That's a, good point XD Because it's nnnearly really good. The visuals, the music, the boss designs, the controls. It's all hits no misses. but the core gameplay being designed around finding stuff out by dying really irks me. I wanna like it but a feedback loop of constantly losing puts a huge debuff on the enjoyability. Basically I'm tryina get over myself and get better at rolling with the punches. L exposure therapy I guess.
It's got a lot to whine about, but that's after all due respect is given. It at least is captivating and fun enough to make me want to enjoy it and finish it. A second playthrough after learning the ropes I'm sure will be a lot smoother. I'd say it shouldn't really be that way, but it is what it is.