How far were you willing to go for unlockables?

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I see the "quest" for unlockables as the ultimate sign that you're enjoying a game.

Grinding a lot more just because you want to obtain an extra reward is a wonderful thing indeed, but it's no secret that some developers make unlockables deliberately hellish to obtain in order to keep you there longer and/or perhaps force you into "earning" the associated bragging rights that come with 100%ing their games.

So, let me ask you: what's the peak of your unlockable journey? How far were you willing to go for an extra skin or cool weapon?

I beat The Last of Us on every difficulty setting just to get every one of Ellie's outfits, and I also obtained many - though not all - of the costumes in the original Red Dead Redemption, an almost globetrotting affair that was as fun as it was unnecessary.

I love those games.
 
Basically S ranking all megaman Zero till i see every special move of the bosses

oh and also the chip crafting in MMZ 4 '>'

Another would be getting every single fish in harvest moon back to nature
 
I don't chase unlockables or achievements unless they give me a proper advantage or additional means of play. A good example of this is a roguelike called "He is Coming"; every piece of gear is locked behind an internal, trackable achievement of some sort, so you have real incentive, there.
 
It depends if I REALLY like the game, I could do the extra step if I feel like I want to 100% everything but if the grinding is too much for the reward (ex. it would take hours of repetitive stuff with 0,1% drop chance) I give up even I really like that game.
 
I see the "quest" for unlockables as the ultimate sign that you're enjoying a game.

Grinding a lot more just because you want to obtain an extra reward is a wonderful thing indeed, but it's no secret that some developers make unlockables deliberately hellish to obtain in order to keep you there longer and/or perhaps force you into "earning" the associated bragging rights that come with 100%ing their games.

So, let me ask you: what's the peak of your unlockable journey? How far were you willing to go for an extra skin or cool weapon?

I beat The Last of Us on every difficulty setting just to get every one of Ellie's outfits, and I also obtained many - though not all - of the costumes in the original Red Dead Redemption, an almost globetrotting affair that was as fun as it was unnecessary.

I love those games.
When I play a game for the first time I test its difficulty in Normal, always. If I find it not difficult, I complete it without any extra tools. If the game is intentionally difficult to force the user to have a learning curve and waste time, I use cheats to complete it, but cheats that will rebalance that difficulty, not break the game. I do not enjoy challenges nor competition, I enjoy completing a game to 100%.
 
I've only 100% a few games in my life.

Stellar blade is the most recent one that I 100%.

I did all the level 50 gates in legacy of goku 2, including Satans one.

I also 100% quite a few games to get the full or most complete ending, symphony of the night would be one and I've done this with quite a few games but I can't think of them off the top of my head ::sailor-embarrassed
 
If I really enjoyed the game, GRIND

If I'm just completing it for the story, most of the time I'd say "F it..."
 
I went as far as GameFAQs to figure out how to get all the Ratchet and Clank skill points for skins, or DBZ Tenkaichi 3 characters. I had those guides printed out and in a folder that I used to bring to school to read during silent reading, I was pretty obsessed haha
 
I became obsessed with the idea of having a shiny Breloom on my team, so I spent like 8 hours DexNav chaining in ORAS to find one and after 450 encounters I found one. I was ebullient for like 10 minutes.
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Damn you're a human of sheer will

i literally only met 12 shinies over my times playing pokemon
I found a shiny Zubat while playing Ultra Moon but I didn't know what a shiny was and thought there was a problem with my 3ds.
 

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