Games You Think Get Undeservedly Hated

IMG_8847.gif

IMG_8846.jpeg
 
I think the biggest problem people had with the game was that they played it at a young age when reading a 3-minute tutorial was boring for those who wanted to jump straight into the action.

Unlike FFVII's Materia system, Junction was not very self-explanatory 4 dummies.
View attachment 113497
before Spoony's review, i still had a hard time understanding how to apply drawn magic to different stats back then. I can understand it now that i'm older, but back then there were no video tutorials. These days if you can't understand a game, a person on YouTube figured it out and showed you step by step. Back in the late 90s-early 2000s, that wasn't the case. You had to read a guide written by someone who was terrible at explaining it over on GameFaqs. lol Now for Chrono Cross, Vinny over at Vinesauce made a great video during one battle explaining everything in the simplest terms. If we could get more videos like that for RPGs that are unusual, I'm sure they would have more fans and less critics. I still think Chrono Cross is needlessly complicated though.
 
Biohazard 5 in co op is a banger, and it has fantastic extra modes and dlc

Even better with mods!
YEEEES Resident Evil 5 was not worthy of the hate it got from RE diehards back in 2009 when it became the highest grossing game of the lot. If RE6 is the terrible Netflix "Anime" by Adi Shankar, Resident Evil 5 is the American remake of a Japanese classic: Not as good, but still holding its own in comparison.
 
Duke Nukem Forever

It has its flaws like long loading screens and some modern decision like carrying 2 guns (That, imho is not even bad). I would even dare to say that is helped to stay FPS away from the CoD/scripted all present formula and put FPS on a classic design but on modern systems, what will be (badly imo) called "boomer shooter" later. The level design where great and some jokes where fun.

But the gaming media decided they where too enlighten to hear dirty jokes from a character that was known for dirty jokes. so they trashed the game and it become the "cool" thing to do.

the game is really good. I highly recommend it.

duke_nukem_forever.jpg
Wow. You don't get why people hate Duke Nukem Forever (or why Duke worked in the first place) at all. You want to praise Forever, fine. But it's common knowledge amongst Duke fans that the game is nothing like 1, 2, 3D, the time travel trilogy, and Manhattan Project at all.
 
Agreed, I actually like the fact that they didn't just toss out a Zelda 1 clone, change a few things, and say "here you go." They tried something different. Yes, it's a fucking hard game, but like I said about Deadly Towers, it's hard, not awful.

I actually think I like Zelda II more than the first, personally.
Much like I prefer ALTTP over OoT. Ya ya, boo me because OoT is the best thing since sliced bread, but that's just my opinion.

It doesn't have to be anyone else's. But no, Zelda II is not a horrible game. It's just Dark Souls hard for its time.
I completly agree . Zelda 2 was awesome but hard . I dont get the hate towards it . ::thinking
Post automatically merged:

1000070959.jpg

The game is actually alright . Even still ahead of its time . Graphicly it still looks great .

I only know that Matt McMuscles is just a fighting game scrub and disliked the game out of sheer arrogance . Maybe thats where the hate came from .
 
Last edited:
Wow. You don't get why people hate Duke Nukem Forever (or why Duke worked in the first place) at all. You want to praise Forever, fine. But it's common knowledge amongst Duke fans that the game is nothing like 1, 2, 3D, the time travel trilogy, and Manhattan Project at all.

LoL, bad bait

Duke Nukem 1 and 2 are are side scrollers similar to Manhattan project, and part of Duke charm was still not there. That would come with DN3D as a first person shooter, the time trilogy and Manhattan project just keep building on this new definition of Duke: one on its roots as a side scroller and the others are Tomb Raider "clones".

As you can see there is "blue print" or rules for Duke, even if it will forever remember as an FPS, Duke has more games as a third person shooter (Time trilogy) and even on the side view (1, 2 and Manhattan Project) than an FPS (3D and Forever), unless you want to count the GBA port.

But the signature of Duke is there:

- Adult jokes? check, all the way
- Duke silliness? from the "balls box" to the level where you go small on a burger tower
- Reference to other popular IP? Check as well, even giving some hits at Halo and Dead Space (for example)

It will definitely didnt live to the expectations of like 14 years (and like 3 development resets), but saying it has nothing to do us just ridiculous. It feel like a Duke Nukem 3D successor, maybe not the best sequel and it clearly has its flaws, but it fits right there. The "fans" and many other just hated it because it was the popular thing to do back then. Like the Star Wars prequels.
 
Here's a more recent one that got barely any love and flopped in sales but is really good. This is from the same developer as American McGee's Scrapland, Castlevania: Lords of Shadow, Metroid Dread, etc.

blades.jpg

blades1.jpg

blades2.jpg

blades3.jpg

blades4.jpg
 
I actually liked this game quite a bit. I'm amazed sometimes at how decent and fun games can get mercilessly attacked by people with absurdly high expectations. Just because a game isn't a game changing masterpiece doesn't mean it's garbage.

iu


N8j1.gif

aGeCajo.gif

order-gif.gif

giphy.gif
 
Deserves to be seen as one of the greatest games ever.
1759454529858.png
 
LoL, bad bait

Duke Nukem 1 and 2 are are side scrollers similar to Manhattan project, and part of Duke charm was still not there. That would come with DN3D as a first person shooter, the time trilogy and Manhattan project just keep building on this new definition of Duke: one on its roots as a side scroller and the others are Tomb Raider "clones".

As you can see there is "blue print" or rules for Duke, even if it will forever remember as an FPS, Duke has more games as a third person shooter (Time trilogy) and even on the side view (1, 2 and Manhattan Project) than an FPS (3D and Forever), unless you want to count the GBA port.

But the signature of Duke is there:

- Adult jokes? check, all the way
- Duke silliness? from the "balls box" to the level where you go small on a burger tower
- Reference to other popular IP? Check as well, even giving some hits at Halo and Dead Space (for example)

It will definitely didnt live to the expectations of like 14 years (and like 3 development resets), but saying it has nothing to do us just ridiculous. It feel like a Duke Nukem 3D successor, maybe not the best sequel and it clearly has its flaws, but it fits right there. The "fans" and many other just hated it because it was the popular thing to do back then. Like the Star Wars prequels.
You do NOT understand Duke. Duke as a character isn't "edgy f-bombs, sex jokes and unironic testosterone", he is the insane man in a straight-laced world: Ever since Duke 1, he was designed as an explicit parody of macho action heroes, and indeed, if you were to play 3D, you'd realise that Forever missed the point, not just of who Duke is, but of what Duke as a franchise is meant to be.

In 1, 2, 3D, and the spin-offs, most of the jokes were built around either loving homages and nods to the films that inspired the Duke, such as the 3D level "Pigsty" opening up with Duke saying "I'll be back!" as a car rams into a police station, or absurd nods to the culture of the times, such as a billboard in Manhattan Project advertising a show called "I Married a TR**NY!", spoofing shameless, exploitative reality TV from the 2000s, or the entire bit involving the "society for preparation of the canine hamburger" in 3D. And whenever the jokes DID delve into sexual material, it was usually a lot more tasteful and subtle as opposed to what we get in Forever.
Duke Nukem Forever on the other hand ditches any form of tact, art or taste in favour of being a mean-spirited, spiteful parody of modern gaming where most of the humour comes from people being assholes, Duke being treated as the greatest thing in the world, and obsession with the act of placing the penis in the rectum. The "signature of Duke" is NOT there, and if it is, it's been perverted beyond all recognition.
In fact, saying that Forever is just like the original games is WHY Forever killed the series, why the franchise has attracted a slew of anti-SJW douchebags, and why shitmeister Adi Shankar is now going to finish what Forever started and kill the Duke once and for all: Critics of the time (and even today) say that the game is just like the older entries because they had no interest in said entries, and this resulted in casual gamers wanting nothing to do with Duke Nukem as an IP. So yeah. You are wrong on so many levels.

(And don't even compare this to the Star Wars Prequels; those movies are different from the originals, but they still understood the core of Star Wars and are honestly really good. Unlike Duke Nukem Forever.)
 
View attachment 116197

I haven´t seen a mention of it so I do the deed

It is my favorite Character Action Game, I love it!
I disagree, but at the same time, like I said, if you were to strap me down to a table, have a laser pointed at my crotch, and force me to choose between having DmC forced on to my computer or watching the abhorrent abomination that is Netflix May Cry... I'd pick DmC any day of the fucking week. At least there, the gameplay is meant to be really good, unlike Netflix May Cry which doubles down on all the bad things of DmC and escalates them to calamitous levels.
 
You do NOT understand Duke. Duke as a character isn't "edgy f-bombs, sex jokes and unironic testosterone", he is the insane man in a straight-laced world: Ever since Duke 1, he was designed as an explicit parody of macho action heroes, and indeed, if you were to play 3D, you'd realise that Forever missed the point, not just of who Duke is, but of what Duke as a franchise is meant to be.

In 1, 2, 3D, and the spin-offs, most of the jokes were built around either loving homages and nods to the films that inspired the Duke, such as the 3D level "Pigsty" opening up with Duke saying "I'll be back!" as a car rams into a police station, or absurd nods to the culture of the times, such as a billboard in Manhattan Project advertising a show called "I Married a TR**NY!", spoofing shameless, exploitative reality TV from the 2000s, or the entire bit involving the "society for preparation of the canine hamburger" in 3D. And whenever the jokes DID delve into sexual material, it was usually a lot more tasteful and subtle as opposed to what we get in Forever.
Duke Nukem Forever on the other hand ditches any form of tact, art or taste in favour of being a mean-spirited, spiteful parody of modern gaming where most of the humour comes from people being assholes, Duke being treated as the greatest thing in the world, and obsession with the act of placing the penis in the rectum. The "signature of Duke" is NOT there, and if it is, it's been perverted beyond all recognition.
In fact, saying that Forever is just like the original games is WHY Forever killed the series, why the franchise has attracted a slew of anti-SJW douchebags, and why shitmeister Adi Shankar is now going to finish what Forever started and kill the Duke once and for all: Critics of the time (and even today) say that the game is just like the older entries because they had no interest in said entries, and this resulted in casual gamers wanting nothing to do with Duke Nukem as an IP. So yeah. You are wrong on so many levels.

(And don't even compare this to the Star Wars Prequels; those movies are different from the originals, but they still understood the core of Star Wars and are honestly really good. Unlike Duke Nukem Forever.)
LMAO... the cope. Good bait sir, regardless, I will indulge.

"Duke Nukem is not what it all seem to be. It is what I think it is! YOU dont know media literacy" *soyface*

Duke Nukem is your 80s-90s action man hero: he kick asses, he gets the girls and he eat burgers.


 
LMAO... the cope. Good bait sir, regardless, I will indulge.

"Duke Nukem is not what it all seem to be. It is what I think it is! YOU dont know media literacy" *soyface*

Duke Nukem is your 80s-90s action man hero: he kick asses, he gets the girls and he eat burgers.


AAAAAND NEVER MIND! Your kind doesn't get Duke Nukem at all and my attempts at arguing with you were for naught. Consider yourself ignored.
 
Last edited by a moderator:
You do NOT understand Duke. Duke as a character isn't "edgy f-bombs, sex jokes and unironic testosterone", he is the insane man in a straight-laced world: Ever since Duke 1, he was designed as an explicit parody of macho action heroes, and indeed, if you were to play 3D, you'd realise that Forever missed the point, not just of who Duke is, but of what Duke as a franchise is meant to be.

In 1, 2, 3D, and the spin-offs, most of the jokes were built around either loving homages and nods to the films that inspired the Duke, such as the 3D level "Pigsty" opening up with Duke saying "I'll be back!" as a car rams into a police station, or absurd nods to the culture of the times, such as a billboard in Manhattan Project advertising a show called "I Married a TR**NY!", spoofing shameless, exploitative reality TV from the 2000s, or the entire bit involving the "society for preparation of the canine hamburger" in 3D. And whenever the jokes DID delve into sexual material, it was usually a lot more tasteful and subtle as opposed to what we get in Forever.
Duke Nukem Forever on the other hand ditches any form of tact, art or taste in favour of being a mean-spirited, spiteful parody of modern gaming where most of the humour comes from people being assholes, Duke being treated as the greatest thing in the world, and obsession with the act of placing the penis in the rectum. The "signature of Duke" is NOT there, and if it is, it's been perverted beyond all recognition.
In fact, saying that Forever is just like the original games is WHY Forever killed the series, why the franchise has attracted a slew of anti-SJW douchebags, and why shitmeister Adi Shankar is now going to finish what Forever started and kill the Duke once and for all: Critics of the time (and even today) say that the game is just like the older entries because they had no interest in said entries, and this resulted in casual gamers wanting nothing to do with Duke Nukem as an IP. So yeah. You are wrong on so many levels.

(And don't even compare this to the Star Wars Prequels; those movies are different from the originals, but they still understood the core of Star Wars and are honestly really good. Unlike Duke Nukem Forever.)
tumblr_p3u4qivtE51w2q3dgo2_400.gif
 
Duke Nukem Forever

It has its flaws like long loading screens and some modern decision like carrying 2 guns (That, imho is not even bad). I would even dare to say that is helped to stay FPS away from the CoD/scripted all present formula and put FPS on a classic design but on modern systems, what will be (badly imo) called "boomer shooter" later. The level design where great and some jokes where fun.

But the gaming media decided they where too enlighten to hear dirty jokes from a character that was known for dirty jokes. so they trashed the game and it become the "cool" thing to do.

the game is really good. I highly recommend it.

duke_nukem_forever.jpg
Nah, DNF is a tonally confused mess that wants to have its cake and eat it too (ie, framing itself as a badass "boomer" shooter while using the same conventions as the modern shooters it so desperately wants to put itself above.) I don't care about the revisionist culture war shit. It's a bad game.
 
Nah, DNF is a tonally confused mess that wants to have its cake and eat it too (ie, framing itself as a badass "boomer" shooter while using the same conventions as the modern shooters it so desperately wants to put itself above.) I don't care about the revisionist culture war shit. It's a bad game.
Accurate. Don't even get me started on how spiteful it is with its attempts at "parody" in contrast to more loving and affectionate spoofs featured in Duke titles like 3D, Time To Kill and Manhattan Project.
 
You do NOT understand Duke. Duke as a character isn't "edgy f-bombs, sex jokes and unironic testosterone", he is the insane man in a straight-laced world: Ever since Duke 1, he was designed as an explicit parody of macho action heroes, and indeed, if you were to play 3D, you'd realise that Forever missed the point, not just of who Duke is, but of what Duke as a franchise is meant to be.

In 1, 2, 3D, and the spin-offs, most of the jokes were built around either loving homages and nods to the films that inspired the Duke, such as the 3D level "Pigsty" opening up with Duke saying "I'll be back!" as a car rams into a police station, or absurd nods to the culture of the times, such as a billboard in Manhattan Project advertising a show called "I Married a TR**NY!", spoofing shameless, exploitative reality TV from the 2000s, or the entire bit involving the "society for preparation of the canine hamburger" in 3D. And whenever the jokes DID delve into sexual material, it was usually a lot more tasteful and subtle as opposed to what we get in Forever.
Duke Nukem Forever on the other hand ditches any form of tact, art or taste in favour of being a mean-spirited, spiteful parody of modern gaming where most of the humour comes from people being assholes, Duke being treated as the greatest thing in the world, and obsession with the act of placing the penis in the rectum. The "signature of Duke" is NOT there, and if it is, it's been perverted beyond all recognition.
In fact, saying that Forever is just like the original games is WHY Forever killed the series, why the franchise has attracted a slew of anti-SJW douchebags, and why shitmeister Adi Shankar is now going to finish what Forever started and kill the Duke once and for all: Critics of the time (and even today) say that the game is just like the older entries because they had no interest in said entries, and this resulted in casual gamers wanting nothing to do with Duke Nukem as an IP. So yeah. You are wrong on so many levels.

(And don't even compare this to the Star Wars Prequels; those movies are different from the originals, but they still understood the core of Star Wars and are honestly really good. Unlike Duke Nukem Forever.)
I agree only partially with you . Forever in the 2000s would be a huge hit but the game we actually got was CoD-slop with an attempt to be like Duke Nukem but with the worst sin they did , was to make a story about him to make him "deeper" which doesnt work and the game had unnecessary moments of stay and wait scripts and gameplay-brakes that wasnt there in the older games and neuters the immensly . Duke Nukem is a superficial badass and not a deep character . The games were always about the gameplay first and the "story" is just set-pieces for the levels and boss-fights that underline the gameplay of it .

I dont like the official Forever because it was extremly linear and the story was utter garbage that never was needed . The CoD gameplay ruined any replayability whatsoever and i only agree that the jokes were very tasteless and not cool in the slightest .

What we saw in the 2000 leaked version of Forever was way much cooler and had such huge potential to be one of the best games ever made but George Bussard didnt stop with his ever increasing ambition and ruined the development in the worst way possible .

Nothing against the people that like the official Forever but they didnt knew what they actually missed out with the 2000s version of the game and so did i till the leak came out . And it was the only Duke Nukem game that got output way later and most people lost the actual point of Duke Nukem . Nothing to blame there just the blind ambition of the developers and Randy Pitchford for taking the mantle when he even lost the point why Duke Nukem was beloved from the beginning .

Playing an 80s action hero with an gameplay that allows to embody their own badassery in all its interactivity , mechanics and level design was the actual mainpoint of the Duke Nukem-games . But the official product was the Anti-approach to it and it failed hard to be an actual timeless classic like DN3D .
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

We're getting lost in the sauce of being anti-scalper

This is more of a personal rant than anything but it's more about an overall problem we're...
Read more

What is your thoughts on Modern Handheld Gaming?

We started all the way to the Gameboy days then they evolved to DS/PSP then Smartphones/Tablets...
Read more

I'm looking for tablet app ideas and I stumbled upon this random question.

I'm looking for Regina-themed tablet apps that match my personality, and I'm looking for some...
Read more

Was there really a Pokemon Stadium "etiquette"?

I remember reading that people were expected to leave the room while their opponents chose their...
Read more

Retro LAN parties, etc.

Hi everyone, new to the forum. I am part of a group of fellow nerds in California who hold retro...
Read more

Online statistics

Members online
130
Guests online
386
Total visitors
516

Forum statistics

Threads
14,689
Messages
351,180
Members
894,764
Latest member
uy9pghq39t

Advertisers

Back
Top