RageBurner
The Struggler
I was thinking about this lately; pretty much anything that gets remade these days in the RPG space gets its turn based combat ripped out and replaced by action driven style.
There are exceptions of course (Romancing Saga 2 Remake is a shining example), as is Dragon Quest. As a rule, though, it seems like an unutterable blasphemy to have AAA stuff be turn based.
I know why they do it, so that wide eyed young ones can have some bombastic action with their poorly optimized, DLSS requiring "masterpieces ".
Yes I'm ranting... just give me back my turns.
There are exceptions of course (Romancing Saga 2 Remake is a shining example), as is Dragon Quest. As a rule, though, it seems like an unutterable blasphemy to have AAA stuff be turn based.
I know why they do it, so that wide eyed young ones can have some bombastic action with their poorly optimized, DLSS requiring "masterpieces ".
Yes I'm ranting... just give me back my turns.