So, anyone plays with retroachievements activated?

Zacek

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Just curious to see how many of us enjoy the retroachievements thing. I'm becoming a little obsessed with them.
 
I do quite RetroAchievements, it gives me a little bit of incentive to replay some of my old favorites! Although I seem to always go for the ones that have 100s of achievements lol.

I was currently working on getting the set completed for Gauntlet Legends on the Dreamcast, but I got a little burnt out after a while.

Which ones are you currently working on?
 
Achievements were novel to me during my 360 and early Steam days, but I can't say I really care about them anymore. When I really like a game I start digging its secrets out of pure curiosity, and in other cases I do self-imposed challenges.

My first contact with achievements of sorts was Super Mario Bros. Deluxe for the gbc. I was absolutely fascinated with unlocking things in that game. But nowadays I just prefer the plain NES version.

I really liked achievements in Spore though, and if a sequel ever released, I'd hype over them all over again.
 
Yeah, wish I had known about that site before because I've been 100% games on emulators since like 2010, I'd have so many masteries already.
 
Achievements is good when you don't hunt for them only. And don't know how trophyhunters don't get burnt out. One of good games with normal achievements is Ghost of Tsushima. You just need clear map and play to the end.
 
Yeah I use them.

Something I didn't realize until I started using RA is that it's pretty good just as a progress tracker. Like a lot of jrpgs will have 'collect all treasure in dungeon x' as achievements. If you get to the end and the achievement doesn't pop, then you know you missed something. And if they're ordered appropriately it alerts you to weird tiny things you might've missed. So ya, I like it. Not really a fan of the 'achievement of the week' stuff bc I feel like that encourages a certain kind of achievement-obsessive brainworms that will eventually lead to someone seeing a 'shizophrenia unlocked' cheevo pop in their mind's eye, but whatever
 
Achievements is good when you don't hunt for them only. And don't know how trophyhunters don't get burnt out. One of good games with normal achievements is Ghost of Tsushima. You just need clear map and play to the end.
While I agree there's a limit, I disagree on the whole idea. I had fun collecting all Spelunk 1 achievements, and while some of them were related to progress, other had specific objectives like beating the game under 8 minutes or beating the game without collecting gold.

I guess it depends on the type of the game. Spelunky is meant to be quite a challenging game so these challenge achievements fits there. But for certain other games it could come off as padding.
 
I play pretty much exclusively with RA turned on, but I use it as more of a Letterboxd style service for games; tracking my progress, leaving little reviews and interacting with other people on the same games etc. I've found countless new games and love it for that. It's also a very welcoming and wholesome community for the most part.
 

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