Remakes\Enhanced Ports you'd actually want

Weird synergy. Did you just have post-nut clarity with me?
I just woke up and looked to see who quoted me 👀

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I never saw a remake that eclipsed the original game
Then I suggest you expand your horizons or look in more than the one direction. I did mention there are many of those that compliment the original, but there are more than a few that surpasses the original. I am not afraid to admit this, nor be blinded nostalgia. I take things with an open mind, and give most remakes their fair shakes. Also, Oneechanbara Origin is better than the two original games on PS2. That game is literally a combination of 1 + 2 (the first game is complete and total ass), with a streamlined and much more coherent story, and Aya and Saki actually have much better developed relationship with a heartwarming and bittersweet pay off.



Dead Space Remake surpasses the original for me too. I like OG Dead Space, but the Remake pays proper tribute, and enhances the experience/gameplay quality (changes how you get weapons by actually exploring the ship, instead of most being handed to you as soon you get them), but changes just enough or give a few twists in the story to keep things interesting. DSR is even more like a 3rd person version of System Shock 2, and I couldn't be any more happier if I tried. You can explore the entire Ishimura as much as you want. The backtracking actually awesome and there is a security level system/clearance to keep interesting. The first game is still good, but parts of it make it hard for me to go back and play. No to mention, the way 0 gravity sections work in the original makes me nauseated, while remake doesn't it. I know it's more of a personal/health thing for me, but I appreciate that.




I would not mind a Dino Crisis Remake. Yes! Imagine the fucking save theme.


The best I've seen was Nier Replicant Ver. 1.2244... that is in general better than the original, but has stuff like a middle story added that while good for a play, becomes rather tedious and hurts the pacing in subsequent playthroughs, and an extra ending that is divisive, plus some other less important stuff.

That's always been a problem with Yoko Taro games in general. It's why I don't care much for most of his works, even though I respect him. Suda51 has better pacing in most of his games.
 
I never saw a remake that eclipsed the original game. The best I've seen was Nier Replicant Ver. 1.2244... that is in general better than the original, but has stuff like a middle story added that while good for a play, becomes rather tedious and hurts the pacing in subsequent playthroughs, and an extra ending that is divisive, plus some other less important stuff.
I hated RE4 on the gamecube, I only bought it for the cool chainsaw controller, and I still hate it.
But come along RE4 2023 remake, it was like a ray of light came down from God and hit my laptop, that game is GREAT!!!

leon-kennedy-resident-evil-4 (1).gif
 
After New 'n' Tasty! and Soulstorm acted as second tries for Abe's Oddysee and Abe's Exoddus, I'd like to see Munch's Oddysee get the redo. The original PS2 version was being built to be a giant open persistent world, with living settlements, a reputation system, and wild areas to exploit or protect.
 
Xenogears!

Its such an unfinished masterpiece.
I'd love to see it done in a style like Star Ocean Second Story R, with a fully fleshed-out second half.
 
Everything on the 'Zed Ex' Spectrum.
 
Dead Space Remake surpasses the original for me too. I like OG Dead Space, but the Remake pays proper tribute, and enhances the experience/gameplay quality (changes how you get weapons by actually exploring the ship, instead of most being handed to you as soon you get them), but changes just enough or give a few twists in the story to keep things interesting. DSR is even more like a 3rd person version of System Shock 2, and I couldn't be any more happier if I tried. You can explore the entire Ishimura as much as you want. The backtracking actually awesome and there is a security level system/clearance to keep interesting. The first game is still good, but parts of it make it hard for me to go back and play. No to mention, the way 0 gravity sections work in the original makes me nauseated, while remake doesn't it. I know it's more of a personal/health thing for me, but I appreciate that.
The Dead Space remake exemplifies why I don't trust remakes, and curiously my main beef is exactly the zero gravity sections. I understand that the original made you nauseous, but the zero g traversal is a serious step down in the remake. It breaks the 10th chapter boss when you can just fly off and avoid his attacks and reduces the tension overall when you can just get the hell out of where you are when you hear necromorphs in zero gravity sections and position yourself in a safer position, instead of frantically looking around you to find them before they're on you.

Also the story and characters change is arguable, subjective. I'd say some of it was a clear step down, like the new Hammond.

That is not to say the remake of Dead Space isn't good, but it's not, as a whole, what, at least some fans, of the original game, wanted.

I contend that what gaming enthusiasts generally want of remakes is better graphics and better gameplay. And pretty much all remakes have something personal the companies making them want in that the fans of the original aren't necessarily on board. Similar to what happens to movie remakes.

Remakes, in general, are kind of a double edge sword. You get more of what you really liked but aren't very faithful to the original and are not an unquestionable step up on all regards. And that makes me not overly interested in them. Because what made interested in the remake, at first, was the original game.

I hated RE4 on the gamecube, I only bought it for the cool chainsaw controller, and I still hate it.
But come along RE4 2023 remake, it was like a ray of light came down from God and hit my laptop, that game is GREAT!!!

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I liked the original Resident Evil 4 and RE4 remake looks great, but I didn't like the demo. Especially the scripted scene of the encounter with the first villager that doesn't hint that I couldn't avoid him grabbing me and made me spend a lot of bullets thinking I could, and still got hit. Also thought, from what I've seen, that the art direction is significantly better in the original.

But to be honest I prefer the more slow paced horror games like Resident Evil 2 and its remake. And even then I can point out the faillings of the remake, namely how the two characters' campaigns don't complement each other. But it's a step up for me from the original, but it's another case where there are trade-offs that simply make some people prefer the original Resident Evil 2.

And thinking more about it, there is one remake that I think it's unquestionably better than the original in my opinion: Sid Meier's Pirates. It's Sid Meier's Pirates but with much better graphics and quick time event dancing segments. But on PC, the console versions all come with their own set of technical problems.
 
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Trust me ,I agree the slow HORROR aspects of RE are better. but to be honest in RE9
im wishing for more leon. grace kinda sucks, i guess thats the point
 
Trust me ,I agree the slow HORROR aspects of RE are better. but to be honest in RE9
im wishing for more leon. grace kinda sucks, i guess thats the point
I can see that. The Grace sections drag a bit.
 
But yes, RE 1 and two are great, and 7 is the tops for me so far. Im loving 9, but grace just sucks.
I know thats the idea, but would a real fbi agent be so useless?
 
But yes, RE 1 and two are great, and 7 is the tops for me so far. Im loving 9, but grace just sucks.
I know thats the idea, but would a real fbi agent be so useless?
I think in Resident Evil 9 Capcom wanted a sandwich of RE 7 and RE 4 remake with Grace and Leon. And this is what we've got. ::sadkirby

Funnily enough I love RE 7 above all the others, but the combat, for me, gets pretty frustrating because it's hard, not so much with the boss fights, but with the goo monsters, especially later on the ship.
 
I think in Resident Evil 9 Capcom wanted a sandwich of RE 7 and RE 4 remake with Grace and Leon. And this is what we've got. ::sadkirby

Funnily enough I love RE 7 above all the others, but the combat, for me, gets pretty frustrating because it's hard, not so much with the boss fights, but with the goo monsters, especially later on the ship.
I an so with you there. For me RE7 brought the series back to the original horror. I like the new leon 2023+ moves, but the Baker family in RE7 was so terrifying, and it was sadder when i found out that they were just a normal Louisiana family before...
 
I think you're onto something there

Instead of  remaking these old games everyone loves and putting little QoL in and taking out all the funny typoes everyone loves

How about taking old games that never got released in America like Chaos Seed and remaking that
They did it with Live-A-Live, a game with far less variety and not nearly as interesting mechanically. How about Energy Breaker?

or here's the thing I'd like to see:
Take some old ass game that had potential but lacked the programming skill to make it as good as it could have been, reworking the code, and making them good games? There's literal thousands of games like this, that with just a little extra programming or by rewriting the programming from the ground up, could serve to breathe new life into all this wasted potential.

Can't think of one to save my life, go fucking figure. 🙄
Im all for it !!
I played so many flawed gems that were extremly rough and the potential was there but those games suffered from " death from thousand cuts " -syndrome .

Or they had an original concept how the game should be but the developer set a deadline in the worst possible time and a huge amount of content was cut which just needed some polishing or gameplay changes that neutered not only the game immensly but made the game extremly boring and tedious too .

Some games like Advent Rising are an absolute cluster-fuck of designs , gameplay shifts and technical screw-ups that it is actually awesome onbits own but is that frankenstein monster that doesnt know what it actually is and doesnt know what it can be .

The original highly beloved classics dont need remakes . These unknown , bad and potentially cool games need the remake treatment badly . If it was used like this , the Game-industry wouldnt go the shitter how it is nowadays . Even trying to revive cancled projects would spark my joy again .
 
Im all for it !!
I played so many flawed gems that were extremly rough and the potential was there but those games suffered from " death from thousand cuts " -syndrome .

Or they had an original concept how the game should be but the developer set a deadline in the worst possible time and a huge amount of content was cut which just needed some polishing or gameplay changes that neutered not only the game immensly but made the game extremly boring and tedious too .

Some games like Advent Rising are an absolute cluster-fuck of designs , gameplay shifts and technical screw-ups that it is actually awesome onbits own but is that frankenstein monster that doesnt know what it actually is and doesnt know what it can be .

The original highly beloved classics dont need remakes . These unknown , bad and potentially cool games need the remake treatment badly . If it was used like this , the Game-industry wouldnt go the shitter how it is nowadays . Even trying to revive cancled projects would spark my joy again .
I think we are F***** bro, after Front Mission 3, I have NO faith in these new remakes. Except RE4 2023
 
Everything I'm hearing is more of a ymmv or a you problem. I find a zero gravity section is much better in the remake, and you're not changing my mind at all. Once again, I get actual nausea from the original. Good for you for being like most people who can handle it fine.

Look, I'm not saying there haven't been a few lackluster remakes or bad ones, but most of them are good. You still have options to play most of the originals. The only time this really became an issue are games like XIII or that shitty remake of the PS2 GTA Trilogy.

But yes, RE 1 and two are great, and 7 is the tops for me so far. Im loving 9, but grace just sucks.
I know thats the idea, but would a real fbi agent be so useless?
It's clear she's a dust jockey from the beginning. Not an actual field agent. The FBI has desk jockeys real life who either seem no action or little action at all. Grace is clearly not someone like Saga Anderson, and that's okay, and I enjoy the contrast. Also, you get plenty of sections as leon. The whole Raccoon City section ( which will take you a while on your first play through) and first part of the umbrella lab.
think in Resident Evil 9 Capcom wanted a sandwich of RE 7 and RE 4 remake with Grace and Leon. And this is what we've got.
There are elements of RE2R as well and both sections are done great. I've already done my new game plus run. It's funny once you know where everything is or look at the documents that have been saved, the puzzles and searching for a specific key items go by even faster. Just like almost any other RE game.

I think we are F***** bro, after Front Mission 3, I have NO faith in these new remakes. Except RE4 2023
No we are not. One crappy remake doesn't dictate everybody else's remakes. Get that whiny doomer shit out of here and take it like a real man. Wait and watch and just have actual realistic expectations.And not just blind cynical 'expectations'. Once again, i've seen way more good and great ones than terrible ones. Front Mission 3 shores, hell doesn't dictate Capcom's quality on their recent output. They also still have plenty of original titles coming out this year.

Though we are now getting way off topic. This thread is about remakes you are interested in, not why you hate them or why are you a constantly scared by them. If you feel that badly about that, then your mind shall just make a separate thread. That way, y'all can have your own little echo chambers together, separate from here.

Rising Zan: Samurai Gun and Fighting Force definitely need remakes. Especially the latter. Rising Zan is mostly fine but it was clearly the protype/ first of its kind Devil May Cry style action game before DMC became even a mere concept.
 
Yup still all in for remakes...
Since RE discussion has engaged above, I returned to inform everyone, RE9 is still the most 8/10 experience. that is all.
Actually I'm thinking of dropping my personal score to a 7.
Does it matter what I give it? no, do you give a fook? probably not.
Awaken from the honeymoon phase, can you truly give this a 9 or a 10?

It's over.
 
Yup still all in for remakes...
Since RE discussion has engaged above, I returned to inform everyone, RE9 is still the most 8/10 experience. that is all.
Actually I'm thinking of dropping my personal score to a 7.
Does it matter what I give it? no, do you give a fook? probably not.
Awaken from the honeymoon phase, can you truly give this a 9 or a 10?

It's over.
I agree, Ill give it an 8. But once again RE7 gets a 11 in my book.
 
I agree, Ill give it an 8. But once again RE7 gets a 11 in my book.
That's fine, I appreciate that you can see the pros and cons at least.
RE7 is alright, at least that one felt consistent. yep even the transition to the weaker ship section, at least it was one character, one adventure, one style, much better.
 
Since Jelly and I wanna talk RE, here we go.
I am A BIG LOVER of the old slow scary RE so I love 1-3
zero is ok,I guess but it's a zero.
I hated four, like I have stated before, I bought it for the cool chainsaw controller.
Now the remake of RE4 in 2023 kicks ass.
After 4 I had no desire to plat 5 or 6. My bad, maybe they are great
I dont care you are on a ship shooting blob monsters in an action game,
thats not RE. For me 7 brought that old school RE back with new modern touches.
And the Baker's are terrifying. thats why I give RE7 an 11. Village also kicks ass.
I guess I just liked Ethan as the protagonist
 
Since Jelly and I wanna talk RE, here we go.
I am A BIG LOVER of the old slow scary RE so I love 1-3
zero is ok,I guess but it's a zero.
I hated four, like I have stated before, I bought it for the cool chainsaw controller.
Now the remake of RE4 in 2023 kicks ass.
After 4 I had no desire to plat 5 or 6. My bad, maybe they are great
I dont care you are on a ship shooting blob monsters in an action game,
thats not RE. For me 7 brought that old school RE back with new modern touches.
And the Baker's are terrifying. thats why I give RE7 an 11. Village also kicks ass.
I guess I just liked Ethan as the protagonist
Yes, I may as well join in, one final time. (just the mainstream ones)
I understand this is not pure remake talk but there will be bits of it sprinkled around in my comment.

Firstly, you had the chainsaw controller, for that, your him.

I too love the classics, RE1 + Remake, PSX versions of RE2 & Nemesis, beautiful.
Oh and I love Code Veronica, mostly for the mood that title provides, its actually quite exceptional.

Dislike and will not, ever play the following again:
RE5, 6 and village.

RE4 remake is great, as is RE2R. RE3R is.. well, we all know.

RE4 OG, 7 and 9 are... ok.
 
Im all for it !!
I played so many flawed gems that were extremly rough and the potential was there but those games suffered from " death from thousand cuts " -syndrome .

Or they had an original concept how the game should be but the developer set a deadline in the worst possible time and a huge amount of content was cut which just needed some polishing or gameplay changes that neutered not only the game immensly but made the game extremly boring and tedious too .

Some games like Advent Rising are an absolute cluster-fuck of designs , gameplay shifts and technical screw-ups that it is actually awesome onbits own but is that frankenstein monster that doesnt know what it actually is and doesnt know what it can be .

The original highly beloved classics dont need remakes . These unknown , bad and potentially cool games need the remake treatment badly . If it was used like this , the Game-industry wouldnt go the shitter how it is nowadays . Even trying to revive cancled projects would spark my joy again .
Super Chinese World 1-3 (and the Famicom titles before it) could benefit greatly from this. Now that I think about it..::thinking

If we just enabled FastROM for those, it might reduce slowdown enough to be playable. 😅

Other games might take a little more work, though.
 
I thought of another one!

Quest 64
But with a reinserted plot, npcs, companions/party members and all the rest of the stuff that they had to cut from this game. But also, it would retain its old graphics and even the 4:3 aspect ratio... and have an n64 release!

Also, Glover
That one could actually stand to benefit from a remake in the actual sense, if the gameplay is handled correctly, however I shudder to think how badly they would drop the ball when it comes to the game's atmosphere.
 
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I thought of another one!

Quest 64
But with a reinserted plot, npcs, companions/party members and all the rest of the stuff that they had to cut from this game. But also, it would retain its old graphics and even the 4:3 aspect ratio... and have an n64 release!

Also, Glover
That one could actually stand to benefit from a remake in the actual sense, if the gameplay is handled correctly, however I shudder to think how badly they would drop the ball when it comes to the game's atmosphere.
Funny, I just watched two Yooter videos about Quest64.
I like it; not everyone does; I can see why: It's a game with more potential than it lives up to.

Never played Glover. I guess, in retrospect (no pun intended) I tend to avoid games where the main character or concept is a "hand".
 
I'd like Pokemon remakes of B/W/B2/W2 and X/Y that are fully in 3D. None of that 2.5D nonsense. And also, they need to look better than Legends Z-A. No flat buildings. lol.

I know not everyone may agree, but I enjoy remakes like that. BD/SP were so ugh (as were LGP/E, which I didn't even bother with at all). I especially want X/Y remade like this because I adore Kalos. B/W/B2/W2 are amazing games in their own right, of course.

Also would love to see anything Golden Sun. As I said, I'm not big on 2.5D remakes, but I'd take anything at this point to give Golden Sun another chance.
 
Wario Land
Interrupt the Wario Ware series because it's running out of steam, and have Wario go back to treasure hunting again. Whether be the Super Mario Bros. formula, the Wario Land 2-Shake it formula by getting the main treasure at the end and complete the stage to progress the story. But add Waluigi and Mona this time for a 2-4 player co-op platforming adventure with a few puzzle solving elements.

A Metroidvania formula with a Wario & Shantae crossover which the plot involes Wario and Captain Syrup get magically transported to Sequin Land. Wario thinks he can find treasure there, but meets Shantae and thinks she can grant Wario three wishes, even though Shantae is a 1/2 Genie, hijinx insue. Meanwhile Captain Syrup teams up with Risky Boots to destroy Scuttle Town and finding a special treasure that will make both Syrup and Risky the richest pirates of Sequin Land.
Those all sound like excellent ideas.

A redo of Wild Guns Reloaded. An okay game in its own right, but worse than the SNES original. There are levels locked behind either higher difficulies. multiplayer only, or both. WTF Tengo Project? The Switch version alleviates some of this, but it's one of those "Who was asking for this?" type changes/decisions no one asked for.
 
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