I don't doubt that. It's really just being a bit more aware of things and hope you don't step on a mine. I was talking more, for people not feeling freaked out about avoiding the social media and mainstream media, by logging off and playing games offline.I'd say so. Though a lot of the hobbies that encourage it are also unfortunately prone to gatekeeping
escapism gave us LOTR.escapism is the result of a sub-ideal society
not my fault whatever people built sucks like ASS
well, if you're involved in creation of other art forms then it is more interactive as opposed to the relegated role of 'spectator'... n also in the creation of other art in their various mediums n formats - there is a kind of logic-disconnect thereabouts, where conventions inherent to other paradigms in reality are subject to their own stretches of realism into surrealism n w/e else can possibly be stretched to apply to these non-gaming artforms....Much like taking any other mind altering substance, it is an intentional distortion of reality. Whether you're using to get away from it (escapism) or just to enhance it (entertainment), video games are another form of said distortion.
If we were to agree that it is an art form, then you'd have to admit it's probably the most abstract of them. It's a medium that lets you do a lot of stuff that others won't let you do. They have a lot of absurd(ist) logic that you just go along with because it's a video game.
The kind of stuff that if it were in a movie, TV show or book would suspend your disbelief and make you think "Bullshit!"
That's fair. I've read some absolutely bizarre writings. Hunter S. Thompson alone is a trip.well, if you're involved in creation of other art forms then it is more interactive as opposed to the relegated role of 'spectator'... n also in the creation of other art in their various mediums n formats - there is a kind of logic-disconnect thereabouts, where conventions inherent to other paradigms in reality are subject to their own stretches of realism into surrealism n w/e else can possibly be stretched to apply to these non-gaming artforms....
oh crap meant to send this a couple hours ago lol well, better late than... ever...
I kind of agree with this. But I think more so that it needs to be done the right way. For instance, despite being about some extremely heavy topics, I still find the Metal Gear series to be good escapism. Mostly due to the amazing (albeit often times drawn out) presentation and delivery of the ideas explored (the writing and storytelling can sometimes leave something to be desired though). In a weird way it makes me feel okay despite diving head first into what is often times an overwhelming existential crisis. Mutually assured destruction can do that to us though.It's become toxic. Too often 'escapism' is a euphemism for "game developers shouldn't include subject matter I don't like".