PC Modern Gaming

What's the point in having 300+ people teams if they're just gonna cut corners anyways
 
What's the point in having 300+ people teams if they're just gonna cut corners anyways
Hot Take.
Having that many people does not = quality, you can have a million heads all low paid (always are) and you will still get a sub par product. There is no motivation for companies to to encourage to be "creative" now adays, thats AI's job (to steal, couch). 9/10 this is a cost saving measure as they higher that many low paid contractors, who have little investment of intensive to care about what they are making, and just want to get the job down, and move on to the next contract.

This is the biggest problem with the gaming industry today, often blow hard leaders, who are obsessed with thier title, being given impossible deadlines to meet with little budget.

So you get what you get, and they expect others to eat it up just because of the brand name. Well we have had too much poop from this industry shoved in our mouths for too long, and as a result you get push back unless the game has had allot of effort, love and car put in, which in 2025 is far and few in between.

Lack of respect for the customer, lack of respect for the product, and a give me money and sh**t up attitudes. End of rant!
 
I hope the Kathy Rain sequel hits GOG soon after launch.
 
These companies are so greedy that it chokes up even the best indie games like Dontrel the Dolphin
 
I hope no one ever will. People in general are too lenient with the big guys, and this just enables them further.
I don't even think it's people being too lenient. I think it's just the companies promising just enough to sell through the launch window. Then pass the problem onto the crunched devs and if they don't do good enough? Close the studio and get the tax write off.

The industry in general focuses on making a game that sells rather than a game. To them a yacht by Q1 of next year is more important than a trusting community. That's why games like Silk Song sell so well despite the wait while pretty much any AAA game from the last 3 years isn't remembered past the month were it's on Twitch's home page
 
I don't even think it's people being too lenient. I think it's just the companies promising just enough to sell through the launch window. Then pass the problem onto the crunched devs and if they don't do good enough? Close the studio and get the tax write off.

The industry in general focuses on making a game that sells rather than a game. To them a yacht by Q1 of next year is more important than a trusting community. That's why games like Silk Song sell so well despite the wait while pretty much any AAA game from the last 3 years isn't remembered past the month were it's on Twitch's home page
Very good points, yes.
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

My new ornaments!!

So today my family went up to Santa Clause Indiana (yes that’s a real town, it’s like 7 hours...
Read more

Any war games on the PS2, NDS, GBA or SNES that heavily features battle formations?

As I posted before

31936_front.jpg


This...
Read more

Most fun 2D Zelda Rom Hack

Looking for rom hack recommendations for 2D Zelda games. I am not into the whole make a game...
Read more

what are you currently reading?

i'm reading two books :

frindle by andrew clements
gnome cave by james rolfe

i'm mostly into...
Read more

Recommend some RPGs to emulate!

Hi! I'm somewhat new here, and I'm having a bit of trouble deciding on what RPGs to download. I...
Read more

Online statistics

Members online
71
Guests online
545
Total visitors
616

Forum statistics

Threads
14,774
Messages
352,654
Members
895,058
Latest member
Smileywk

Advertisers

Back
Top