Fire Emblem Megathread

Thank you very much for the reassurance! So wait, they do that automatically and it's all just for scene in chapter 7? ...huh.
So far the thing that worries me the most in this game is not have any Cure spell for my mages units. Ah and also, uh, where can I get vulneraries in this one? Because the markets at the start of every chapter only offer weapons.

And since I'm on it: I heard the Falchion isn't granted to take. I know you'll get it later in-game (like towards chapter 23, but you need to get some stuff before?) and it's very useful to beat Medeus.
Yeah, i guess if you attack them, they would strike back and become unrecrutable. I never tried this tho, so not sure.
You'll eventually find shops in the maps that sell vulneraries. Speaking of that, don't you have healers in you party? You should have at least 2 at this point of the game. You can always reclass other units to be healers too.
About Falchion, no idea, I haven't gone that far in the game lol i'm actually replaying the game from the beginning on Hard 3. I stopped playing on normal in the Minerva chapter
 
Yeah, i guess if you attack them, they would strike back and become unrecrutable. I never tried this tho, so not sure.
You'll eventually find shops in the maps that sell vulneraries. Speaking of that, don't you have healers in you party? You should have at least 2 at this point of the game. You can always reclass other units to be healers too.
About Falchion, no idea, I haven't gone that far in the game lol i'm actually replaying the game from the beginning on Hard 3. I stopped playing on normal in the Minerva chapter

The only way to attack them was by literally going full warp staff with everyone lmao (and I thought initially to do that to check if someone could talk to them, but nope).

Thank you very much, all useful infos, man! And I guess I'll figure out for the Falchion since I know it's very tricky to get it (just like the legendary weapons in Binding Blade. Oh god, the nightmares).
 
The only way to attack them was by literally going full warp staff with everyone lmao (and I thought initially to do that to check if someone could talk to them, but nope).

Thank you very much, all useful infos, man! And I guess I'll figure out for the Falchion since I know it's very tricky to get it (just like the legendary weapons in Binding Blade. Oh god, the nightmares).
No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get
 
No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get

Old-school Fire Emblem games, especially for extra chapters, are always like this, I suppose. I'm not even sure if to go after the extra chapters for my first runs of all these games at this point 💀
 
No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get
it's not particularly crazy to get the sword. you have, i think, 3 ways of getting it. 2 are variations of the same way. use a strong character to defeat the boss of the chapter. you need either a mage with a story related item, or a story related character you get a few chapters before hand. i don't want to spoil the story, so that's why i'm keeping it vague.
i was playing through this game a few months ago and i'm at the end again, but i don't remember what i did to get it. it doesn't matter since all of my characters are maxed out on levels and most have promoted to their second class and maxed out as well.
and don't worry, if you do lose out on getting falchion, a secret gaiden chapter will open up and you can get a somewhat weaker copy of it and an extra character for the last couple of chapters, or the last chapter, i only got her once, and i was not impressed.
 
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No problem. Gonna search about Falchion too, didn't know it had crazy conditions to get
it's not particularly crazy to get the sword. you have, i think, 3 ways of getting it. 2 are variations of the same way. use a strong character to defeat the boss of the chapter. you need either a mage with a story related item, or a story related character you get a few chapters before hand. i don't want to spoil the story, so that's why i'm keeping it vague.
i was playing through this game a few months ago and i'm at the end again, but i don't remember what i did to get it. it doesn't matter since all of my characters are maxed out on levels and most have promoted to their second class and maxed out as well.
and don't worry, if you do lose out on getting falchion, a secret gaiden chapter will open up and you can get a somewhat weaker copy of it and an extra character for the last couple of chapters, or the last chapter, i only got her once, and i was not impressed.

if you are feeling really spicy, you could get tiki and falchion, give tiki the falchion, get her killed on purpose to unlock that other gaiden, then use the aum staff in the final chapter to revive tiki to get tiki, the falchion, and the other character you get from chapter 24x all at once (and the weaker falchion but you wont need it if you have the real one)
 
if you are feeling really spicy, you could get tiki and falchion, give tiki the falchion, get her killed on purpose to unlock that other gaiden, then use the aum staff in the final chapter to revive tiki to get tiki, the falchion, and the other character you get from chapter 24x all at once (and the weaker falchion but you wont need it if you have the real one)
that's a lot of work, and i would probably only do that on a run to get the gaiden chapter scenes and the bad ending in the event viewer. and even then, i would have a problem picking a character to bring back.
it is doable, but i tend to keep everyone alive, even if i don't use them.
 
...Intelligent Systems in 1990 expected us to replay og Shadow Dragon this much, huh. Ok, not as bad as Three Houses and maybe Fates (but those are literally different routes with their own narratives, so I guess my comparison is risky), but to find all these secrets you would definitely commit a little.
 
...Intelligent Systems in 1990 expected us to replay og Shadow Dragon this much, huh. Ok, not as bad as Three Houses and maybe Fates (but those are literally different routes with their own narratives, so I guess my comparison is risky), but to find all these secrets you would definitely commit a little.
i did some checking around; no, they did not intend for you to replay the game more than once. the gaiden chapters and new characters and alternate method of getting the falchion seem to be exclusive to the ds version. you are meant to play that one a few times, not the original. i played a bit of the original version of shadow dragon. i made it to turn 3 before dipping out and going back to the ds version.
 
i did some checking around; no, they did not intend for you to replay the game more than once. the gaiden chapters and new characters and alternate method of getting the falchion seem to be exclusive to the ds version. you are meant to play that one a few times, not the original. i played a bit of the original version of shadow dragon. i made it to turn 3 before dipping out and going back to the ds version.
yeah the gaidens and prologe were additions to the ds version. the devs intent with the gaidens was to give players who were really struggling a few extra fairly strong characters to help them out
 
yeah the gaidens and prologe were additions to the ds version. the devs intent with the gaidens was to give players who were really struggling a few extra fairly strong characters to help them out
you'd think that. it seems to be what they intended, but; any time that your army falls below 15 units, they give you generic units until you hit 15 units again.
gaiden chapters can't be accessed with 15 or more units with the exception of 24x.
it makes perfect sense since the other games do this. but i don't know what they were thinking with this.
 
...Intelligent Systems in 1990 expected us to replay og Shadow Dragon this much, huh. Ok, not as bad as Three Houses and maybe Fates (but those are literally different routes with their own narratives, so I guess my comparison is risky), but to find all these secrets you would definitely commit a little.
While yes, the large cast of characters in FE1/11 does give the game a lot of replayability, that wasn't entirely their intention.

The game has a large cast of characters with a lot of overlap as a means of insurance; you lose one character, odds are you'll get someone, or already have someone that fulfils their role, albeit, slightly worse. This is precisely why the game has so many chapters where you gain multiple characters at once. For example: if you lost Cain, or Abel, by chapter 5, you'll already have 3 replacements for them in Hardin, Roshea, and Vyland. People like to meme about the Kaga games having large casts of mostly nobodies, but they forget that the games were intentionally designed around permadeath. You were encouraged to be flexible with your roster because they could die at any second. FE11 would go even further by implementing gaiden chapters that would only go to if you had 15 or less characters alive. Is it a completionist's worst nightmare? Yes, and even I think it's a little much, but, still, the intent was to view your army as expendable, but still give you an edge if you were losing characters.

Other games would experiment with this design philosophy. In FE4, while the cast may not be nearly as big, it still had some back up in the form of substitutes. By the end of chapter 5, if there were any characters that weren't paired up, or they died, their children would be replaced by substitute characters. Say Ayra didn't get married to anyone. Instead of starting with Larcei and Ulster in chapter 6, you'd get their substitutes: Creidne and Dalvin. Their stats are mostly identical, if not a bit worse, however, the main downside is they don't inherit inventory or skills like the regular child characters do. Most of them don't have Holy Blood either. There are exceptions, of course, you'll always get Seliph, and Leif, since their parents get married through the story. And you still have other non-child characters like Oifey, and Finn at your disposal as well.

FE5 would more or less force you to use different units with the fatigue system. If a character's fatigue exceeds their max HP, they'd be force to sit out for a chapter. This mechanic made it so that you'd have to carefully consider how you use your units. FE5 is another game with a large cast of "nobodies", but, again, it's for the sake of strategical depth, which I believe the game excels at.
 
just gonna leave this here and go to the bathroom for a while
 

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