Metaphor was my disappointment of the year if anything, I love the gameplay but the story is frustratingly boring and feels a bit childish at times with how they address racism problems.Honestly, and it's purely a matter of taste, I don't like the direction that Final Fantasy's gameplay has taken, now focused on action RPG. I find it quite boring, and I say this as someone who completed Final Fantasy XV in its entirety on PS4.
Astro Bot, on the other hand, seems like a nice game to me, but if I really had to choose the best among those nominated this year I would say Metaphor ReFantazio: beautiful music, interesting graphics, tough gameplay, and a plot with nice messages and exciting moments. Unfortunately I haven't played Black Myth yet, but I've heard good things about it, it seems fun.
I think I would’ve enjoyed the graphics more if the characters looked a bit more like their SMT counterparts since they fit better in a more serious looking setting but yes the creepy monster fits well in the environment given.I don't agree about the graphics of the game, personally it captured me for its originality and the way the characters and monsters appear in it.
While I agree with you on the dialogue side, at the end of the game I skipped almost all the dialogues of the characters with whom I reached bond level 8, and during the side missions - only when things were taking a long time, or when they were repetitive... like "but what do you want to understand, what do you want, but what do you know, you don't understand anything, and gnegnegne"
That's why I don't play games like Majora's Mask...I wish they’d keep persona thing in persona games, the day system makes more sense in a modern setting since that’s what we use and the days of the week/month/year matters a lot in everything we do daily but in a fantasy/isekai world the last thing I want to worry about is what day we are and how much time I have left but that’s more of a personal thing I guess.
Antonblast looks pretty cool so I’ll eventually try itAntonblast scratches so many itches in terms of control, difficulty, sound design, ost, and artstyle that I can't not have it as my GOTY.
1. Antonblast
2. Astro Bot
3. Final Fantasy VII Rebirth
4. Crow Country
5. Atlyss
Reading your post if anything has just made me wonder how a Last Bible IV would be. I've heard a lot of people seem mixed on Metaphor and that's a shame that it's not living up to expectations. I haven't played it yet (or Persona even - all my playtime with Megaten is SMT, Majin Tensei, or Last Bible related) but I've been cautiously curious about it. Would you say the game would be fine on sale in the future for like, 20$ USD?Metaphor was my disappointment of the year if anything, I love the gameplay but the story is frustratingly boring and feels a bit childish at times with how they address racism problems.
I also do not enjoy how the game looks at all (ignoring the menu design) it looks worse than persona 5 which released 6 years prior, a lot of the locations just looks like generic medieval fantasy place with no style or uniqueness to it all.
I have yet to finish this game but the story makes it feel like a chore, they never ever stop talking and I wish Atlus would finally start to make cutscenes feel more alive than just models standing and clumsily playing pre set animation based on their emotions.
I feel like this game could’ve been so much more interesting if they didn’t try to make it into a “political game” (quite literally due to the elections) and just made a dark fantasy jrpg without the shoehorned day system of the persona game.
A lot of what I said doesn’t mean the game is bad but it just feels dragged down by its story and the persona aspect that only shackles it down to a “persona but medieval” status.
I was going to say the same thing. 2024 has been an awful year for video games. (Funnily, I remember people saying this about gaming in 2014, too – maybe it's a ten-year cycle?)Just feels like gaming is in a rut with remakes, sequels, open world cinematic action rpgs, and no risk taking.
What? Only the first 4 games make me want to forcefully go back in time (except CoD: Advanced Warfare. For me, the series ends with "World at War")(Funnily, I remember people saying this about gaming in 2014, too – maybe it's a ten-year cycle?)
I feel like 5-7, maybe 8 hours is honestly the sweet spot for survival horror style games. Any shorter and the mechanics and resource management don't have the room they need to feel rewarding and any longer and it starts to feel draining to play in my mind and makes optimizing a playthrough pretty tedious.This year I played a lot of indie games, remakes and remasters. But without a doubt my GOTY is Crow Country. Is basically a survival horror with the graphics of Final Fantasy VII (PSX). it's short (like 5-7 hours) but also very memorable and it has unlockables for replay value View attachment 3450
And of also Persona 3 reload, Sonic X shadow Generations and Dragon quest 3 remake were amazing
Neither have I... nothing's really appealed to me this year beyond Sonic X Shadow Generations, a remake of a compilation from 13 years ago. Even the new Zelda game doesn't look that good.I am the only one that hasn't played a single 2024 game..............?
hell yeaaaaaa balatrooBalatrooooooooooooooo
Seriously, I played the new Like a Dragon, Metaphor: Refantazio, Helldivers 2, FF7 Rebirth, Unicorn Overlord, Hades 2, Zelda: Echoes of Wisdom, Arranger, Fields of Mistria, Tactical Breach Wizards, the Diablo 4 expansion, Metal Slug Tactics, probably some other crap I don't remember....
...and it's Balatro, and it's not even close.