hmm.... not what i was expecting.
assault does have its problems. i noticed that a long time ago when i first played it. space sections felt kind of slow. a little easier than 64. some of the levels definitely need redesigning. the fort level is fine, the space base and the aparoid colony level need to be smaller. corneria was alright, mostly with the infinite gun that you get for the boss fight.
command was weird. it would have been better with one path and little bonus and side missions that you can play later that add to the story. several endings don't even acknowledge those guys even existing after a certain point.
I can give Command credit for one thing, and that's for giving Krystal an actual personality.