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What i mean is games which have different difficulties you can pick for different aspects of the game.
Some examples that i have, are the Silent Hill games having a general difficulty for the game, and a different difficulty for the puzzles.
The other one that comes to mind, is System Shock, which has 4 difficulties, Combat (self-explanatory), Mission (which determines how much help you get, and even a timer at max), Cyber (which is for combat in cyberspace) and Puzzle (which is self-explanatory).
I understand how much of a hurdle it is, but i do wish more games had features like that, do you know of any others?
Some examples that i have, are the Silent Hill games having a general difficulty for the game, and a different difficulty for the puzzles.
The other one that comes to mind, is System Shock, which has 4 difficulties, Combat (self-explanatory), Mission (which determines how much help you get, and even a timer at max), Cyber (which is for combat in cyberspace) and Puzzle (which is self-explanatory).
I understand how much of a hurdle it is, but i do wish more games had features like that, do you know of any others?