I might be alone on this one.
Character relative controls, more commonly called “tank controls”. They work just fine for games with fixed camera perspectives. People are just huge babies about it.
Most people have become so used to camera relative movement in games that anything else has been deemed inferior just because people are lazy and don’t want to learn anything different.
Different control methods take time to learn and get used to. Were you good at using analog sticks immediately? No you were not. It most likely took a long time to get completely used to them and slowly build up the muscle memory that you take for granted today.
So when people try a game with tank controls for the first time, their built in muscle memory is useless and they suck at moving around in the game, just like they did when they first started playing games.
I get it, it’s an unpleasant feeling to know that you’re suddenly bad at something when normally you have no problem at all. So naturally most people will declare “I’m not bad! It’s these weird controls that are bad!” and just like that, their ego satisfied, a bad stereotype has been upheld.