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And as expected, this thread descended into childish insults.
Typical.
And as expected, this thread descended into childish insults.
Typical.
But of course, every good story needs a villain. Which one of us is the villain is a matter of perspective.You do realize that you're a part of the problem, right?
I'm really not one to jump into silly forum arguments, but that just may be one of the cringiest things I've ever read on this site dude. Jesus Christ.But of course, every good story needs a villain. Which one of us is the villain is a matter of perspective.
But of course, every good story needs a villain. Which one of us is the villain is a matter of perspective.
Ah well you know, you reap what you sow and what I reaped was my first warning on the forum which is pretty nice. I see that as a nice win in my book.You and valosagutas blatantly broke the rules of this fine place by insulting each other, so I object to it being a "matter of perspective".
Ah well you know, you reap what you sow and what I reaped was my first warning on the forum which is pretty nice. I see that as a nice win in my book.
And before you ask, nope I'm not looking to get banned. It just so happened that this particular user looked like a jackass with his giant block of text about a bunch of bullshit so I tried to push some buttons to see where it leads.
No hard feelings to that guy btw, I didn't even read most of what he said.
You're definitely right, but the real deal would be a REAL dinosaur. Hopefully we can have a collaboration with Capcom. The release of Dino Gear Crisis could be heaps of fun.Didn't that happen already in Peace Walker?
With the Monster Hunter missions?
I mean technically they are not dinosaurs, but close enough, not that I wouldn't be opposed to it happening again.
I think so too, the 'insane but still talented auteur' type creative guy. I think Kojima is probably more out there than George Lucas was (he was just more inexperienced I think) but they're still similar.
I will reply to valosagutas properly when I get the chance, but I do wonder, for anyone here, do any of Kojima's games rank amongst your favourite games ever?
Even though there's such a variety of games out there, if someone were to say to me "You can only play one game for the rest of your life", I would choose Metal Gear Solid. And if they said "You can only play two", I'd probably choose MGS and MGS2: SoL
Fair enough. I'd be eager to hear what you thought of them, if you ever get around to trying any of 'em.I never played any of his games, so no.
I can agree. MGS2 is a different kind of complicated compared to 4 at least. 2s mostly a coherent story outside of the meta/ambiguity stuff (did Raiden really katana fight the US President on top of the Jefferson Memorial?) going on in it while 4 is just too much plot and insanity going on. 2 definitely did start the 'subversive' shtick that Kojima really started leaning on, though, like in MGS4 where the whole thing feels like he hates Snake, and anyone who likes Snake too. And nanomachines, a lot of nanomachines to retcon away anything even vaguely supernatural the series had.To me MGS 2 was the begging of the problem.
MGS3 is one of my favourite games of all time, for sure. It's the perfect mix of Kojima insanity with some actual storytelling subtlety.do any of Kojima's games rank amongst your favourite games ever?
I have a Playstation magazine tucked away somewhere with a 2 page interview with Kojima from before MGS2 came out where he talks about the sheer volume of death threats he got to make another game and to bring back Snake. I think there's a part of him which has hated the series from then onwards....in MGS4 where the whole thing feels like he hates Snake, and anyone who likes Snake too.
Yeah, nanomachines did really hurt the overall canon by sucking every sort of mystery from the story.I can agree. MGS2 is a different kind of complicated compared to 4 at least. 2s mostly a coherent story outside of the meta/ambiguity stuff (did Raiden really katana fight the US President on top of the Jefferson Memorial?) going on in it while 4 is just too much plot and insanity going on. 2 definitely did start the 'subversive' shtick that Kojima really started leaning on, though, like in MGS4 where the whole thing feels like he hates Snake, and anyone who likes Snake too. And nanomachines, a lot of nanomachines to retcon away anything even vaguely supernatural the series had.
I wonder what that USB stick holds
So basically you want a Dino Crisis game that would in theory play similarly MGS3 or MGS5.You're definitely right, but the real deal would be a REAL dinosaur. Hopefully we can have a collaboration with Capcom. The release of Dino Gear Crisis could be heaps of fun.
Regina would also be the perfect fan service to 90s fans.
Similar indeed, that's why I drew the comparison.
To me MGS 2 was the begging of the problem. It was so big with his story that turned the main game into a slog.
I just remember being bored to death by the hours of codec calls that added tons of flavour, but almost killed my enjoyment of the game.
Things got turned down in MGS 3 and boy I what a blast it was. To me you can clearly see when other members of his staff had the strength to tone down Kojima's ideas down and make a simpler story.
The wheel turned again with MGS 4, which was, at least to me, almost unplayable.
Did you have a similar experience? I'm curious.
p.s.
just read the rest of the thread:
I dunno if it's a hot take but this is legit one of the best Metal Gear games in the franchise and I'll die on that hill.That's the reason why Metal Gear Rising feels so great. It's so bonkers you can't stop playing