Post apocalyptic non-combat focused RPGs

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A quick search didn't return anything, so opening a new thread. I've been reading Tengoku Daimakyo recently and I love the general vibe of Maru and Kiruko's side of the story, which made me think that I don't know that many post apocalyptic RPGs (or games in general) in which the combat is not the central mechanic. I don't mean necessarily that it doesn't happen, but that it's not the only encouraged thing. The Fallout series arguably comes to mind (with caveats, and depends on the entry), but I would love to hear some recommendations, especially on retro consoles aka up to PS Vita, but I'm open to anything.

So, do you know any games with this premise? Any overlooked games out there that you love?
 
When I read "rpg" combat immediately comes to mind, be it action or turn-based. I can't really think of a RPG without battle, if there are not battles maybe I would put it in the "adventure" or "visual novel" genre. Also, I never played "Fallout", now I'll go and make myself some knowledge on youtube.

On Vita in particular, I can recommend "Freedom Wars" (no longer exclusive after the remaster) and "God Eater", both set in post-apocalyptic areas, but of course both of them focus heavily on battle.

Non-rpg, I can recommend "Race the Sun": there's no plot, just you and your ship going as far as you can before the sun sets, but in regions after the second one you can strongly feel an "apocalyptic" feeling because of the eerie architectures and colours and explosions.
 
While it's true that you can pacifist or near pacifist run the majority of Fallout games, the issue is it generally requires you to really know what you're doing so they are generally quite combat heavy in spots if you're going in blind. For example in the first game even with a non-combat build you pretty much will have to fight your way through the Military Base and The Boneyard on your first playthrough even though the areas are technically entirely optional, and getting the non-combat win against the final boss is pretty tricky.
 
UnderRail
I mean, it's a Fallout 2 successor and whilst it's a combat grindfest against the local wildlife you can avoid combat with most NPC's with enough social stats.
...
In the same way you can play Planescape Torment as a pacifist and complete a none combat run.
You're not going to accomplish it in the first playthrough. ::sailor-embarrassed

KENSHI
Start a farm. Be a wandering trader. Join the church. Hire a party to do all the combat for you. Good luck.
Freedom included the freedom to fail.
 
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the combat is not the central mechanic. I don't mean necessarily that it doesn't happen, but that it's not the only encouraged thing. The Fallout series arguably comes to mind
wdth.gif


*ahem*

I understand what you mean. You mean non-action games, me smartz lol.

So then IDK I can recommend this?: https://retrogametalk.com/repository/nes-roms/god-slayer-haruka-tenkuu-no-sonata-english-patched/

Otherwise I know some non-RPG non-combat focused post apocalyptic games but other RPGs are rather more combat focused than Fallout like Wasteland and Metal Max series. Perhaps you may even strech Hard Truck Apocalypse as trading simulator RPG instead lol.

Edit: I also can recommend G.O.D: Growth Or Devolution on SNES I guess. I checked it has English patch now but it doesn't exist on this website. Retro Game Talk ike ike fetch the game lol.
 
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Closest thing that comes to mind is 60 Seconds. But that's a bit of a stretch.
That's an interesting one. Maybe not as story or character focused as what I might be looking for, but I may give it a go sometime.
When I read "rpg" combat immediately comes to mind, be it action or turn-based. I can't really think of a RPG without battle, if there are not battles maybe I would put it in the "adventure" or "visual novel" genre. Also, I never played "Fallout", now I'll go and make myself some knowledge on youtube.

On Vita in particular, I can recommend "Freedom Wars" (no longer exclusive after the remaster) and "God Eater", both set in post-apocalyptic areas, but of course both of them focus heavily on battle.

Non-rpg, I can recommend "Race the Sun": there's no plot, just you and your ship going as far as you can before the sun sets, but in regions after the second one you can strongly feel an "apocalyptic" feeling because of the eerie architectures and colours and explosions.
I totally get where you're coming from. Still, when I think of RPG I also think of tabletop games, a lot of which are based on pure roleplaying and character stats not related to combat (charisma is the obvious, but far from the only one). Say, if we got rid of Persona's combat, I'd still say that's an RPG through and through, for example.

Anyway. I love Freedom Wars, and actually managed to snatch a physical copy many years ago. I know of God Eater, and maybe I should try it sometime because it seems right up my alley.
While it's true that you can pacifist or near pacifist run the majority of Fallout games, the issue is it generally requires you to really know what you're doing so they are generally quite combat heavy in spots if you're going in blind. For example in the first game even with a non-combat build you pretty much will have to fight your way through the Military Base and The Boneyard on your first playthrough even though the areas are technically entirely optional, and getting the non-combat win against the final boss is pretty tricky.
Yeah, 100%. Still, I think it kinda fits in the sense that combat exists, but it's not the only focus at all. When I think of my favourite Fallout moments, shooting or hitting someone is basically never there. But yeah, at some points it's basically compulsory, which I'm somewhat okay with.

Underrail

I mean, it's a Fallout 2 successor and whilst it's a combat grindfest against the local wildlife you can avoid combat with most NPC's with enough social stats.
...
In the same way you can play Planescape Torment as a pacifist and complete a none combat run.
You're not going to accomplish it in the first playthrough. ::sailor-embarrassed

KENSHI
Start a farm. Be a wandering trader. Join the church. Hire a party to do all the combat for you. Good luck.
Freedom included the freedom to fail.
Underrail seems cool as hell, but Kenshi might've just hit the jackpot. It's exactly what I was looking for. From the looks of it it's gonna be an intimidating one, but in a "losing is fun" kinda way. Thanks!
 
Underrail seems cool as hell, but Kenshi might've just hit the jackpot. It's exactly what I was looking for. From the looks of it it's gonna be an intimidating one, but in a "losing is fun" kinda way. Thanks!

Kenshi is a glorious sandbox RPG. It has more in common with Dwarf Fortress than Fallout as it strives to be a fully simulated world you just happen to reside in.
If you can self motivate yourself it's incredible. Just have it in the back of your mind that if you go out on a two week long cross continent journey the settlement you departed from may be under new management when you return.
And if you make your own settlement (completely optional but cool) be aware of who your neighbour are and their relations to the Holy nation ::sailor-embarrassed

Church is serious business in the apocalypse.
 
View attachment 104117

*ahem*

I understand what you mean. You mean non-action games, me smartz lol.

So then IDK I can recommend this?: https://retrogametalk.com/repository/nes-roms/god-slayer-haruka-tenkuu-no-sonata-english-patched/

Otherwise I know some non-RPG non-combat focused post apocalyptic games but other RPGs are rather more combat focused than Fallout like Wasteland and Metal Max series. Perhaps you may even strech Hard Truck Apocalypse as trading simulator RPG instead lol.

Edit: I also can recommend G.O.D: Growth Or Devolution on SNES I guess. I checked it has English patch now but it doesn't exist on this website. Retro Game Talk ike ike fetch the game lol.
Whoah, that first one is pretty high concept for an NES game. Not exactly what I was looking for with this thread, but I'm interested nonetheless.
I've heard of Metal Max and they caught my eye too. Hard Truck Apocalypse might be, indeed, stretching it lol, but who knows!
Now, as to G.O.D... I don't even know if that fits because I don't even know if it fits everywhere according to that description. I'm intrigued though, that's for sure.
 
This War Of Mine is an interesting ps4 game. Cant remember if its post apocalyptic per say but it definitely takes place in a decaying society were you and others have to search for food, water and medical supplies
 

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Maybe Stray?
1756220247618.png

A puzzle-platformer where you play as a cat. I can't remember though if it's a post-apocalypse, or more of a dystopian future kinda thing.
 
Two games that fit "post apocalypse" and "non-combat focused" but not the RPG trappings are the two Submerged games. They're pure exploration in a world that has flooded, so you ride a little boat around and climb on buildings to sort out the story. There's also very little in the way of narrative, but you piece it together eventually.
 
Death Stranding if you put it on easy. It makes the few boss battles much easier to go though and focus more on exploration.

Horizon also has a story focused difficulty setting that cuts down on the combat.
 
That description comes to mind: Cataclysm Dark Days Ahead is available for both PC and other platforms, and also has several mods.
 

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