The screenshots thread. Show that you play

Super Adventure Island (SNES)
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OOF! That must hurt a lot!
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KABOOOOM!
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Hahaha! He looks like a strand of spaghetti! (I think?)
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HERE WE.......
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GO!
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Another Bossbusters defeated! Only two more to go!
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Gosh! She's such a freak! (affectionate)
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I love her so much!!! Annie rules!
 
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This might be my favorite level in the game so far. The way this level literally has three different mechanics and manages to blend them all together is brilliantly executed!
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Weeeee! (also, sick graffiti art!)
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LOL! ::rofl
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Dr. Robotnik??? From the comedy cartoon Adventures of Sonic the Hedgehog? LMAO! Nice reference ::winkfelix
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Ooooh...... sticky! (Also, some pretty cool graffiti!)
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A statue with MASSIVE TEETH!!!
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YEOWCH!!!
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OOF! Poor guy! ::sailor-embarrassed
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Aquarium! ::terriermon-happy
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Man, I love the aesthetics of this level so much! ::fire
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The graffiti in the backgrounds of this level are spectacular! ::fire
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Who's calling me poop? ::eggmanlaugh
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IT'S HAPPY HOUR (Annie's face just cracked me up, lol! ::linkmouthcover)
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Wow! Some seriously nasty chainsaws!
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Wahoo! (Annie's reaction is really funny; she looks so worried! ::eggmanlaugh )
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Weeeeee!
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Possibly the funniest background graffiti of this level! :loldog
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I love Annie's reactions! She really is wild!
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::eggmanlaugh ::eggmanlaugh ::eggmanlaugh ::eggmanlaugh ::eggmanlaugh
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Wow! I didn't know that! (By the way, Danton is this woman's husband; he's the janitor in the picture above) (This woman's name is Nina)
 
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I'm a sucker for that period where a lot of 2D sprites based on 90s CG 3D models. Those early 3D model designs have a very unique look to them, which adds to the charm.

I wish there was some technology that could infinitely scale sprites without enlarging the pixels themselves. That would go a long way in making a lot of these classic 2D games timeless. Though I will say that the up close sprite in the middle screenshot does look good and the aliasing isn't too distracting.
 
I'm a sucker for that period where a lot of 2D sprites based on 90s CG 3D models. Those early 3D model designs have a very unique look to them, which adds to the charm.
Basically like DKC? Same.

I wish there was some technology that could infinitely scale sprites without enlarging the pixels themselves. That would go a long way in making a lot of these classic 2D games timeless. Though I will say that the up close sprite in the middle screenshot does look good and the aliasing isn't too distracting.
I think that vector graphics can do that.
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Basically like DKC? Same.


I think that vector graphics can do that.
View attachment 203131
Yes just like DKC 🙂

Yep I'm aware of Vectors capability to scale infinitely but I guess its not a good option for anything resembling textures. After a little bit of research, it appears the closest existing solution is mipmapping, a term I've read before but never fully understood. It's similar to LOD for 3D but the renderer chooses from multiple resolutions of the same texture depending on how large it appears on screen. But mipmapping mainly helps when textures are displayed smaller than their native resolution, rather than preventing pixelation when they're enlarged.

Don't wanna derail this thread but I think Im going to waste an hour going down a rabbit hole as to why we don't have a modern solution to pixel scaling or some kind of progressive sprite LOD...
 
It's incredibly hot in the city. On the sunny side, the temperature is over +52C (and the thermometer has run out of markings). I changed the (live) characters into swimsuits and I hope it'll be easier for them this way.
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Plus, it gives them more experience :loldog
 
It's incredibly hot in the city. On the sunny side, the temperature is over +52C (and the thermometer has run out of markings). I changed the (live) characters into swimsuits and I hope it'll be easier for them this way.
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Plus, it gives them more experience :loldog
Love how kosmos is hiting the T pose
 
It's incredibly hot in the city. On the sunny side, the temperature is over +52C (and the thermometer has run out of markings). I changed the (live) characters into swimsuits and I hope it'll be easier for them this way.
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Plus, it gives them more experience :loldog
Finally, a game that rewards you for gooning.
 
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This was definitely............. a level! LOL!
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Funny-looking graffiti
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:^)
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Satan's house? Looks comfy! ::pipo-monkey-eating
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TOONY! 👀
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Man, I sure do love Sonic Spinball
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If you're wondering... yes, that's Danton; he got run over by a gacha ball (which Anton is using right now)... lol! ::eggmanlaugh
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Aight bet!
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Elite Antonball knowledge or whatever the hell the kids say nowadays
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That's a pretty fucked up lookin' house :loldog
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DKC Returns vibes!
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Oops! Sorry, Danton! ::sailor-embarrassed
 
View attachment 203329This was definitely............. a level! LOL! View attachment 203330Funny-looking graffiti View attachment 203331 :^)View attachment 203332Satan's house? Looks comfy! ::pipo-monkey-eatingView attachment 203333TOONY! 👀 View attachment 203334Man, I sure do love Sonic Spinball View attachment 203339If you're wondering... yes, that's Danton; he got run over by a gacha ball (which Anton is using right now)... lol! ::eggmanlaughView attachment 203340Aight bet! View attachment 203341 Elite Antonball knowledge or whatever the hell the kids say nowadays View attachment 203342 That's a pretty fucked up lookin' house :loldogView attachment 203343DKC Returns vibes! View attachment 203344Oops! Sorry, Danton! ::sailor-embarrassed
I love how always seems that you have so much fun in the making of these posts
 

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