Fire Emblem Megathread

I'm sorry but I don't like modern FE that much, seems a bit too "weebish" with the pseudo dating sim esque gameplay.

I still respect Awakening for saving the franchise a second time after Smash Bros Melee.

On a side note: I hate what TreeHouse has done to some of the games. Why have they done that?
I don't pay a game for a translation that could've been done by people at 4kids.

I kinda agree, especially since Fates/If/Revelations dialogues were abysmal...
And about its success: I wanna say the same with Three Houses considering its success, but I hate so much how people cared for that one and keep snobbing on everything else.

Wait, so they cut off that support dialogue? Because it implies these two have murdered hundreds of people? On a series where (permanent) deaths are a thing? Ok...
The censored version seems a complete joke done on purpose lol

I'm looking forward to the new Fire Emblem which is coming out for the Switch 2. I'm really excited of it.

I'm happy on a side, on the other having it connected to Three Houses because of Sothis makes me feel so conflicted lol
 
Berwick Saga is a masterpiece and Shouzou Kaga's magnum opus. I think it's better than the entire Fire Emblem franchise. ngl, it's a 10/10 game.

Anyways, I love Genealogy of the Holy War and Thracia 776, I consider these two games to be the peak of the series. I also really like Path of Radiance and Radiant Dawn.

I hate the Fire Emblem games on the 3DS (except for Echoes, that one's decent). Awakening/Fates has really crappy stories and very one-note characters.

I absolutely despise the Fire Emblem fandom, actual dogshit community.
 
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Berwick Saga is a masterpiece and Shouzou Kaga's magnum opus. I think it's better than the entire Fire Emblem franchise. ngl, it's a 10/10 game
Cool. What do you think about the Tear Ring Saga? I tried it until chapter 5, couldn't stomach it more than that. What made me give up was more about the gameplay, for me the maps were very linear and uninspired, just go to this straight line and deal with this group of enemies in the way. Not talking about the simplistic ui and odd choices for the menu. The story was really good tho, a bit long at some points but well written.
If Berwick Saga wasn't a direct sequel to Tear Ring Saga, i would jump straight to it.
 
I kinda agree, especially since Fates/If/Revelations dialogues were abysmal...
And about its success: I wanna say the same with Three Houses considering its success, but I hate so much how people cared for that one and keep snobbing on everything else.

Wait, so they cut off that support dialogue? Because it implies these two have murdered hundreds of people? On a series where (permanent) deaths are a thing? Ok...
The censored version seems a complete joke done on purpose lol



I'm happy on a side, on the other having it connected to Three Houses because of Sothis makes me feel so conflicted lol
I can understand, now we wait and see maybe it will be good.
 
Cool. What do you think about the Tear Ring Saga? I tried it until chapter 5, couldn't stomach it more than that. What made me give up was more about the gameplay, for me the maps were very linear and uninspired, just go to this straight line and deal with this group of enemies in the way. Not talking about the simplistic ui and odd choices for the menu. The story was really good tho, a bit long at some points but well written.
If Berwick Saga wasn't a direct sequel to Tear Ring Saga, i would jump straight to it.
I really like Tear Ring Saga. I consider it a good game, but it is quite flawed and rough in places. However, I think its story and music are great. I enjoyed the gameplay despite its problems and even though it frustrated me at times. I had a pleasant experience with it, but I highly recommend playing Berwick Saga. It is quite different from Tear Ring Saga and the Fire Emblem series in general, but its gameplay and mechanics are excellent.

 
I really like Tear Ring Saga. I consider it a good game, but it is quite flawed and rough in places. However, I think its story and music are great. I enjoyed the gameplay despite its problems and even though it frustrated me at times. I had a pleasant experience with it, but I highly recommend playing Berwick Saga. It is quite different from Tear Ring Saga and the Fire Emblem series in general, but its gameplay and mechanics are excellent.

Can i play Berwick Saga without having playing Tear Ring Saga to the end?
 
Can i play Berwick Saga without having playing Tear Ring Saga to the end?
Yes, you can play Berwick Saga without playing Tear Ring Saga because, despite being the sequel in the series, their stories are not connected, and the games are set in different universes. Berwick Saga has its own unique plot and many gameplay mechanics are different from the first game, so no prior knowledge of Tear Ring Saga is necessary to enjoy it.
 
Yes, you can play Berwick Saga without playing Tear Ring Saga because, despite being the sequel in the series, their stories are not connected, and the games are set in different universes. Berwick Saga has its own unique plot and many gameplay mechanics are different from the first game, so no prior knowledge of Tear Ring Saga is necessary to enjoy it.
Nice, good to know. I will definitely play to see what's all about. Thanks ::peacemario
 
So has anyone tried the many Fire Emblem ROM hacks on the Repo, and do you have any recommendations? I love GBA FE and would like to try something new.
 
The three GBA FE games are on the NSO right?
 
I love Fire Emblem Gaiden.
I know it lacks having all yhe different equipment and menu management in battle, and that to some it might seem oversimplified, but I feel that it adds a certain level of focus on strategy, limiting your options and also makes the items more valuable being that they are also more limited. The items you do get matter so much more because of this.

i also love how your party is mainly comprised of Villagers, and the aspect of choosing which class to upgrade each character to, giving a different playthrough experience each run. The variety adds much to replayability.
Gaiden enjoyers rise up. ::megadancebaby

I definitely agree with your take on the games approach to strategy. Because the maps are so simple, there's a greater emphasis on smart play with your units themselves. And with how much flexibility you have in terms of promoting villagers, along with equips, there are plenty of methods at your disposal. I always love trying out new classes with Tobin, Gray, and Kliff. Making units broken with the angel ring is incredibly fun as well.
 
Gaiden enjoyers rise up. ::megadancebaby

I definitely agree with your take on the games approach to strategy. Because the maps are so simple, there's a greater emphasis on smart play with your units themselves. And with how much flexibility you have in terms of promoting villagers, along with equips, there are plenty of methods at your disposal. I always love trying out new classes with Tobin, Gray, and Kliff. Making units broken with the angel ring is incredibly fun as well.
not a gaidenbro, but i am an echoesbro, so ditto for what you just said but for echoes instead
 
Recommend me a game to get me into FE.
If you've never played an SRPG in any capacity, I recommend starting with Awakening, then play the rest of the 3DS and Switch titles in release order. Which would be Awakening -> Fates: Birthright/Conquest -> Fates: Revelation -> Echoes -> Three Houses -> Engage. I would hold off on Engage until after you played more games in the series, though, as the fanservice pays off a lot more if you have a handful of classic/modern games under your belt. Honestly though, other than Fates: Revelation (since it's the golden ending) you can't really go wrong starting with any of the contemporary games, because they're all super welcoming for newcomers, yet they still offering engaging gameplay. Either way, I'd recommend Awakening, it was my first FE game, and was a blast every step of the way.

Otherwise/after the 3DS & Switch games I'd go with the GBA games, as they're the perfect middle ground of classic and modern (ignore that they're 20 years old) difficulty. You could start with FE6 (Binding Blade), but it's more difficult than the two games that follow. If you've played all the 3DS/Switch games already, then you should be fine, however, if you want to familiarize yourself with the mechanics of the GBA games then you can go with FE7 (the one localized simply as Fire Emblem). It's a prequel to FE6 anyway so you don't lose out on anything by starting with it. Then you can move onto FE8 (Sacred Stones), FE8 is widely considered one of the easiest games in the series, so you could probably start with that one as well. Following FE8 you could either go with FE6, or if you played it already, move onto the Tellius games, Path of Radiance, and Radiant Dawn on GameCube and Wii respectively, After those it's the DS games: Shadow Dragon, and New Mystery of the Emblem, which are remakes of FE1 and FE3 respectively, the latter of the two being the first game with casual mode.

Lastly, there are the Famicom/Super Famicom games; FE1 (Shadow Dragon and the Blade of Light) and FE2 (Gaiden) on Famicom, then FE3 (Mystery of the Emblem), FE4 (Genealogy of the Holy War) and FE5 (Thracia 776). Since you've played remakes of FE1-3 at this point, you should have no problem with the originals, even if they're much clunkier in comparison. As for FE4 and 5, other than FE2, they're easily the most unique games in the series, which is why they're best saved for last (other than Engage). With FE4, while it's chapter list may be small, the chapters themselves are MASSIVE. That may sound daunting, but you can save every turn, so if things go south at the home stretch of a chapter, you don't have to start ALL the way at the beginning. As for FE5, not only does it take place in the same universe as FE4, it takes place DURING the events of FE4, specifically between the 6th and 7th chapters. And before you go "oh cool, maybe I could play FE5 in the middle of those two chapters then go back to FE4!", don't. FE5 plays completely differently than FE4. It plays much more like a traditional FE game than FE4 does. In fact, in many ways, it's a progenitor to the GBA games, as FE5 introduced things the route split, fog of war, escape maps side chapters, poison weapons, etc. which the GBA games would all make use of in some way. Even the map design philosophy is quite similar. That being said, FE5 is a BRUTAL game. The biggest hurdle is probably the fact that you're broke for most of the game. Unlike other FEs, there are no bullions to sell, or money randomly given to you. So how do you buy weapons, or vulneraries? Well, that's the neat part, you don't. You're a small band of rebels, where do you think you get you resources from? You gotta take what you can, WHEN you can, which is where the games defining mechanic, capturing, comes in. In short, if your units constitution stat is higher than the enemy's, you can try capturing them. The catch is, your stats are halved when attempting this (because you're trying to hold them), if you're successful, though, you get to take everything in their inventory. And that's primarily how you get more weapons, staves, and healing items. There are some caveats, like mounted units not being capturable, even still, capturing is a remarkably powerful mechanic, and adds such a deep layer of strategy to the game. Every move you make is influenced by your ability to capture in some way, as you constantly have to consider whether taking the risk is worth it or not, while fully knowing you're constantly strapped for resources.

There's so much more I could say about FE5, because it's an incredible game, but this has gone on really long already so I'll end with this: while FE5 does throw a LOT at you, to the point where the game feels like it's playing dirty, you have an equal amount of tools at your disposal, it's just up to you to figure out how to use them. And when you do, it's super rewarding. Again, just don't play it in the middle of FE4 because of the aforementioned gameplay differences. It's also like 30+ chapters long when you include all the side chapters, and the route split, so going back to FE4 after how dense FE5 is would be like going to another planet. Either way, both games are fantastic, and some of the best the series has to offer.

Yapping aside, I hope that whatever FE game you start with, you enjoy the series. It's one I hold very close to my heart.

Also TLDR playing order:

Awakening -> Fates: Birthright/Conquest -> Fates: Revelation -> Echoes -> Three Houses -> Engage -> FE7 -> FE8 -> FE6 -> FE9 - FE10 - FE11 - FE12 -> FE1 -> FE2 -> FE3 -> FE4 -> FE5
 
If you've never played an SRPG in any capacity, I recommend starting with Awakening, then play the rest of the 3DS and Switch titles in release order. Which would be Awakening -> Fates: Birthright/Conquest -> Fates: Revelation -> Echoes -> Three Houses -> Engage. I would hold off on Engage until after you played more games in the series, though, as the fanservice pays off a lot more if you have a handful of classic/modern games under your belt. Honestly though, other than Fates: Revelation (since it's the golden ending) you can't really go wrong starting with any of the contemporary games, because they're all super welcoming for newcomers, yet they still offering engaging gameplay. Either way, I'd recommend Awakening, it was my first FE game, and was a blast every step of the way.

Otherwise/after the 3DS & Switch games I'd go with the GBA games, as they're the perfect middle ground of classic and modern (ignore that they're 20 years old) difficulty. You could start with FE6 (Binding Blade), but it's more difficult than the two games that follow. If you've played all the 3DS/Switch games already, then you should be fine, however, if you want to familiarize yourself with the mechanics of the GBA games then you can go with FE7 (the one localized simply as Fire Emblem). It's a prequel to FE6 anyway so you don't lose out on anything by starting with it. Then you can move onto FE8 (Sacred Stones), FE8 is widely considered one of the easiest games in the series, so you could probably start with that one as well. Following FE8 you could either go with FE6, or if you played it already, move onto the Tellius games, Path of Radiance, and Radiant Dawn on GameCube and Wii respectively, After those it's the DS games: Shadow Dragon, and New Mystery of the Emblem, which are remakes of FE1 and FE3 respectively, the latter of the two being the first game with casual mode.

Lastly, there are the Famicom/Super Famicom games; FE1 (Shadow Dragon and the Blade of Light) and FE2 (Gaiden) on Famicom, then FE3 (Mystery of the Emblem), FE4 (Genealogy of the Holy War) and FE5 (Thracia 776). Since you've played remakes of FE1-3 at this point, you should have no problem with the originals, even if they're much clunkier in comparison. As for FE4 and 5, other than FE2, they're easily the most unique games in the series, which is why they're best saved for last (other than Engage). With FE4, while it's chapter list may be small, the chapters themselves are MASSIVE. That may sound daunting, but you can save every turn, so if things go south at the home stretch of a chapter, you don't have to start ALL the way at the beginning. As for FE5, not only does it take place in the same universe as FE4, it takes place DURING the events of FE4, specifically between the 6th and 7th chapters. And before you go "oh cool, maybe I could play FE5 in the middle of those two chapters then go back to FE4!", don't. FE5 plays completely differently than FE4. It plays much more like a traditional FE game than FE4 does. In fact, in many ways, it's a progenitor to the GBA games, as FE5 introduced things the route split, fog of war, escape maps side chapters, poison weapons, etc. which the GBA games would all make use of in some way. Even the map design philosophy is quite similar. That being said, FE5 is a BRUTAL game. The biggest hurdle is probably the fact that you're broke for most of the game. Unlike other FEs, there are no bullions to sell, or money randomly given to you. So how do you buy weapons, or vulneraries? Well, that's the neat part, you don't. You're a small band of rebels, where do you think you get you resources from? You gotta take what you can, WHEN you can, which is where the games defining mechanic, capturing, comes in. In short, if your units constitution stat is higher than the enemy's, you can try capturing them. The catch is, your stats are halved when attempting this (because you're trying to hold them), if you're successful, though, you get to take everything in their inventory. And that's primarily how you get more weapons, staves, and healing items. There are some caveats, like mounted units not being capturable, even still, capturing is a remarkably powerful mechanic, and adds such a deep layer of strategy to the game. Every move you make is influenced by your ability to capture in some way, as you constantly have to consider whether taking the risk is worth it or not, while fully knowing you're constantly strapped for resources.

There's so much more I could say about FE5, because it's an incredible game, but this has gone on really long already so I'll end with this: while FE5 does throw a LOT at you, to the point where the game feels like it's playing dirty, you have an equal amount of tools at your disposal, it's just up to you to figure out how to use them. And when you do, it's super rewarding. Again, just don't play it in the middle of FE4 because of the aforementioned gameplay differences. It's also like 30+ chapters long when you include all the side chapters, and the route split, so going back to FE4 after how dense FE5 is would be like going to another planet. Either way, both games are fantastic, and some of the best the series has to offer.

Yapping aside, I hope that whatever FE game you start with, you enjoy the series. It's one I hold very close to my heart.

Also TLDR playing order:

Awakening -> Fates: Birthright/Conquest -> Fates: Revelation -> Echoes -> Three Houses -> Engage -> FE7 -> FE8 -> FE6 -> FE9 - FE10 - FE11 - FE12 -> FE1 -> FE2 -> FE3 -> FE4 -> FE5
Hot damn. That is comprehensive my dude nice work.

I've got a decent amount of experience with some SRPGs. The most recent one I played for example was the phantom brave sequel they put out a while back. Unless we're counting the SRPG bits on 100 line but we really shouldn't count those lmao

I seem to be getting a lot of recommends for awakening or FE7 so it'll probably be one of those at this point.
 
Currenly beat chapter 7 on og FE1 for NES while alternating it with FE7 (chapter 16). Nothing to say to the latter, but I think doing a 100% run (and I mean recruiting everyone) is impossible, even with guides.

Ok, so, uh...in FE1 in Lefcandith Gauntlet, beside the old manakete, you can't recruit any other, especially Minerva and the pegasi sisters that escape, right...? 💀
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I seem to be getting a lot of recommends for awakening or FE7 so it'll probably be one of those at this point.

Awakening is indeed a good recommend for newcomers, but FE7 with Lyn prologue and her 10 chapters it's literally a full tutorial. You can't go wrong with it.
 
I have only played two parts so far Path of Radiance and Radiant Dawn. Nintendo has announced a new one let's see how it will be.
 
Currenly beat chapter 7 on og FE1 for NES while alternating it with FE7 (chapter 16). Nothing to say to the latter, but I think doing a 100% run (and I mean recruiting everyone) is impossible, even with guides.

Ok, so, uh...in FE1 in Lefcandith Gauntlet, beside the old manakete, you can't recruit any other, especially Minerva and the pegasi sisters that escape, right...? 💀
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Yeah, you can't recruit them yet. I passed this part and later on the 3 pegasi ladies join you, same goes for Minerva
 
Yeah, you can't recruit them yet. I passed this part and later on the 3 pegasi ladies join you, same goes for Minerva

Thank you very much for the reassurance! So wait, they do that automatically and it's all just for scene in chapter 7? ...huh.
So far the thing that worries me the most in this game is not have any Cure spell for my mages units. Ah and also, uh, where can I get vulneraries in this one? Because the markets at the start of every chapter only offer weapons.

And since I'm on it: I heard the Falchion isn't granted to take. I know you'll get it later in-game (like towards chapter 23, but you need to get some stuff before?) and it's very useful to beat Medeus.
 
Thank you very much for the reassurance! So wait, they do that automatically and it's all just for scene in chapter 7? ...huh.
So far the thing that worries me the most in this game is not have any Cure spell for my mages units. Ah and also, uh, where can I get vulneraries in this one? Because the markets at the start of every chapter only offer weapons.

And since I'm on it: I heard the Falchion isn't granted to take. I know you'll get it later in-game (like towards chapter 23, but you need to get some stuff before?) and it's very useful to beat Medeus.
Yeah, i guess if you attack them, they would strike back and become unrecrutable. I never tried this tho, so not sure.
You'll eventually find shops in the maps that sell vulneraries. Speaking of that, don't you have healers in you party? You should have at least 2 at this point of the game. You can always reclass other units to be healers too.
About Falchion, no idea, I haven't gone that far in the game lol i'm actually replaying the game from the beginning on Hard 3. I stopped playing on normal in the Minerva chapter
 
Yeah, i guess if you attack them, they would strike back and become unrecrutable. I never tried this tho, so not sure.
You'll eventually find shops in the maps that sell vulneraries. Speaking of that, don't you have healers in you party? You should have at least 2 at this point of the game. You can always reclass other units to be healers too.
About Falchion, no idea, I haven't gone that far in the game lol i'm actually replaying the game from the beginning on Hard 3. I stopped playing on normal in the Minerva chapter

The only way to attack them was by literally going full warp staff with everyone lmao (and I thought initially to do that to check if someone could talk to them, but nope).

Thank you very much, all useful infos, man! And I guess I'll figure out for the Falchion since I know it's very tricky to get it (just like the legendary weapons in Binding Blade. Oh god, the nightmares).
 
The only way to attack them was by literally going full warp staff with everyone lmao (and I thought initially to do that to check if someone could talk to them, but nope).

Thank you very much, all useful infos, man! And I guess I'll figure out for the Falchion since I know it's very tricky to get it (just like the legendary weapons in Binding Blade. Oh god, the nightmares).
No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get
 
No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get

Old-school Fire Emblem games, especially for extra chapters, are always like this, I suppose. I'm not even sure if to go after the extra chapters for my first runs of all these games at this point 💀
 

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