Overrated "Classics"

I am not a fan of Earthbound myself it got really boring towards end and the story wasn't very good, it is way overrated I don't know what people see in it.
I mean I don't hate it or think it's a bad game, it just forces itself too much trying to be weird and 'out there', and it feels forced rather than developing naturally through the course of the game. I feel like it's highly overrated because of that, and I still don't think there's ever a point in the game beyond the regular 'walking around and doing stuff, talking to people, getting in battles' stuff that you do in games, and never actually does any sort of 'role-playing'. You just play a silent protagonist with no real input or influence on anything beyond doing the basic good guy thing of 'saving people', and 'beating the bad guy'.
 
Well, have you ever played it?
At least I'm not limited to a generic silent protag and turn-based DQ combat.
I beat both games. What does turn-based combat have to do with Earthbound "not having any roleplaying"? Or Tales having more of it? It's like you can't keep up with the stuff you say.

btw, the idea behind the silent protagonist, ironically, is that they're a representation of you, so you can see yourself in the game better with one. So, you know, roleplaying, basically.
 
btw, the idea behind the silent protagonist, ironically, is that they're a representation of you, so you can see yourself in the game better with one. So, you know, roleplaying, basically.
Much like the way some people see Pokémon as an RPG 😂

In that regard, it's the same thing if I name Zelda after myself, now Zelda becomes an RPG in a sense.
 
Can't we all agree that liking a game depends on the person preferences? What objectivity some of you try to bring up? Innovation? OK resident evil 1 was innovative but does it play good today? No......some will disagree some will agree , personally i like RE1 the least it's combat is so clunky and this feeling stems from the fact that enemies have way too slow animation that doesn't sync with their hitbox , try shooting a zombie when it's in the process of going down you won't harm it and the bullet is gone to waste! , try shooting a hunter when it's midway through the getting up animation , since you think it's getting up so you aim the shotgun straight without aiming down and BAM bullet gone and no damage done and 50% chance your head got sliced talk about walking middle finger aka the hunters.

I think it's fair to hand out what X game done when it comes to reinventing the genre or changing it , and also your own opinion i seen some fellas talk smack about half life and while you may not like it we need to remember half life were groundbreaking at the time , with HL1 encompassing some of that arena shooter movement speed and half life 2 interactive mechanics and impressive source engine physics for its time that is.

One thing we need to understand and learn on the internet is people exaggerate things , next we hear how FF7 invented nuclear submarines? Lol i seen more hate on FF7 on this site than admiration so much for "overrated"

I would say an overrated game FROM MY PERSPECTIVE is Final Fantasy tactics! , the world doesn't get utilized as much as i want , the gameplay has some legitimate RNG that mean winning or defeat , i use save states a lot and saving mid fight meant certain characters do some passive ability and BAM you have a chance of winning now , admittedly this is the case with the more late part of the game but i used mustadio extensively as his leg/hand shot was of utmost importance and i will sometimes or most of the time save before using it and load if it doesn't work , yeah it's not perfect by any means and me deciding to use leg shot is a risk of itself because tactics is a strategy game meaning actions have consequences that are pretty visible and clear.

Not to mention the need to grind if you hire a new recruit as they start on level 1! Even by act 3!!! This means spending some half hour bullying a chocobo to milk XP out of it......this may be just me doing some optimization but having shoes equipped all the time made other accessories less valuable because shoes = more move and more move = better battle control and better battle control = higher chance of winning , there was only Henry the archer who i gave strength increasing accessory instead of shoes cuz range.

All in all your choices during gameplay determine your experience , if i was more hesitant to shoot immediately in resident evil 1 things may be different , if i was less reliant on mustadio FF tactics may be different.

I can't force people to change their opinions on certain games like if FF7 gameplay or story didn't click with you well what else remains? , but for what reason it didn't click with you?

I'm starting to think some people just want to criticize a game and pick flaws just to add to the conversation , no game is perfect and even a perfect game will not appeal to everyone.

Difference of opinion was seen with a member saying SH gameplay is trash while the other held the opposite opinion , something silent hill 1 does that RE doesn't was it enabled firing when moving and has accuracy system of sorts implemented to decide if you can hit the target or not , this means enemies in the dark will be hard to hit , and firing rapidly causes Harry to miss so you are encouraged to shoot in a rather calm way well what this does is make you even more nervous and stressed because that monster is trying to kill you and the radio is going crazy and some unholy sounds the town is conjuring up is haunting you , not to mention silent hill offers more melee weapons than resident evil this may or may not be a decision on the developers end to force the player to get close to spooky monsters to again make player more scared , it's a neat way to add tension and make things more rough for the player but all this requires silent hill to click with you , if it doesn't well nothing i said above will change your mind.

All in all

STOP WITH YOUR SHIT TAKES YOU DON'T KNOW HOW TO PLAY.
 
Can't we all agree that liking a game depends on the person preferences? What objectivity some of you try to bring up? Innovation? OK resident evil 1 was innovative but does it play good today? No......some will disagree some will agree , personally i like RE1 the least it's combat is so clunky and this feeling stems from the fact that enemies have way too slow animation that doesn't sync with their hitbox , try shooting a zombie when it's in the process of going down you won't harm it and the bullet is gone to waste! , try shooting a hunter when it's midway through the getting up animation , since you think it's getting up so you aim the shotgun straight without aiming down and BAM bullet gone and no damage done and 50% chance your head got sliced talk about walking middle finger aka the hunters.

I think it's fair to hand out what X game done when it comes to reinventing the genre or changing it , and also your own opinion i seen some fellas talk smack about half life and while you may not like it we need to remember half life were groundbreaking at the time , with HL1 encompassing some of that arena shooter movement speed and half life 2 interactive mechanics and impressive source engine physics for its time that is.

One thing we need to understand and learn on the internet is people exaggerate things , next we hear how FF7 invented nuclear submarines? Lol i seen more hate on FF7 on this site than admiration so much for "overrated"

I would say an overrated game FROM MY PERSPECTIVE is Final Fantasy tactics! , the world doesn't get utilized as much as i want , the gameplay has some legitimate RNG that mean winning or defeat , i use save states a lot and saving mid fight meant certain characters do some passive ability and BAM you have a chance of winning now , admittedly this is the case with the more late part of the game but i used mustadio extensively as his leg/hand shot was of utmost importance and i will sometimes or most of the time save before using it and load if it doesn't work , yeah it's not perfect by any means and me deciding to use leg shot is a risk of itself because tactics is a strategy game meaning actions have consequences that are pretty visible and clear.

Not to mention the need to grind if you hire a new recruit as they start on level 1! Even by act 3!!! This means spending some half hour bullying a chocobo to milk XP out of it......this may be just me doing some optimization but having shoes equipped all the time made other accessories less valuable because shoes = more move and more move = better battle control and better battle control = higher chance of winning , there was only Henry the archer who i gave strength increasing accessory instead of shoes cuz range.

All in all your choices during gameplay determine your experience , if i was more hesitant to shoot immediately in resident evil 1 things may be different , if i was less reliant on mustadio FF tactics may be different.

I can't force people to change their opinions on certain games like if FF7 gameplay or story didn't click with you well what else remains? , but for what reason it didn't click with you?

I'm starting to think some people just want to criticize a game and pick flaws just to add to the conversation , no game is perfect and even a perfect game will not appeal to everyone.

Difference of opinion was seen with a member saying SH gameplay is trash while the other held the opposite opinion , something silent hill 1 does that RE doesn't was it enabled firing when moving and has accuracy system of sorts implemented to decide if you can hit the target or not , this means enemies in the dark will be hard to hit , and firing rapidly causes Harry to miss so you are encouraged to shoot in a rather calm way well what this does is make you even more nervous and stressed because that monster is trying to kill you and the radio is going crazy and some unholy sounds the town is conjuring up is haunting you , not to mention silent hill offers more melee weapons than resident evil this may or may not be a decision on the developers end to force the player to get close to spooky monsters to again make player more scared , it's a neat way to add tension and make things more rough for the player but all this requires silent hill to click with you , if it doesn't well nothing i said above will change your mind.

All in all

STOP WITH YOUR SHIT TAKES YOU DON'T KNOW HOW TO PLAY.
I refuse to read all of this
 
Can't we all agree that liking a game depends on the person preferences? What objectivity some of you try to bring up? Innovation? OK resident evil 1 was innovative but does it play good today? No......some will disagree some will agree , personally i like RE1 the least it's combat is so clunky and this feeling stems from the fact that enemies have way too slow animation that doesn't sync with their hitbox , try shooting a zombie when it's in the process of going down you won't harm it and the bullet is gone to waste! , try shooting a hunter when it's midway through the getting up animation , since you think it's getting up so you aim the shotgun straight without aiming down and BAM bullet gone and no damage done and 50% chance your head got sliced talk about walking middle finger aka the hunters.

I think it's fair to hand out what X game done when it comes to reinventing the genre or changing it , and also your own opinion i seen some fellas talk smack about half life and while you may not like it we need to remember half life were groundbreaking at the time , with HL1 encompassing some of that arena shooter movement speed and half life 2 interactive mechanics and impressive source engine physics for its time that is.

One thing we need to understand and learn on the internet is people exaggerate things , next we hear how FF7 invented nuclear submarines? Lol i seen more hate on FF7 on this site than admiration so much for "overrated"

I would say an overrated game FROM MY PERSPECTIVE is Final Fantasy tactics! , the world doesn't get utilized as much as i want , the gameplay has some legitimate RNG that mean winning or defeat , i use save states a lot and saving mid fight meant certain characters do some passive ability and BAM you have a chance of winning now , admittedly this is the case with the more late part of the game but i used mustadio extensively as his leg/hand shot was of utmost importance and i will sometimes or most of the time save before using it and load if it doesn't work , yeah it's not perfect by any means and me deciding to use leg shot is a risk of itself because tactics is a strategy game meaning actions have consequences that are pretty visible and clear.

Not to mention the need to grind if you hire a new recruit as they start on level 1! Even by act 3!!! This means spending some half hour bullying a chocobo to milk XP out of it......this may be just me doing some optimization but having shoes equipped all the time made other accessories less valuable because shoes = more move and more move = better battle control and better battle control = higher chance of winning , there was only Henry the archer who i gave strength increasing accessory instead of shoes cuz range.

All in all your choices during gameplay determine your experience , if i was more hesitant to shoot immediately in resident evil 1 things may be different , if i was less reliant on mustadio FF tactics may be different.

I can't force people to change their opinions on certain games like if FF7 gameplay or story didn't click with you well what else remains? , but for what reason it didn't click with you?

I'm starting to think some people just want to criticize a game and pick flaws just to add to the conversation , no game is perfect and even a perfect game will not appeal to everyone.

Difference of opinion was seen with a member saying SH gameplay is trash while the other held the opposite opinion , something silent hill 1 does that RE doesn't was it enabled firing when moving and has accuracy system of sorts implemented to decide if you can hit the target or not , this means enemies in the dark will be hard to hit , and firing rapidly causes Harry to miss so you are encouraged to shoot in a rather calm way well what this does is make you even more nervous and stressed because that monster is trying to kill you and the radio is going crazy and some unholy sounds the town is conjuring up is haunting you , not to mention silent hill offers more melee weapons than resident evil this may or may not be a decision on the developers end to force the player to get close to spooky monsters to again make player more scared , it's a neat way to add tension and make things more rough for the player but all this requires silent hill to click with you , if it doesn't well nothing i said above will change your mind.

All in all

STOP WITH YOUR SHIT TAKES YOU DON'T KNOW HOW TO PLAY.
As far as the first Resident Evil goes Directors Cut fixed alot of the issues with it, I think the majority of the people played that version over basic Resident Evil 1
 
Final Fantasy VII [The 1997 version] Yeah i said it. Bring it on!
You are not the only one brother, For almost 30 years I had to listen to the
fanboys tell me this piece of junk was the best thing since sliced bread
and the RPG that got the western world into RPGs and all the other crap, blah...
blah... blah... And the fact that you ding-dongs keep buying it is the reason Square
re-releases it over and over and over... (Remake Intergrade gets a pass, that game
was pretty good)

ff7.gif
 
You are not the only one brother, For almost 30 years I had to listen to the
fanboys tell me this piece of junk was the best thing since sliced bread
and the RPG that got the western world into RPGs and all the other crap, blah...
blah... blah... And the fact that you ding-dongs keep buying it is the reason Square
re-releases it over and over and over... (Remake Intergrade gets a pass, that game
was pretty good)

View attachment 136245
I am with you on that. FF7 also owes more to Phantasy Star 2 than anyone will ever admit.
 
Can't we all agree that liking a game depends on the person preferences?
well yeah but people come here to spout their subjectivity, often hilariously reductionist and plainly (with all due respect) moronic takes but I come here for amusement, not to argue with anyone.

It falls apart when they try to be objective but that's the most amusing part of these threads.

I do find Resident Evil to be fun by the way.
 
Persona 4 is another overrated classic. You know those angsty, filler episodes every shonen anime has? Imagine an entire 80+ hour game made out of those. That is Persona 4.
 
As far as the first Resident Evil goes Directors Cut fixed alot of the issues with it, I think the majority of the people played that version over basic Resident Evil 1
Hmmm if that's the case then things may be different , I'm becoming reluctant to try director cut thanks to the awful soundtrack it has , the basement and the tension it had GONE with that hilariously bad theme that replaced it.....i dearly hope there is a fan patch or mod that fix the music it's a part of the atmosphere.



well yeah but people come here to spout their subjectivity, often hilariously reductionist and plainly (with all due respect) moronic takes but I come here for amusement, not to argue with anyone.

It falls apart when they try to be objective but that's the most amusing part of these threads.

I do find Resident Evil to be fun by the way.
Gamers will be gamers no? I just grew tired of this whole "objectivity" facade it's the same argument as "both sides are bad" made by the same people you know the pseudo intellectual retards who argue like 4channers/redditors those people try to be as objective as possible and fail miserably instead they be the most subjective and opinionated people EVER but they try to hide it by using "objectively speaking" , like who the hell setup these objective standards? Game developers? Someone with game design experience? A famous decent writer? A graphic designer? Nope just some neckbeard on the internet who watched 5 video essays on how some game is a philosophical masterpiece and now thinks he is qualified to discuss stuff in an objective way like give me a break man......you don't even have a diploma :loldog
 
Hmmm if that's the case then things may be different , I'm becoming reluctant to try director cut thanks to the awful soundtrack it has , the basement and the tension it had GONE with that hilariously bad theme that replaced it.....i dearly hope there is a fan patch or mod that fix the music it's a part of the atmosphere.

I recommend this version, it fixes everything.


Gamers will be gamers no?
Yep. I've been reading the same takes for decades now. Every hobby has it's cesspool
::sailor-embarrassed
 

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