GBA Pokemon Emerald Legacy (Hack) GBA ROM

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Pokémon Emerald Legacy Emerald Legacy is meant to serve as a finale to the trio of planned projects in the Legacy Trilogy led by TheSmithPlays. It is made using the Pokémon Emerald Disassembly made by the Pret team. This game is focused on refining a game that is considered a classic by many people into a nostalgic but improved experience with 20+ years of hindsight. Emerald is a great game with a ton of flaws when you use that experience to really look at it under a lens. Terrible pokemon pool, Weird team building choices, A great story idea executed […]

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That comment on the story feels like a red flag IMO, romhackers aren't exactly the best writers out there most of the time.


So the idea of someone trying to """fix""" the honestly pretty harmless plot of Emerald is kind of a red flag in my eyes...
I thought I was the only one who thought that, hahaha, that's why I don't like hackroms with original stories...
 
That comment on the story feels like a red flag IMO, romhackers aren't exactly the best writers out there most of the time.


So the idea of someone trying to """fix""" the honestly pretty harmless plot of Emerald is kind of a red flag in my eyes...
You can see the changes they made in the link. They are admittedly minor changes, but purists may find them annoying.
 
What I want to know is: for the big fight in Victory Road, did they restore it to what it was in Ruby/Sapphire, or did they keep it the way Emerald did it? IMO, Emerald made it very anticlimactic by sticking it at the very start of Victory Road, especially because it didn't change the trainer dialog that's supposed to foreshadow it.
 
That comment on the story feels like a red flag IMO, romhackers aren't exactly the best writers out there most of the time.


So the idea of someone trying to """fix""" the honestly pretty harmless plot of Emerald is kind of a red flag in my eyes...
 

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