Game consoles, and the best emulators for each one on Android

Snapdragon SoCs have the best GPU support among emulators. Anything with at least 4 ARM Cortex-A75 cores (or better) should run all your emulators at full speed.

The current list of SoCs to keep an eye out for:
  • Snapdragon 778G
  • Snapdragon 778G+
  • Snapdragon 780G
  • Snapdragon 782G
  • Snapdragon 7 Gen 1
  • Snapdragon 7+ Gen 2
  • Snapdragon 7s Gen 2
  • Snapdragon 7 Gen 3
  • Snapdragon 7+ Gen 3
  • Snapdragon 7s Gen 3
  • Snapdragon 7 Gen 4
  • Snapdragon 7s Gen 4
  • Snapdragon 845
  • Snapdragon 855
  • Snapdragon 855+
  • Snapdragon 860
  • Snapdragon 855+
  • Snapdragon 865
  • Snapdragon 865+
  • Snapdragon 870
  • Snapdragon 888
  • Snapdragon 888+
  • Snapdragon 8 Gen 1
  • Snapdragon 8+ Gen 1
  • Snapdragon 8+ Gen 1 4G
  • Snapdragon 8 Gen 2
  • Snapdragon 8 Gen 2 for Galaxy
  • Snapdragon 8 Gen 3
  • Snapdragon 8 Gen 3 for Galaxy
  • Snapdragon 8s Gen 3
  • Snapdragon 8s Gen 4
  • Snapdragon 7c+ Gen 3 (made for laptops)
  • Snapdragon 8cx (made for laptops)
  • Snapdragon 8cx Gen 2 5G (made for laptops)
  • Snapdragon 8cx Gen 3 (made for laptops)
  • Microsoft SQ1 (made for laptops)
  • Microsoft SQ2 (made for laptops)
  • Microsoft SQ3 (made for laptops)
  • SA8195P (made for cars)
  • SA8295P (made for cars)
  • XR2 Gen 2 (made for HMDs)
  • XR2+ Gen 2 (made for HMDs)
  • G2 Gen 1 (made for gaming handhelds)
  • G2 Gen 2 (made for gaming handhelds)
  • G3x Gen 1 (made for gaming handhelds)
  • G3x Gen 2 (made for gaming handhelds)
  • G3 Gen 3 (made for gaming handhelds)
well i was able to get a snapdragon 6 gen 3 moto stylus 2025. hope it can do ps2 😅
 
Being completely honest, 32X emulation support is subpar even on PC. Ares and PicoDrive are the only actively developed options I am aware of that even attempt to implement it, and those implementations exhibit plenty of bugs not present on 32X hardware. Ares is better, but it's PC-exclusive. You can try your luck with PicoDrive in your libretro client of choice. I don't think there are any options better than that on Android right now.

Kega Fusion had an implementation of sorts, but it's been abandoned for years and is closed source. I wouldn't expect it to come to smartphones any time soon.

This might be the one instance where I have had better results emulating on iOS. Provenance can handle both Sega CD and Sega 32X titles quite well once you import the CD BIOSes.
Post automatically merged:


With all due respect, I think your information may be out of date. MyBoy was last updated earlier this year. Additionally, mGBA has no official Android port. Perhaps you're thinking of the unofficial mGBADroid or mGBA_Android ports, but neither has been maintained for years at this point.

EDIT: Just to be clear, I also think the Pizza Boy emulators are perfectly decent choices. I have the premium editions of both Pizza Boy A and Pizza Boy C installed on my phone at this very moment.
Yeah, I’ve had to learn the hard way that PicoDrive is less than perfect with 32X emulation. Some configuring and tinkering got it to run 2D games with lots of sprite scaling well! But less could be said of 3D stuff. I got a match of Virtua Fighter 1 in, just enough to want to play further, and then the characters’ polygons literally EXPLODED leaving a buggy mess lol
 

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