As a sort of follow-up/sister topic to the one about favorite sounctracks (I did originally make them one), I wanna know what games impressed you throughout your lives?
Especially as kids we are super impressionable, and as we grow older, less so, but it also ain't no secret that the technological leap between generations is slimming more and more. As I described about how Final Fantasy X blew me away both musically and cinematically, the leap between blocky PS1 polygons and smooth life-like PS2 assets was astounding. The PS3 was then another fairly impressive leap. Less so between 3 and 4. And now, between 4 and 5, you have people arguing if the PS5 was even necessary in the first place as games still release for both consoles, since the PS4 practically can do anything 5 can, only 5 is faster.
Anyway, back on the PS2 two other games that impressed me were Resident Evil 4 where I looked at the opening scene with Leon in the car, looked at his detailed face, and thought "This is LIFE LIKE!!! Graphics are NEVER getting better than this!!" Another was how the AI in Shadows of the Colossus allowed the giant creatures to react to Wanderer's presence. I remember seeing my friend (the one I always talk about) running away from the bearded colossus and hide in a crevasse, only for the colossus to then kneel down and look for him. Such a simple thing, but it impressed me so much how life-like the game made its behavior look!
Speaking of little things that made big impressions; in Pokémon Crystal I was impressed that the Pokémon sprites were now moving when you encountered them (remember when THAT was an impressive bullet point on the box??). Then again in Pokémon Ruby where your trainer would actively move his/her arm to throw the Pokéball when engaging in battle. I remember nerding about the game with my homeroom teacher and geeking about how cool that was.
Equally impressive was it when I first played Final Fantasy Tactics where the characters would kneel down when hurt. That was the coolest and most realistic shit I'd ever seen (haha).
And to circle back and round off with the GameCube, I remember seeing footage of Resident Evil Remake, after having already played the original on the DS, looking at the dining hall, thinking back to the original game, and be like "Ain't no f**king way they have made that old game look THIS good!?"
What are some of yours, big and small?
Especially as kids we are super impressionable, and as we grow older, less so, but it also ain't no secret that the technological leap between generations is slimming more and more. As I described about how Final Fantasy X blew me away both musically and cinematically, the leap between blocky PS1 polygons and smooth life-like PS2 assets was astounding. The PS3 was then another fairly impressive leap. Less so between 3 and 4. And now, between 4 and 5, you have people arguing if the PS5 was even necessary in the first place as games still release for both consoles, since the PS4 practically can do anything 5 can, only 5 is faster.
Anyway, back on the PS2 two other games that impressed me were Resident Evil 4 where I looked at the opening scene with Leon in the car, looked at his detailed face, and thought "This is LIFE LIKE!!! Graphics are NEVER getting better than this!!" Another was how the AI in Shadows of the Colossus allowed the giant creatures to react to Wanderer's presence. I remember seeing my friend (the one I always talk about) running away from the bearded colossus and hide in a crevasse, only for the colossus to then kneel down and look for him. Such a simple thing, but it impressed me so much how life-like the game made its behavior look!
Speaking of little things that made big impressions; in Pokémon Crystal I was impressed that the Pokémon sprites were now moving when you encountered them (remember when THAT was an impressive bullet point on the box??). Then again in Pokémon Ruby where your trainer would actively move his/her arm to throw the Pokéball when engaging in battle. I remember nerding about the game with my homeroom teacher and geeking about how cool that was.
Equally impressive was it when I first played Final Fantasy Tactics where the characters would kneel down when hurt. That was the coolest and most realistic shit I'd ever seen (haha).
And to circle back and round off with the GameCube, I remember seeing footage of Resident Evil Remake, after having already played the original on the DS, looking at the dining hall, thinking back to the original game, and be like "Ain't no f**king way they have made that old game look THIS good!?"
What are some of yours, big and small?