I'm using my Raspberry Pi 5 as a multi-system emulator for older computer games and I'm getting into early Mac emulation for games like the Marathon trilogy. (I've been waiting for years for someone to make a "computer classic mini" for my collection but the closest things that exist are the various reproduction consoles by Retro Games, Ltd. and Raspberry Pi.) Basilisk II runs Marathon reasonably well but won't run the Mac version of Myst, so I'm looking for a more compatible option. I'm considering QEMU but it seems complicated and doesn't appear to have a GUI. I've heard good things about SheepShaver but it also seems complicated to get running on an ARM processor because there are no pre-compiled packages for it. Complication and compilation aren't deal breakers but I'd like to know what I'm getting into is worthwhile before I put a lot of effort into learning it. Does anyone know of a good solution to emulate Mac games on a Raspberry Pi without using source ports?
I'm also interested in PC-98 as a platform, as it has many fan translations available. It seems simple enough to get it running in RetroPie but I'd prefer a more desktop-like GUI solution if possible. I know DOSBox-X emulates PC-98 but for whatever reason it lags pretty badly. (Normal DOSBox runs fine though.) Maybe it's because I'm running it on a dinky ARM processor? Could it be that I'm using Wayland instead of X11? Most options seem to require a traditional x86/x64 processor to run without the setup being a pain. There's bound to be someone on here who's more knowledgeable about this than me, so I figured I'd ask: are there any easier methods I'm missing, or should I just bite the bullet and learn to compile packages from source myself?
I'm also interested in PC-98 as a platform, as it has many fan translations available. It seems simple enough to get it running in RetroPie but I'd prefer a more desktop-like GUI solution if possible. I know DOSBox-X emulates PC-98 but for whatever reason it lags pretty badly. (Normal DOSBox runs fine though.) Maybe it's because I'm running it on a dinky ARM processor? Could it be that I'm using Wayland instead of X11? Most options seem to require a traditional x86/x64 processor to run without the setup being a pain. There's bound to be someone on here who's more knowledgeable about this than me, so I figured I'd ask: are there any easier methods I'm missing, or should I just bite the bullet and learn to compile packages from source myself?