Sometimes a game becomes an explosive success and this almost always guarantees sequels - it becomes a franchise.
That said, for a myriad of reasons (company interference, trend compliance, lead changes), sequels sometimes become... different.
"Better" and "worse" are not quantifiable, objective metrics, so it's all very relative. The way changes are weighted depends very heavily on something highly personal - expectation.
I'll start the conversation with a personal example, then: Parasite Eve.
This was the third RPG I played on the PS1, after FF7 and Xenogears, and I absolutely loved everything about it. You had an intriguing story, a sexy, strong and independent female protagonist, incredible music and very cool and fresh systems to back it all up. It's a game that really stuck with me and that I hold very dearly, along with the other two I mentioned above.
Then came... Parasite Eve 2. My disappointment was unsurmountable: it had become something else, something I couldn't care less about - a second fiddle Resident Evil (I am no RE fan, never have been). To me, everything that had been attractive, interesting and fresh about PE had been discarded in a foolish attempt to chase after Capcom's survival horror behemoth and it failed spectacularly.
I don't even need to say that Third Birthday made things even worse, so I won't waste anyone's time by ruminating on all the bullet points that make this "sequel" terrible.
So, I'd like to hear you guy's thoughts regarding similar experiences!
That said, for a myriad of reasons (company interference, trend compliance, lead changes), sequels sometimes become... different.
"Better" and "worse" are not quantifiable, objective metrics, so it's all very relative. The way changes are weighted depends very heavily on something highly personal - expectation.
I'll start the conversation with a personal example, then: Parasite Eve.
This was the third RPG I played on the PS1, after FF7 and Xenogears, and I absolutely loved everything about it. You had an intriguing story, a sexy, strong and independent female protagonist, incredible music and very cool and fresh systems to back it all up. It's a game that really stuck with me and that I hold very dearly, along with the other two I mentioned above.
Then came... Parasite Eve 2. My disappointment was unsurmountable: it had become something else, something I couldn't care less about - a second fiddle Resident Evil (I am no RE fan, never have been). To me, everything that had been attractive, interesting and fresh about PE had been discarded in a foolish attempt to chase after Capcom's survival horror behemoth and it failed spectacularly.
I don't even need to say that Third Birthday made things even worse, so I won't waste anyone's time by ruminating on all the bullet points that make this "sequel" terrible.
So, I'd like to hear you guy's thoughts regarding similar experiences!