The law of equivalent exchange

I'd do absolutely heinous acts for a new Colony Wars game.
 
i think the best thing to help ff8 is to add in a better tutorial to the junction system. i watched a video going over it and once it's explained to you, it makes sense, but the tutorial just makes it confusing. i don't think i even bothered with it for the few hours that i played the game back in the 2000's. i went through that and i was like: "... i have no idea what just happened and i have several questions."
i ended up dropping the game and played 7 and 9.
the original notes and stuff need to be found and used in a full, from the ground up remake so the game has a chance to show off what it was supposed to be.
ff8 was supposed to be 8 discs. it is 4 at release. everyone lost out on a lot of stuff.
Sad fact to think about yes. How much content is dropped, not just in games we love, but games that were bad because of tough development times. Or thinking about how a good game could've been even better.
 
I am sure the junction system is genious (if you get it), maybe I'm just not smart enough, or my brain is so deeply rooted in the "traditional" MP system that I have a hard time converting/adjusting. The game has tried to explain it, and my favorite youtuber has tried to explain it, but if you can make me see the light I'd appreciate it :-) I'll hit you up next time I pop the game in! Also don't worry about the "nerd over the shoulder"-thing. There's a big difference between helping and backseat gaming ;-)
from what i remember: you equip a spell to a stat, and then it gets a power boost from it. get more of that spell, the boost is bigger. i did learn that several years ago, so i might not be remembering it right,
 
i think the best thing to help ff8 is to add in a better tutorial to the junction system. i watched a video going over it and once it's explained to you, it makes sense, but the tutorial just makes it confusing. i don't think i even bothered with it for the few hours that i played the game back in the 2000's. i went through that and i was like: "... i have no idea what just happened and i have several questions."
i ended up dropping the game and played 7 and 9.
the original notes and stuff need to be found and used in a full, from the ground up remake so the game has a chance to show off what it was supposed to be.
ff8 was supposed to be 8 discs. it is 4 at release. everyone lost out on a lot of stuff.
Sadly yes, a lot was lost. Junction was so radical that is really should have been better explained, and not hidden in archaic notes (that I hardly bothered to read). I was busy playing the game, not reading notes that I didn't even knew were there. I don't think I read all of Selphie's "Sir Laguna" pages either.
 
Sadly yes, a lot was lost. Junction was so radical that is really should have been better explained, and not hidden in archaic notes (that I hardly bothered to read). I was busy playing the game, not reading notes that I didn't even knew were there. I don't think I read all of Selphie's "Sir Laguna" pages either.
there were notes in the game?
 
from what i remember: you equip a spell to a stat, and then it gets a power boost from it. get more of that spell, the boost is bigger. i did learn that several years ago, so i might not be remembering it right,
Yes, that is all true. In addition, different spells add differing amounts of power. A basic Fire spell for example with add less when say "junctioned" or allocated to your magic slot than an Ultima would.
In addition, spells like Meltdown make your vitality very stong, but doesn't provide as good a benefit to other stats of that tier, like Aura- which is better suited to beef your strength. What may be helpful is seeing an online chart of what spells work best with what stats.
 
I liked this game: Maglam Lord.
1000379151.jpg

but I would change it for an official translation of Summon night Swordcraft Story 3 or a 4th game, considering that Maglam Lord was made by some of the staff of those Summon Night games.
 
there were notes in the game?
There was a whole bunch of in-game lore and info. in the "Tutorial" section in your main menu. It felt like a garbage dump consisting of half-baked character lore and confusing menus. It also had these trigger entries of sorts where entries would be added upon speaking to certain characters. Some of it wouldn't show if all dialogue options weren't exhausted at times. But the game never let you know if you got any of it or not! A whole bunch of it was cut prior to release.
 
I am sure the junction system is genious (if you get it), maybe I'm just not smart enough, or my brain is so deeply rooted in the "traditional" MP system that I have a hard time converting/adjusting. The game has tried to explain it, and my favorite youtuber has tried to explain it, but if you can make me see the light I'd appreciate it :-) I'll hit you up next time I pop the game in! Also don't worry about the "nerd over the shoulder"-thing. There's a big difference between helping and backseat gaming ;-)
Sure, I would love to try and help. I tried to reply to this post, but sent it to MasterEn instead. Sorry! This is my first forum I haven't solely stalked.
 
I am sure the junction system is genious (if you get it), maybe I'm just not smart enough, or my brain is so deeply rooted in the "traditional" MP system that I have a hard time converting/adjusting. The game has tried to explain it, and my favorite youtuber has tried to explain it, but if you can make me see the light I'd appreciate it :-) I'll hit you up next time I pop the game in! Also don't worry about the "nerd over the shoulder"-thing. There's a big difference between helping and backseat gaming ;-)
I loved FF8, I can't resist chiming in: Junctioning really is just "Set spells to increase stats." Generally, the rarer/higher-level the spell, the bigger the increase.

What stats you can junction to are determined by the GF's you have equipped, for example I think Shiva can learn "Elem-Atk Junction", allowing you to slot an elemental spell to grant that property to your attacks. Blizzards junctioned to Elem-Atk will give you extra damage to enemies weak to ice, like Ifrit for instance.

The game doesn't have MP then, because spells are a resource themselves. You can only Draw 100 of any given magic, and casting a junctioned spell decreases the benefit you're getting. If you use your good ones, you're potentially lowering your stats. (That's actually a common complaint about the game, that you're discouraged from actually using your cool magic because you need it to keep your stats and defenses up.)

That's also how you break the game though, getting rare items from the card game early on can net you spells you wouldn't have a chance to draw till the late-game. You can massively boost your characters that way, or just get the parts for a better weapon and spam limit breaks, that works too.
 
There was a whole bunch of in-game lore and info. in the "Tutorial" section in your main menu. It felt like a garbage dump consisting of half-baked character lore and confusing menus. It also had these trigger entries of sorts where entries would be added upon speaking to certain characters. Some of it wouldn't show if all dialogue options weren't exhausted at times. But the game never let you know if you got any of it or not! A whole bunch of it was cut prior to release.
huh. that's the kind of stuff that i would read or listen to in my 20's; i did that with metal gear solid peace walker. but i don't think i ever talked to most npcs in games. i never knew about the machop trade in gold and silver until i was helping my aunt out with her playthrough of the game. i think botw was the first time i actively sought out npcs to talk to.
 
Ooh. Oooooh. This is a fucking sinister question, I love it.

This is future Ian speaking. I wrote the above sentence quite a few hours ago but did not have time to contribute until now. I have been thinking about it all day though.

Aight, let's rip the Band-Aid off. Parasite Eve 2 goes on the sacrificial altar. I bounced off the game many times for many years, but I played it last year and it finally clicked. I ended up really enjoying it. It's not as good as the original game, but it's an interesting take on making a Resident Evil style game, but with action RPG elements. They didn't pull it off 100%, but it's far from unplayable. The boss fights can go to hell though. Especially the final two. Eve wasn't too bad, but Brahman did not bring me joy. Except when I fucking killed him, that was nice. All the bosses weren't hard, just cheap. The backtracking was pretty insane too. Yes, survival horror games do have backtracking, but PE2 took that a little too far. The puzzles were insane though. I'm not a big fan of puzzles and I've never been good at them, but I don't understand how some of those puzzles were figured out. Anyway, enough grumbling, I did really enjoy the game, it's just kinda a flawed gem. I have one more reason, but that will have to wait...

Parasite Eve 2's sacrifice leads to the creation of a proper sequel to Final Fantasy Tactics. Advanced and A2 were neat and I'd want some stuff taken from them, but they're not a good substitute. Surprisingly, I don't have a huge document of everything I'd want. I'm not exactly sure when or where it should take place. I think Ordallia would be a great choice instead of Ivalice though. You only hear about it through bar rumors and stuff, it'd be cool to see what it has to offer! Sorry Ivalice. Otherwise, a bunch of better balanced job classes, an interesting and dark story, possibly different races, special characters not having fucking Equip Axe and all the other Squire skills, just... stuff! More stuff! Good stuff! Yasumi Matsuno needs to return as writer and director, Hitoshi Sakimoto and Masaharu Iwata better be the composers, hell, just bring back the whole team! This is my fantasy, I can do what I want.
Finally, just imagine how cool 2D sprites and stylized 3D graphics would look with modern technology. Killer. Anyway, that's that. The blood of Parasite Eve 2 is on my hands, but I can live with that.

But wait, I teased one other thing! I'm sure you both remembered and cared. But without like, the whole plot of PE2 happening, there'd be no The 3rd Birthday! I'm fine with Parasite Eve starting and ending with the first game. I've dumped on the game elsewhere, let's just say I'm not a fan. Now I get to watch as it fades away Back to the Future style. ::biggrin
 
I'd sacrifice Steambot Chronicles Battle Tournament for Steambot Chronicles 2.
Also Nier Automata for Drakengard 4, sorry folks.
 
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