Fire Emblem Megathread

No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get
it's not particularly crazy to get the sword. you have, i think, 3 ways of getting it. 2 are variations of the same way. use a strong character to defeat the boss of the chapter. you need either a mage with a story related item, or a story related character you get a few chapters before hand. i don't want to spoil the story, so that's why i'm keeping it vague.
i was playing through this game a few months ago and i'm at the end again, but i don't remember what i did to get it. it doesn't matter since all of my characters are maxed out on levels and most have promoted to their second class and maxed out as well.
and don't worry, if you do lose out on getting falchion, a secret gaiden chapter will open up and you can get a somewhat weaker copy of it and an extra character for the last couple of chapters, or the last chapter, i only got her once, and i was not impressed.
 
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No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get
it's not particularly crazy to get the sword. you have, i think, 3 ways of getting it. 2 are variations of the same way. use a strong character to defeat the boss of the chapter. you need either a mage with a story related item, or a story related character you get a few chapters before hand. i don't want to spoil the story, so that's why i'm keeping it vague.
i was playing through this game a few months ago and i'm at the end again, but i don't remember what i did to get it. it doesn't matter since all of my characters are maxed out on levels and most have promoted to their second class and maxed out as well.
and don't worry, if you do lose out on getting falchion, a secret gaiden chapter will open up and you can get a somewhat weaker copy of it and an extra character for the last couple of chapters, or the last chapter, i only got her once, and i was not impressed.

if you are feeling really spicy, you could get tiki and falchion, give tiki the falchion, get her killed on purpose to unlock that other gaiden, then use the aum staff in the final chapter to revive tiki to get tiki, the falchion, and the other character you get from chapter 24x all at once (and the weaker falchion but you wont need it if you have the real one)
 
if you are feeling really spicy, you could get tiki and falchion, give tiki the falchion, get her killed on purpose to unlock that other gaiden, then use the aum staff in the final chapter to revive tiki to get tiki, the falchion, and the other character you get from chapter 24x all at once (and the weaker falchion but you wont need it if you have the real one)
that's a lot of work, and i would probably only do that on a run to get the gaiden chapter scenes and the bad ending in the event viewer. and even then, i would have a problem picking a character to bring back.
it is doable, but i tend to keep everyone alive, even if i don't use them.
 
...Intelligent Systems in 1990 expected us to replay og Shadow Dragon this much, huh. Ok, not as bad as Three Houses and maybe Fates (but those are literally different routes with their own narratives, so I guess my comparison is risky), but to find all these secrets you would definitely commit a little.
 
...Intelligent Systems in 1990 expected us to replay og Shadow Dragon this much, huh. Ok, not as bad as Three Houses and maybe Fates (but those are literally different routes with their own narratives, so I guess my comparison is risky), but to find all these secrets you would definitely commit a little.
i did some checking around; no, they did not intend for you to replay the game more than once. the gaiden chapters and new characters and alternate method of getting the falchion seem to be exclusive to the ds version. you are meant to play that one a few times, not the original. i played a bit of the original version of shadow dragon. i made it to turn 3 before dipping out and going back to the ds version.
 
i did some checking around; no, they did not intend for you to replay the game more than once. the gaiden chapters and new characters and alternate method of getting the falchion seem to be exclusive to the ds version. you are meant to play that one a few times, not the original. i played a bit of the original version of shadow dragon. i made it to turn 3 before dipping out and going back to the ds version.
yeah the gaidens and prologe were additions to the ds version. the devs intent with the gaidens was to give players who were really struggling a few extra fairly strong characters to help them out
 
yeah the gaidens and prologe were additions to the ds version. the devs intent with the gaidens was to give players who were really struggling a few extra fairly strong characters to help them out
you'd think that. it seems to be what they intended, but; any time that your army falls below 15 units, they give you generic units until you hit 15 units again.
gaiden chapters can't be accessed with 15 or more units with the exception of 24x.
it makes perfect sense since the other games do this. but i don't know what they were thinking with this.
 
...Intelligent Systems in 1990 expected us to replay og Shadow Dragon this much, huh. Ok, not as bad as Three Houses and maybe Fates (but those are literally different routes with their own narratives, so I guess my comparison is risky), but to find all these secrets you would definitely commit a little.
While yes, the large cast of characters in FE1/11 does give the game a lot of replayability, that wasn't entirely their intention.

The game has a large cast of characters with a lot of overlap as a means of insurance; you lose one character, odds are you'll get someone, or already have someone that fulfils their role, albeit, slightly worse. This is precisely why the game has so many chapters where you gain multiple characters at once. For example: if you lost Cain, or Abel, by chapter 5, you'll already have 3 replacements for them in Hardin, Roshea, and Vyland. People like to meme about the Kaga games having large casts of mostly nobodies, but they forget that the games were intentionally designed around permadeath. You were encouraged to be flexible with your roster because they could die at any second. FE11 would go even further by implementing gaiden chapters that would only go to if you had 15 or less characters alive. Is it a completionist's worst nightmare? Yes, and even I think it's a little much, but, still, the intent was to view your army as expendable, but still give you an edge if you were losing characters.

Other games would experiment with this design philosophy. In FE4, while the cast may not be nearly as big, it still had some back up in the form of substitutes. By the end of chapter 5, if there were any characters that weren't paired up, or they died, their children would be replaced by substitute characters. Say Ayra didn't get married to anyone. Instead of starting with Larcei and Ulster in chapter 6, you'd get their substitutes: Creidne and Dalvin. Their stats are mostly identical, if not a bit worse, however, the main downside is they don't inherit inventory or skills like the regular child characters do. Most of them don't have Holy Blood either. There are exceptions, of course, you'll always get Seliph, and Leif, since their parents get married through the story. And you still have other non-child characters like Oifey, and Finn at your disposal as well.

FE5 would more or less force you to use different units with the fatigue system. If a character's fatigue exceeds their max HP, they'd be force to sit out for a chapter. This mechanic made it so that you'd have to carefully consider how you use your units. FE5 is another game with a large cast of "nobodies", but, again, it's for the sake of strategical depth, which I believe the game excels at.
 
I like Fire Emblem, but as time passed my interest in the franchise has dwindled. I have played every game, save for FE1, 3 and Engage. I think most games are pretty good, a few are excellent and there are only 2 that are truly bad (and one of them is debatable). If you're into Tactical RPG, give these games a shot.

My favorite game is Path of Radiance and my favorite character is Zelgius. I also enjoy Radiant Dawn and Thracia 776, but I'd replay any game except for Fates.
 
Got Falchion after defeating Gharnef, using Starlight. The magic has a neat animation, ngl.
Also, Is this the real Falchion? Seems so, but it only has 12 might, which isn't a lot for such a important sword ::thinking

Screenshot_20251129-203743.png
 
Got Falchion after defeating Gharnef, using Starlight. The magic has a neat animation, ngl.
Also, Is this the real Falchion? Seems so, but it only has 12 might, which isn't a lot for such a important sword ::thinking

View attachment 131460
yeah, if you got it from beating him, it is legit.
the lower attack is the trade off for it being unbreakable. and your marth isn't at the max level, so any weapon that he wields can do more damage later on. my marth has 36 atk with the falchion equipped. it should also do more damage against dragons, so that should be part of the trade off.
 
I've watched the Fire Emblem movie and it was good, but I swear, this is the one series that deserves an actual 20+ episode anime. Three Houses felt like a playable anime to me, I wish Nintendo would make a show with this series.
 
yeah, if you got it from beating him, it is legit.
the lower attack is the trade off for it being unbreakable. and your marth isn't at the max level, so any weapon that he wields can do more damage later on. my marth has 36 atk with the falchion equipped. it should also do more damage against dragons, so that should be part of the trade off.
Ah, i see. Thanks for the info, it has a lot of cool perks that i didn't know of. I'm at chapter 24, since there's still an endgame after, i think is good enough time to max out my Marth.
 
ive started a playthru of fe7 eliwood hard mode so i have something to do while waiting for stuff to upload. i remember not really liking fe7 mostly for its story being kinda bad imo but there was something gameplay related but replaying it i cannot for the life of me remember what it was. maybe ill come out the other end of this with a better appreciation for it
 
ive started a playthru of fe7 eliwood hard mode so i have something to do while waiting for stuff to upload. i remember not really liking fe7 mostly for its story being kinda bad imo but there was something gameplay related but replaying it i cannot for the life of me remember what it was. maybe ill come out the other end of this with a better appreciation for it.
Some people hate the fog of war maps in fe 7. I think they are neat, a nice challenge from the usual maps from the game. The only thing i don't like is the escort maps, where you have to protect a npc from a horde of enemies. These ones suck, especially on harder difficulties ::apollo
 
Some people hate the fog of war maps in fe 7. I think they are neat, a nice challenge from the usual maps from the game. The only thing i don't like is the escort maps, where you have to protect a npc from a horde of enemies. These ones suck, especially on harder difficulties ::apollo
I love them in AW nowadays.
 
Ah, i see. Thanks for the info, it has a lot of cool perks that i didn't know of. I'm at chapter 24, since there's still an endgame after, i think is good enough time to max out my Marth.
you are at chapter 24, so you have one chapter left. as long as you have some decent units, you should be fine in fighting the final boss. and you have 13 more levels left before marth maxes out. so good luck on the final stretch of the game.
 
I'm thinking about replaying Three Houses. I still need to do the DLC (I quit playing it because I couldn't beat the final boss)
 
I'm thinking about replaying Three Houses. I still need to do the DLC (I quit playing it because I couldn't beat the final boss)
yeah i remember cindered shadow being fairly challenging, when it knows exactly what units you will have and generally what level you will have them at, fire emblem can create some fun and unique challenges
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