So, anyone plays with retroachievements activated?

Zacek

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Just curious to see how many of us enjoy the retroachievements thing. I'm becoming a little obsessed with them.
 
I do quite RetroAchievements, it gives me a little bit of incentive to replay some of my old favorites! Although I seem to always go for the ones that have 100s of achievements lol.

I was currently working on getting the set completed for Gauntlet Legends on the Dreamcast, but I got a little burnt out after a while.

Which ones are you currently working on?
 
Achievements were novel to me during my 360 and early Steam days, but I can't say I really care about them anymore. When I really like a game I start digging its secrets out of pure curiosity, and in other cases I do self-imposed challenges.

My first contact with achievements of sorts was Super Mario Bros. Deluxe for the gbc. I was absolutely fascinated with unlocking things in that game. But nowadays I just prefer the plain NES version.

I really liked achievements in Spore though, and if a sequel ever released, I'd hype over them all over again.
 
Yeah, wish I had known about that site before because I've been 100% games on emulators since like 2010, I'd have so many masteries already.
 
Achievements is good when you don't hunt for them only. And don't know how trophyhunters don't get burnt out. One of good games with normal achievements is Ghost of Tsushima. You just need clear map and play to the end.
 
Yeah I use them.

Something I didn't realize until I started using RA is that it's pretty good just as a progress tracker. Like a lot of jrpgs will have 'collect all treasure in dungeon x' as achievements. If you get to the end and the achievement doesn't pop, then you know you missed something. And if they're ordered appropriately it alerts you to weird tiny things you might've missed. So ya, I like it. Not really a fan of the 'achievement of the week' stuff bc I feel like that encourages a certain kind of achievement-obsessive brainworms that will eventually lead to someone seeing a 'shizophrenia unlocked' cheevo pop in their mind's eye, but whatever
 
Achievements is good when you don't hunt for them only. And don't know how trophyhunters don't get burnt out. One of good games with normal achievements is Ghost of Tsushima. You just need clear map and play to the end.
While I agree there's a limit, I disagree on the whole idea. I had fun collecting all Spelunk 1 achievements, and while some of them were related to progress, other had specific objectives like beating the game under 8 minutes or beating the game without collecting gold.

I guess it depends on the type of the game. Spelunky is meant to be quite a challenging game so these challenge achievements fits there. But for certain other games it could come off as padding.
 
I play pretty much exclusively with RA turned on, but I use it as more of a Letterboxd style service for games; tracking my progress, leaving little reviews and interacting with other people on the same games etc. I've found countless new games and love it for that. It's also a very welcoming and wholesome community for the most part.
 
Retroachievement is amazing work from the community. Good incentive to test emulators and games. I'm trying to complete a few sets and the guys behind them know their stuff, so it's a lot of fun.
 
It's a very nice extra and hardcore mode made me stop using save states all the time and that made the games much more enjoyable to me.
 
I rarely bother with achivevements and my go-to emulation device (Trimui Smart Brick with NextUI) doesn't support retroachivements, so no.

And sometimes I play with cheats too, like 2x exp or less random battles in RPGs, I don't know if achivements were disabled in this circumstances.
 
I turn them on when I can and when I remember to but I don't usually bother trying to clear all achievements in a game or anything. I think the process of how retro achievements work is pretty cool though. The fact that people have taken the time to go through all those games with a debugger and tracked different variables in order to setup the achievements for everyone to play with is pretty awesome and I'm impressed by all the work that's gone into it all over the years.
 
I love RA! My account is in my profile :-)

I never cared about achievements (save for 100%ing Cult of the Lamb on steam). I remember the sort of “achievement heyday” around and after the 360 era but thought at the time “this is sort of incongruent with how I enjoy games”.

Now I find it really fun, it provides a new sort of incentive to experience different kinds of gameplay than I’m used to. The extra challenge is nice sometimes too. It breathes a lot of new life into old titles—like I’ve played Ham Ham Games so many times, but now that I’m trying to 100% it on RA in one playthru, it’s totally different.

Sometimes it’s nice to have someone hold a carrot out for you :-)
 

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