My Texture Pack Projects personal remasters for DuckStation & PCSX2

Maximecool

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Hi everyone,
I’m creating this dedicated thread to share all my PS1 and PS2 texture pack projects for DuckStation and PCSX2.

I’m still learning and experimenting, so please keep in mind that I’m not a professional I’m doing my best to understand, test, and improve step by step.
My goal is to remaster the games I personally love, especially those that never received any remake or remaster and are often forgotten today. Before I start a project I also check that no one has already released a texture pack for the game I select, so I try to focus on titles that haven’t been touched yet and keep that advantage.

Each project is made with care and passion, even if sometimes I struggle or make mistakes I learn as I go.
If you find bugs, duplicates, or texture issues, feel free to report them; I always appreciate feedback and advice.

To keep things organized, I’m regrouping all my projects here instead of posting multiple separate threads.
-> If a moderator reads this, please delete or merge my old individual threads, since everything will now be managed in this one place.
because I can't delete:
Screenshot 2025-10-13 at 04-51-45 Maximecool RetroGameTalk.png
Thanks to anyone who might have an interest in my work or who wishes to follow these projects.
This thread will be updated in the future it’s not something I plan to abandon.

To start, I’ll begin with my latest updates for PS1 and PS2

For Duckstation:
If you experience crashes:
Make sure Preload texture replacement and OpenGL are enabled.
Your duckstation must be up to date to support the webp format.
Texture filtering: Nearest neighbor recommended for these packs

Toy Story Racer
(PAL german & French SLES-03397) mostly OK,all circuits have been redone (I had to remove the tyre textures to fix a graphical glitch,while waiting to find out how to fix this, only the tires are not retextured on the karts.
it may work in other regions if you rename the folder, but this is not guaranteed.
widescreen hack from emulator enabled
Original texture:
toy001.png
toy003.png
My texture:
toy002.png
toy004.png
Download it from my Google Drive:

Crash Team Racing (USA English)
For Crash, a few icons show imperfections,this texture pack fully restores all tracks in both Adventure and Arcade modes.
Patches: apply widescreen/ 60FPS
PGXP geometry correction
Enable lcache (CPU): ON
Overclock: 1000%
Original texture:
0001bandicoot.png
My texture:
0002bandicoot.png
Download it from my Google Drive:

To conclude, I’ll finish with two PS2 games: one new and one that I’ve fixed. My closing words will be about my future projects that I’ve already started, along with a list of the ones I plan to work on. It’s not that I won’t come back to my older projects, but since I’m not very skilled, it’s not easy for me.

PCSX2 :
Gadget & Gadgetinis (PAL SLES-52845 contains multiple languages including English)
This is my best result, full texture, no defects, I finished twice to be sure everything is fine and it is.
original:
gadget2_01.png
my texture:
gadget2_02.png
Download it from my Google Drive:

Inspector Gadget (it is not new already published however new link because I repaired textures which crashed on certain loading screens, and I was also able to improve the rendering of certain details, the final version, now everything is finally good)
original:
gadget1_01.png
my texture:
gadget1_02.png
Download it from my Google Drive:

I didn’t include my old Desert Storm because it’s really broken and I couldn’t make it usable, and I’ve abandoned the PSP to focus only on the PSX and PS2 versions. Thank you for your understanding.

All texture processing is used by the RealESRGAN AI application.
For anime or cartoon-style textures, I use ESRGAN_x4Plus Anime.
Always at a 4x scale.

Here are my future packs in progress:
PS1:
Ace Combat 3
Mickey's Wild Adventure
Hercules(Disney)
Gran Turismo 2
Men in Black: Crashdown the Series(game based from cartoon)
MediEvil 2
Inspector Gadget Gadget's Crazy Maze (puzzle video game)

For PCSX2:
Wacky Races
Woody Woodpecker
Mummy return(based from movie)
 
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Texture for Duckstation Rugrats Studio Tour​

I present to you Rugrats Studio Tour exclusively and in its best quality, with 8x the textures, the entire single player, and the bonus levels. This is the French version SLES-02524, but it should work on your PAL English and American version by renaming the folder. Let me know if you have PAL, I can't certify it for your version.
Before
before.png

Now:
after.png

I recommend these settings, but in any case check the box to preload texture important for stability given that it is quite heavy (700MB of texture) there are no duplicates I use software with an algorithm that removes duplicates, these are all textures
Capture d'écran 2025-10-19 100229.pngCapture d'écran 2025-10-19 100247.pngCapture d'écran 2025-10-19 100256.png
Link:
 
PCSX2 Texture HD Wacky Races (SLES-50183)

My texture for Wacky Races Starring Dastardly & Muttley (PAL SLES-50183 contains multiple languages including English) all circuits and drivers in 8x (890mb texture , knowing that basically it's not a big game since it's a blue disc, so already quite a lot in terms of texture quantity)

Before:
ccc1.png

01www1.jpeg

Now:
ccc2.png

02www2.jpeg

aaa2.png


Link https://drive.google.com/file/d/18Cy0BJSbjFWoO1Woi_XI5foToULxR4SI/view?usp=sharing


I strongly recommend using either Vulkan or OpenGL, and setting TC Offset X = -385 and TC Offset Y = -187
 
major update for Inspector Gadget(final update)
bbbb0001.png
bbbb0002.png
aaa0001.png
aaa0002.png
new link: https://drive.google.com/file/d/1A3v-G-YBOSBg5Yg3p6antKm9DVkJfsAT/view?usp=sharing


Men in black 2 alien escape
Capture d'écran 2025-10-30 201415.png

Capture d'écran 2025-10-30 201429.png

Capture d'écran 2025-10-30 201226.png

Capture d'écran 2025-10-30 201242.png

I'd like to point out some problems with this one. Some textures couldn't be upscaled, mainly things like the exterior ground and walls, so it's not perfect. I had a really hard time trying to work it's far from perfect. There won't be any updates because I can't do any better.

I tested everything with Agent J from story mode. So, no textures related to Agent K.
Link: https://drive.google.com/file/d/1xBUYK0eAz4AmjwS480GTcJyV4KVcVMTo/view?usp=sharing
 
Just so you know, I think I'll also make Indiana Jones and the Staff of Kings with PS2 version textures. Yes, I know I already did it on PSP, but even though it has the same name, it's not the same game, whether in its gameplay or the levels that follow, so why not?

Amazing work my dude! What about Harvest Moon: Back To Nature?
It's not in my plans, and I limit the games I play; besides,
I'm not comfortable with them, being still a beginner.
 
Just so you know, I think I'll also make Indiana Jones and the Staff of Kings with PS2 version textures. Yes, I know I already did it on PSP, but even though it has the same name, it's not the same game, whether in its gameplay or the levels that follow, so why not?


It's not in my plans, and I limit the games I play; besides,
I'm not comfortable with them, being still a beginner.
I'm sad now. :cry:
But totally fine, maybe that's my cue to learn how to do it myself. :->
 
I'm presenting my texture pack for PSP (PPSSPP) : Scooby-Doo! Qui Regarde Qui (French version Scooby-Doo! Who's Watching Who?, PAL version ULES-00572

The entire game was dumped and upscaled to 8x, and the details of certain textures were improved. At 583 MB of textures in total, it doesn't seem like much at first glance, but this PSP game didn't contain a huge number of levels.

Note that some textures in certain environments couldn't be improved, probably due to the dumping process.
Capture d'écran 2025-11-06 190108.png

Capture d'écran 2025-11-06 190051.png

Capture d'écran 2025-11-06 190422.png

Capture d'écran 2025-11-06 190407.png

link: https://drive.google.com/file/d/11koBeOdbTSQU1_jIgHaGoJnPW9mwtDyb/view?usp=sharing
 
Toy Story 3 Texture for PCSX2 (upscaled 4x 572MB)

Everything works perfectly, all textures are functional for version pal SLES-55622.
This includes the entire story mode and mini-games for the textures, just a little less blurry, nothing major.
Before:
x01.png

0x1.png

Now:
x02.jpg

ox2.png


Link download:

I highly recommend these settings:

In Dithering, select "Force 32-bit." Normally, this isn't selected, but for Toy Story 3, it greatly improves the game (with and without texture packs).

Bleeding Accuracy: High

Patch: Widescreen and NTSC Mode

Vulkan
 
Toy Story 3 Texture for PCSX2 (upscaled 4x 572MB)

Everything works perfectly, all textures are functional for version pal SLES-55622.
This includes the entire story mode and mini-games for the textures, just a little less blurry, nothing major.
Before:
View attachment 126997
View attachment 126998
Now:
View attachment 126999
View attachment 127000

Link download:

I highly recommend these settings:

In Dithering, select "Force 32-bit." Normally, this isn't selected, but for Toy Story 3, it greatly improves the game (with and without texture packs).

Bleeding Accuracy: High

Patch: Widescreen and NTSC Mode

Vulkan
Excellent Quality of Textures and Quite Faithful to the Original Film and by the way Great Effort and Work! 👍🏻👍🏻
 
Excellent Quality of Textures and Quite Faithful to the Original Film and by the way Great Effort and Work! 👍🏻👍🏻
Thank you, there will be a final version as an update either this evening or later tomorrow, in 4K(8x) and with better sharpness.
However, it will be a more significant file size for the same number of textures.
Post automatically merged:

Major update, and final version
New Texture for 4K screens, now 3.70GB size pack
disney_pixar-toy-story-3_sles-55622_20251113203618-png.539155

disney_pixar-toy-story-3_sles-55622_20251113203417-png.539158

disney_pixar-toy-story-3_sles-55622_20251113203133-png.539160

disney_pixar-toy-story-3_sles-55622_20251113203153-png.539161

disney_pixar-toy-story-3_sles-55622_20251113203139-png.539162

disney_pixar-toy-story-3_sles-55622_20251113203210-png.539163


link from new update: https://drive.google.com/file/d/14zO_fuh0IORQrLZ9H-MQ_Q2Gy0862dHU/view?usp=sharing
 
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Texture HD Duckstation Dexter's Laboratory Mandark's Lab​

texture for SLES-03829 Dexter's Laboratory Mandark's Lab
original:
View attachment 119591
View attachment 119592
with texture:
View attachment 119593
View attachment 119594

link: https://drive.google.com/file/d/1dh1p6nJTIGsdqGS55pIlHaw69_0oiPsB/view?usp=drive_link
Post automatically merged:

I haven't posted the link yet, waiting for a better version.

Dexter reimagined by me:
View attachment 119654
before:
View attachment 119655
Hey dude could u reupload? The thing's been deteled
 
Hey dude could u reupload? The thing's been deteled
I'm sorry, and I should have communicated.

The texture pack for Dexter was really bad, and I couldn't make it into a decent one after several attempts. Given its state, I preferred to delete it myself, since it was truly awful.
Otherwise, it's the only pack I deleted because it was really bad, and the only one I had no choice but to abandon because I just can't do it.
The problem on the forum is that previously posted messages can no longer be edited or deleted.

Here is a message I posted a while ago on my profile concerning Dexter:
g.png
 
I'm sorry, and I should have communicated.

The texture pack for Dexter was really bad, and I couldn't make it into a decent one after several attempts. Given its state, I preferred to delete it myself, since it was truly awful.
Otherwise, it's the only pack I deleted because it was really bad, and the only one I had no choice but to abandon because I just can't do it.
The problem on the forum is that previously posted messages can no longer be edited or deleted.

Here is a message I posted a while ago on my profile concerning Dexter:
View attachment 127439
oh well understandable too cuz of it being a ps1 game
 

[Dreamcast]102 Dalmatians: Puppies to the Rescue Texture HD/2K(flycast emulator only)​



1.png
2.png

111.png

222.png


Texture for The Simpsons: Road Rage(SLES-50628)
This includes the entire game/character
The Simpsons_ Road Rage_SLES-50628_20251122202839.png

I no longer have free storage space on my Google drive account, so I've uploaded it to GoFile in the meantime.
https://gofile.io/d/95488ecc-cee2-4bf5-ae06-ace0afa3fc66

The game is multilingual, but I've only tested it in French.

Note: To avoid stuttering in-game, do not use Vulkan and switch to DirectX 11. Also, do not increase the emulator resolution above 4K, as the textures are demanding. In accuracy settings, choose "Basic".

This should help resolve the in-game lag. However, the menu will be slower, but only the menu, not the game itself.

EDIT Regarding The Simpsons, I've noticed that in some cities it still lags severely. I don't know if a solution will be found; if not, I'll remove it. This is unique to this game, and it's the only game where I have this lag problem with The Simpsons.



Optional: For better visual with texture used dithering forced 32bit


Texture 2K PCSX2 Winnie the Pooh Rumbly Tumbly Adventure(SLES-52889)​


Texture 2K for Winnie the Pooh Rumbly Tumbly Adventure
This includes the entire full story mode + mini games
Disney's Winnie the Pooh Rumbly Tumbly Adventure_SLES-52889_20251122170454.jpg

No problems except for one important setting to correct shadows (because even without texture emulation, the game sometimes has shadow issues), but I have the setting that fixes that:

And most importantly, set vertex to normal and aggressive,auto flush sprite only.
Among my tests, OpenGL was smoother than the other APIs with my texture
 
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[Dreamcast]102 Dalmatians: Puppies to the Rescue Texture HD/2K(flycast emulator only)​



View attachment 129478View attachment 129479
View attachment 129481
View attachment 129482

Texture for The Simpsons: Road Rage(SLES-50628)
This includes the entire game/character
View attachment 129483
I no longer have free storage space on my Google drive account, so I've uploaded it to GoFile in the meantime.
https://gofile.io/d/95488ecc-cee2-4bf5-ae06-ace0afa3fc66

The game is multilingual, but I've only tested it in French.

Note: To avoid stuttering in-game, do not use Vulkan and switch to DirectX 11. Also, do not increase the emulator resolution above 4K, as the textures are demanding. In accuracy settings, choose "Basic".

This should help resolve the in-game lag. However, the menu will be slower, but only the menu, not the game itself.

Optional: For better visual with texture used dithering forced 32bit


Texture 2K PCSX2 Winnie the Pooh Rumbly Tumbly Adventure(SLES-52889)​


Texture 2K for Winnie the Pooh Rumbly Tumbly Adventure
This includes the entire full story mode + mini games
View attachment 129484
No problems except for one important setting to correct shadows (because even without texture emulation, the game sometimes has shadow issues), but I have the setting that fixes that:

And most importantly, set vertex to normal and aggressive,auto flush sprite only.
Among my tests, OpenGL was smoother than the other APIs with my texture
Gee man u got alot of patience with These stuff i have so little patience doin texture 1 by 1 i just give up💀
 
Gee man u got alot of patience with These stuff i have so little patience doin texture 1 by 1 i just give up💀
No need to do it one by one! With the right tools, including AI, you select the folder, it will process all the images in that folder, and you can do this while you sleep.

about simspon road rage:
Regarding The Simpsons, I've noticed that in some cities it still lags severely. I don't know if a solution will be found; if not, I'll remove it. This is unique to this game, and it's the only game where I have this lag problem with The Simpsons.
 
No need to do it one by one! With the right tools, including AI, you select the folder, it will process all the images in that folder, and you can do this while you sleep.

about simspon road rage:
Regarding The Simpsons, I've noticed that in some cities it still lags severely. I don't know if a solution will be found; if not, I'll remove it. This is unique to this game, and it's the only game where I have this lag problem with The Simpsons.
Ight btw do u any tools like that on Android?
 
Ight btw do u any tools like that on Android?
To work with textures, you shouldn't use a smartphone or tablet. Texture processing software isn't available on Android.

A PC is required.

PC, Linux, or Mac.

On Windows, I use one programs , and it requires a good PC. It takes me over 3 hours to process +1000 textures (8x).
 
To work with textures, you shouldn't use a smartphone or tablet. Texture processing software isn't available on Android.

A PC is required.

PC, Linux, or Mac.

On Windows, I use one programs , and it requires a good PC. It takes me over 3 hours to process +1000 textures (8x).
Rip then ill suffer with 1 by 1
 

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