW players instead of staying faithful to their target audience! Causing a huge rift in their loyal followers!
    • Especially if the game's story has been going for over a Decade!
  • Classic 2D game remade into HD2D with too many filters, visual flares and 3D elements!
  • FORCED Minigames in order to advance the story
  • Time Traveling that is so badly written it messes the story
  • Higher Difficulty = Turning enemies into damage sponges while making them deal more damage + you deal less damage! That's it! No advance AI patterns, no new attacks, no new strategies!
  • Action games with REGULAR enemies that are 100% immune to Staggering and have 0 weakness that makes them stagger!
  • Open World! Wide as an Ocean, Deep as a Puddle
    • Extra if they take FOREVER to travel
    • And they are empty
  • Visual Novels
  • Another Japanese School Setting
  • COOMERBAIT Game #9000 made to appeal to Straight Coomers!
    • Anything with 100% focus on Anime girls and Lolicons!
  • Unreal Engine! The Obsession of Triple A with Unreal Engine
    • Brown, Grey and Yellow Graphics! Because they are "Mature"! Piss Filter!
  • Over 200 GB Western PC Games
    881.jpg
  • Mascot Horror
  • Jumpscares Overdose
  • Indie games Roguelites with Card Deck building is GETTING there with the oversaturation
  • Indie game with cute characters that has extremely morbid tones! This has done to DEATH!
  • Hyper/Photo Realistic Graphics
  • Gatcha games
  • Marvel Quirks, Millennial + Zoomer Writing! and I'm a Millennial myself mind you
  • Death of Sincerity in writing after a dramatic scene followed by forced comedy bit
    • Well that just happened
    • He is right behind me, isn't he?
    • *Pop Culture reference*
  • Annoying Sidekicks/Partners/Followers that won't shut up
    • Extra if they are obnoxious cutesy
    • Extra if they exposition + story recap devices
  • Nostalgia Pandering + Fanservice + Exploitation
    406.jpg
  • Power Creep, Features Bloat
  • Motion Controls
  • The FORNITE-ification of gaming and chasing trends
  • Live Services, always online requirements
  • Remakes/Remasters with censorship and worse optimization in graphics!
    • While they also use AI Texture Upscaling WITHOUT having a person future proof them 🥴
 
Last edited:
gatcha
I'm a lover, not a payer
Post automatically merged:

also i don't usually like grinding
 
MISSABLES! Though, I'm not opposed to playing a game multiple times over to find secrets and bonuses really, but keeping MAJOR character development behind SECRET EASTER EGGS THAT ONLY TRUE SICKOS CAN FIND WITHOUT A GUIDE BECAUSE YOU CAN LOCK YOURSELF OUT OF IT always drives me instantly nuts.

That being said, I love you Tales of series even though just about every single game did this nonstop in ways that makes me immediately follow a guide now whenever I start a new one.
 
Another huge turn off of mine is always online DRM for a singleplayer game or it incorporating limited time FOMO content to justify its use of always online. Never played the new Hitman games despite them looking like my dream sequel to Blood Money because of that crap.
 
The only thing that hasn't been mentioned yet is too much REUSED ASSETS. Can't think of a bigger let down that when I see the trailer of a sequel and it looks identical to the first game. Or when I finally reach this legendary place in a game and it looks the exact same as the starting city.
 

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