PC Modern Gaming

What's the point in having 300+ people teams if they're just gonna cut corners anyways
 
What's the point in having 300+ people teams if they're just gonna cut corners anyways
Hot Take.
Having that many people does not = quality, you can have a million heads all low paid (always are) and you will still get a sub par product. There is no motivation for companies to to encourage to be "creative" now adays, thats AI's job (to steal, couch). 9/10 this is a cost saving measure as they higher that many low paid contractors, who have little investment of intensive to care about what they are making, and just want to get the job down, and move on to the next contract.

This is the biggest problem with the gaming industry today, often blow hard leaders, who are obsessed with thier title, being given impossible deadlines to meet with little budget.

So you get what you get, and they expect others to eat it up just because of the brand name. Well we have had too much poop from this industry shoved in our mouths for too long, and as a result you get push back unless the game has had allot of effort, love and car put in, which in 2025 is far and few in between.

Lack of respect for the customer, lack of respect for the product, and a give me money and sh**t up attitudes. End of rant!
 

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