Final Fantasy Thread

Yes I never quit a game unless its BS , beaten chaos on level 35 around 10-12 days of playing amounted up to 25 hours I think.

My strategy was simple warrior carries the team thief finishes off wounded enemies and uses potion if needed , black mage spams attack boost on warrior and thief and white mage heal and casts protect/holy.

Money is hard to get early on I tried to fight as many pirates as possible as each grants 120 gil.

Pretty difficult game considering you can encounter 9-12 enemies in a row.
hmm... sounds like fun. i played through the gba version. the extra dungeons felt like they were hard.
did you ever come across war mech?
 
hmm... sounds like fun. i played through the gba version. the extra dungeons felt like they were hard.
did you ever come across war mech?
Yeah its an alright game save for when you encounter mind flayers....

No I don't think I encountered something like that all I remember is giga monsters being punchy , zombies stunning you endlessly unless you cast fire 2 annihilating entire squads of them , water enemies who are annoying in fact very annoying.
 
Yeah its an alright game save for when you encounter mind flayers....

No I don't think I encountered something like that all I remember is giga monsters being punchy , zombies stunning you endlessly unless you cast fire 2 annihilating entire squads of them , water enemies who are annoying in fact very annoying.
i do remember the mind flayers. i've been replaying the gba version on my phone. ran into those monsters near pravoka; got a few levels ups before stopping.
war mech is in the floating fortress, in the hallway before the wind crystal. it's something like a 1/1000 chance of encountering it. it has stats about on par with chaos and half the health.
 
i do remember the mind flayers. i've been replaying the gba version on my phone. ran into those monsters near pravoka; got a few levels ups before stopping.
war mech is in the floating fortress, in the hallway before the wind crystal. it's something like a 1/1000 chance of encountering it. it has stats about on par with chaos and half the health.
Well I played every single FF game on epsxe on phone so far would be strange to play them with mouse and keyboard on pc ::agree

Yeah mind flayers are devastating just run really no need to fight them.

I can't remember that monster I do remember I got lost in the wind crystal chamber trying to figure where to go I just got it right by chance lol
 
Well I played every single FF game on epsxe on phone so far would be strange to play them with mouse and keyboard on pc ::agree

Yeah mind flayers are devastating just run really no need to fight them.

I can't remember that monster I do remember I got lost in the wind crystal chamber trying to figure where to go I just got it right by chance lol
i had a chance to play the game on my ps1. borrowed the game from a friend.
yeah, the wind place was confusing, and the ex dungeon that opens up after it is also confusing. the ex dungeons have bosses from 3, 4, 5, and 6 if i remember correctly. the psp version has their respective battle themes if i remember correctly.
 
i had a chance to play the game on my ps1. borrowed the game from a friend.
yeah, the wind place was confusing, and the ex dungeon that opens up after it is also confusing. the ex dungeons have bosses from 3, 4, 5, and 6 if i remember correctly. the psp version has their respective battle themes if i remember correctly.
The whole the warriors of light go "!" Every time something happens :loldog

That's the only sort of communication they learned.

That sounds pretty dope tho
 
The whole the warriors of light go "!" Every time something happens :loldog

That's the only sort of communication they learned.

That sounds pretty dope tho
at least in the psx and on. i played some of the original, they didn't do that at all. dead silent, no emotions.
there's also some sort of extra dungeon in the psp version with a boss that changes difficulty depending on how well you did in the dungeon and has about 8 different forms. didn't really check it out very much but that's what i read on the internet.
 
at least in the psx and on. i played some of the original, they didn't do that at all. dead silent, no emotions.
there's also some sort of extra dungeon in the psp version with a boss that changes difficulty depending on how well you did in the dungeon and has about 8 different forms. didn't really check it out very much but that's what i read on the internet.
Hmmm since the only version for PS1 is called origins I assume we both played the same version they do get surprised each time they do a boss fight meaning the 4 fiends and chaos.

I gotta say the boss fights are better than 2 at no point I felt very capable of beating the fiends just barely.

One epic gaming moment is when I fought the lich the team was low on health and healing my black mage (leo) casts fire 2 incinerating the lich was epic 10/10 moment.

The fire fiend was not that memorable.

Kraken was hella strong with melee and him spraying ink at you I was like "OH MY GOD DID YOU JUST SPRAY ME WITH INK" I do have to mention the placement for the lower levels of the water temple is lame I didn't see it first who places the door for next floor on top left? There is the center way more visible.

Taimat was I think resistant to melee that alone made him tough nut to crack after the fight I read he is weak to petrify I didn't even have that spell ::biggrin

Chaos was also quite strong took me 3 tries to get him.
 
I just beat omega mk.II in ff5 advance. i was technically underleveled, (i was level 64, reommended is 80) but used a strat that caused it to be unable to do anything. I made sure my character were at specific speeds so they would go in a certain order and just did this romeo's ballad, attack, romeo's ballad, attack, etc. until it died. specifically rapidfire flare spellblade as the attack, oh and everyone had ribbons, black garb, and hermes sandals as their equipment.

1739498812251.png



now all thats left is the 2 other superbosses, and i guess the 2 other rgular bosses i have to fight to unlock the last superboss as well
 
Hmmm since the only version for PS1 is called origins I assume we both played the same version they do get surprised each time they do a boss fight meaning the 4 fiends and chaos.

I gotta say the boss fights are better than 2 at no point I felt very capable of beating the fiends just barely.

One epic gaming moment is when I fought the lich the team was low on health and healing my black mage (leo) casts fire 2 incinerating the lich was epic 10/10 moment.

The fire fiend was not that memorable.

Kraken was hella strong with melee and him spraying ink at you I was like "OH MY GOD DID YOU JUST SPRAY ME WITH INK" I do have to mention the placement for the lower levels of the water temple is lame I didn't see it first who places the door for next floor on top left? There is the center way more visible.

Taimat was I think resistant to melee that alone made him tough nut to crack after the fight I read he is weak to petrify I didn't even have that spell ::biggrin

Chaos was also quite strong took me 3 tries to get him.
originally the level cap was 50, so as long as you leveled up at a steady pace, the boss will always feel intense. i think you can beat the game at level 30, which is about 5-7 levels higher than mega man x command mission.
there are way less bosses in ff1, unlike ff2 or command mission. so quality is top priority. i remember the fiends quite well, but only like 2 bosses from ff2.
being the first game, i would cut them some slack on level design. never heard of a boss being weak to petrify, that's a new one.
of course chaos is strong, how else is he supposed to "knock you all down!" :cool:
Post automatically merged:

I just beat omega mk.II in ff5 advance. i was technically underleveled, (i was level 64, reommended is 80) but used a strat that caused it to be unable to do anything. I made sure my character were at specific speeds so they would go in a certain order and just did this romeo's ballad, attack, romeo's ballad, attack, etc. until it died. specifically rapidfire flare spellblade as the attack, oh and everyone had ribbons, black garb, and hermes sandals as their equipment.

View attachment 25596


now all thats left is the 2 other superbosses, and i guess the 2 other rgular bosses i have to fight to unlock the last superboss as well
i remember seeing him and my first thought was "oh, fuck." i swear he was following me when i ran by him. shinryu caught me by surprised. had to reload. ii would have tried out the new extra content, but i borrowed the game from a friend and i had to give it back.
 
I'm more of a classic final fantasy fan. I haven't been that into the ones that came after 10.
Post automatically merged:

Am I the only Final Fantasy II apologist?
I like it especially the pixel remaster version.
 
neo shinryu is down, the strategy i used was a mostly magic based one, keep all my defenses up with magic and then hope my jumps hit him during a time he is vulnerable in.
View attachment 25695
Post automatically merged:

View attachment 25699
Impressive I never beaten those 2 guys I think end game mimic works best just get GP rain and everything dies
 
Quelli che non ho apprezzato 13/15 al momento preferisco tornare indietro countdown sono arrivato al 6 ma non vedo l'ora di iniziare il 5 che mi ispira molto niente spoiler ?
 
Anyone tried final fantasy 14? YouTube found out im into final fantasy and been recommending me FF14 ads since......being blown away and impressed so far I expect good stuff but I remember hearing that FF14 had cutscenes that amount to 100 hours worth and I remember a video watching WOW vs FF14 where in FF14 the characters would speak for so long it becomes absurd....as you probably know few years ago final fantasy 14 blew up in popularity and started competing against world of WarCraft.
 
Anyone tried final fantasy 14? YouTube found out im into final fantasy and been recommending me FF14 ads since......being blown away and impressed so far I expect good stuff but I remember hearing that FF14 had cutscenes that amount to 100 hours worth and I remember a video watching WOW vs FF14 where in FF14 the characters would speak for so long it becomes absurd....as you probably know few years ago final fantasy 14 blew up in popularity and started competing against world of WarCraft.

I swore off MMOs after wasting so much time on World of Warcraft, but I hear FFXIV is good. The base game is ok, but the expansions have really good stories, apparently. Shadowbringers and Endwalker get talked up a lot.
 
Anyone tried final fantasy 14? YouTube found out im into final fantasy and been recommending me FF14 ads since......being blown away and impressed so far I expect good stuff but I remember hearing that FF14 had cutscenes that amount to 100 hours worth and I remember a video watching WOW vs FF14 where in FF14 the characters would speak for so long it becomes absurd....as you probably know few years ago final fantasy 14 blew up in popularity and started competing against world of WarCraft.

FFXIV's earlier expansions were good for their time, I like them but a lot of people will just stay that they hate anything that isn't Shadowbringers and Endwalker. I think it's worth experiencing up until about Dawntrail then you might want to take a break because the main story questline for that expansion is nigh universally loathed for being so poorly written, poorly localized when it comes to English and generally it's not very good. The tl;dr is that you want to avoid Dawntrail for it's story but might enjoy it's content.

You should try XIV if you're interested, it's pretty okay. The community has been a mess since Stormblood but the content isn't so bad.
 
Sounds promising but i think if its so big and long then I better save it for last as I have to play every FF title yet ::agree
 
The amount of RNG that can happen in this game is insane missing one spell or meeting a certain monster (molbro) or (tonyberry) can spill certain death like the game goes from chill fantasy to your final fantasy pretty quick wonder if each monster has certain encounter percentages.
 
The amount of RNG that can happen in this game is insane missing one spell or meeting a certain monster (molbro) or (tonyberry) can spill certain death like the game goes from chill fantasy to your final fantasy pretty quick wonder if each monster has certain encounter percentages.
they usually do, and it can vary from game to game. ff 10 and 12 use a randomly generated number that the ps2 loads up upon booting and that is used to determine things like which enemy parties that you will encounter in 10 and what kind of loot that you are likely to get in 12.
Post automatically merged:

they usually do, and it can vary from game to game. ff 10 and 12 use a randomly generated number that the ps2 loads up upon booting and that is used to determine things like which enemy parties that you will encounter in 10 and what kind of loot that you are likely to get in 12.
you were talking about the rng stuff in final fantasy. the last bit was about enemy encounters. every game does something a little different.
i'm not sure why, but when i was reading up on how to get a monster in 10, i learned that the ps2 comes up with a random string of numbers whenever you turn it on, and some games use this for certain things. that's why it can seem near impossible to find that stupid little bird enemy near mushroom road. it only spawns on three brightly lit areas of about ten pixels, and if you have bad luck, you can spend hours running around without ever finding it.
hopefully 14 does a better job with rng.
 
Last edited:
1739668483029.png


Just Beat Enuo sorry I wasn't quick enough this time to get a screen shot of him being defeated, so here is what happens immediately afterwards, all that's left is to get all the dark arts spells and master necromancer and then do the boss rush in cloister of the dead, then final fantasy 5 advance will be completed. I think the next Final Fantasy I'll play will be Type Zero
Post automatically merged:

1739669325641.png

there it is necromancer crystal
 
Last edited:
Been more than a week since I started Final Fantasy tactics and let me tell you....the game sucks just like any Final Fantasy game its so bad like how can they keep making these bad games like square shouldn't have been named square it should be called sqaurehead because they make games for people with square shaped heads....its SUCKS.


Alright now the game is so bad that I been playing it forwas past 9 days and sank 20 hours in it how can this game be this is unfathomable to me.

So the game so far is pretty good its basically the battle system we know and love but this time you can run around in it and do a hell lot of cool stuff like flanking enemies and such.

The game even has job system pretty cool right? Here are my thoughts on some jobs:

Squire: light/basic infantry they can do a little of everything from attacking enemy up close with swords or even axes to harassment from afar by throwing stones they can heal and are quite maneuverable by having +1 move as an ability , they also have another important ability "gain JP up".

Knight: the knights are expansive and hard to maintain , they are your only warriors who can use heavy armor and shields until lancers get introduced with high durability and evasion they are the tanks of the team , they also can debuff the enemy in multiple ways from breaking their armor to most importantly their weapon , breaking enemy weapons like archers removes them from the battle its that good.

Chemist: battle medics but guy chemists look like shady dudes who would give you substances that make you dizzy , girl chemists are wearing maid clothes repurposed for fighting , they can throw all sorts of potions and can equip guns later on , their weakness is unlike magic the potions can be blocked by trees or walls....since they can equip guns im thinking of making a rifle squad using chemists only.

Archers: with good reach these guys are excellent for harassment or sniping enemy back lines from killing summoners and mages the archer can get to the high ground and kill everyone from there especially with charge.

Chocobo: while not a class or job of itself chocbos have move value of 6 enabling them to maneuver and move great distances they can reach enemy rear pretty easily and work on harassing the enemy from there they can also work as support with their cure , they however can't equip stuff making them less durable.

Since this game allows you to hire soldiers and name them here are the MVPs of the team 2 of them I started the game with as chemists

Screenshot_2025-02-15-23-03-31.png

This guy is carrying the team the whole time , starting as a chemist in mission 1 he quickly developed into a black mage (game calls them wizard) and start burning people left and right he helped in the early battles greatly his most important battles were:

1-battle vs algus
2-battle of lionel castle helping defeat Dracula by casting flare amounting to 202 damage
3-various skirmishes against wild beasts , the death corps and more.

Screenshot_2025-02-15-23-03-54.png

My dear Chamberlain became the archer of the team his help in defeating algus is unforgettable, helping defeat various summoners and mages without Chamberlain I wouldn't have progressed this far into the story.

His most important battles are:
1-defeating algus by taking out the lone knight that faces squad 2 he climbed up to the stairs and rained down charged arrows on algus and his lackeys.
2-rescuing mustadio and his father by constantly keeping enemy archers at bay.
3-battle of lionel castle by neutralizing the summoner and the archers.

Screenshot_2025-02-15-23-03-45.png

And finally Shelia , without her none of the impressive feats Chamberlain or sorvez would have been possible , the healer of the team and later on with a gun in her hands became a damage dealer from afar whenever she could shoot that is , while her stats aren't as impressive when it comes to faith she is a terrible spellcaster , her efforts however in keeping the team are legendary everybody stand up for Shelia as a sign of respect ::bigboss


The game can be pretty difficult and its quite unforgiving in that if the soldier dies you have only 3 turns to get him back up otherwise he will die permanently , this makes investing into soldiers a bit of a risk since they might die next battle , and this is even worse considering highly experienced troops.


This game is the result of someone at square looking at the battle System and saying "I can make a tactics game out of this" and here is the result.

Looking forward for the sequel Final Fantasy strategy where you command vast armies of troops and can mount knights on chocobos.

Like really? Knights can't ride chocobos in this game they fight on foot instead what a shame....
 
I've actually really been wanting to get to the rest of the series, at least the main games to a certain point. I've completed FF4, FF7, FF9, and FFX. I've played a good amount of FF6, FF8, and FFX-2.

I'm just worried certain ones will be a bit too dated for me to get into, but it would bother me to have any gaps.
 

Users who are viewing this thread

Connect with us

Featured Video

The Liar Princess and the Blind Prince (VITA)

Latest Threads

Def Jam Fight For Ny The Takeover Is Awesome Just My Opinion

Def Jam Fight For Ny The Takeover Is A 10/10 Game For Me Listen I Grew Up With This Game And The...
Read more

post characters that look fucking stupid

just downloaded street supremacy a few hours ago and have been looking at the different rivals...
Read more

The Council: What I expected VS What I got (Spoilers)

What I expected: Telltale style political intrigue and Muder mystery, featuring major historical...
Read more

Songs that were ahead of their time?

From 1986. This one threw me for a loop. It would start like many other pop songs from that...
Read more

Gradius for Dummies

I'm starting to play Gradius for the first time and man I suck at it. You guys got any pro tips...
Read more

Online statistics

Members online
172
Guests online
266
Total visitors
438

Forum statistics

Threads
6,842
Messages
171,524
Members
479,600
Latest member
JoCo026

Support us

Back
Top