To all the female gamers out there, I'm curious: Growing up in this male dominated world of ours, how have you felt about many videogames being about "the guy getting the girl" and rarely the other way around? Mario rescues a princess. Streets of Rage, Double Dragon, and Final Fight are all about rescuing your adultnapped girlfriend. And even in an artistic narrative driven game like Shadow of the Colossus your mission is to slay the colossi in order to wake your dead/sleeping girlfriend. How does it feel to always have to be the one to be saved, and being treated like a reward for the protagonist? I am not trying to spark a gender war or anything, I'm again just curious.
In more modern games you often have the option to play as a girl, and there are even more and more games featuring a female lead like Stellar Blade, Horizon, and Control. But I am moreso talking about the arcade days of yore, where game developers had just figured out that players (who were predominantly boys) had to have motivation - a goal - and what better motivation than a girl who would be super grateful to her rescuer.
As a bonus question, are there games out there where the roles are reversed?
In more modern games you often have the option to play as a girl, and there are even more and more games featuring a female lead like Stellar Blade, Horizon, and Control. But I am moreso talking about the arcade days of yore, where game developers had just figured out that players (who were predominantly boys) had to have motivation - a goal - and what better motivation than a girl who would be super grateful to her rescuer.
As a bonus question, are there games out there where the roles are reversed?