Final Fantasy Thread

really?
huh, it does not feel like 15 minutes to get to that. i was thinking more of when we see the first monster when val and earl are riding across the desert on horseback. that felt more like the first action scene.
that is still a good scene though, the slow build up; the music.
i think i would say that Tremors is probably the most perfectly made movie to ever exist. every scene adds to the story and doesn't feel or come across as unnecessary.
Oh *that* scene? 32 minutes in just about, they take their time with it. Tremors is the best though, one of my favorite movies ever.
 
Oh *that* scene? 32 minutes in just about, they take their time with it. Tremors is the best though, one of my favorite movies ever.
yeah. it's my favorite movie series. i got the full collection dvd set from walmart a few months back. all seven movies and the tv show. it was awesome.
and congratulations for getting the 1,000th reply on this thread. i saw the number for the replies change over almost in real time. ::megadancebaby
 
Ah, shit, and the 1000th was off-topic, now I feel like an ass!

On topic, um.....FF13 is basically a dramatic misfire, with a scenario that's long on lore but short on character development and interesting dialogue. That said, the combat has a surprisingly engaging rhythm once you get access to all the options available. (That is *very* late in the game though, all things considered).
 
Ah, shit, and the 1000th was off-topic, now I feel like an ass!

On topic, um.....FF13 is basically a dramatic misfire, with a scenario that's long on lore but short on character development and interesting dialogue. That said, the combat has a surprisingly engaging rhythm once you get access to all the options available. (That is *very* late in the game though, all things considered).
no, it was completely on topic.
ff13 was pretty much made to be an interactive movie; and it failed.
Tremors is a movie made about 30 years prior and it is a fantastic movie.
most characters in 13 are bland; everyone in tremors is memorable.
character development in 13 is garbage, it's perfect in tremors.
square enix seems like they want to make movies nowadays, seeing how 15 was handled and 13 plays itself; why not compare it to an actual movie?
see, completely on topic.
 
no, it was completely on topic.
ff13 was pretty much made to be an interactive movie; and it failed.
Tremors is a movie made about 30 years prior and it is a fantastic movie.
most characters in 13 are bland; everyone in tremors is memorable.
character development in 13 is garbage, it's perfect in tremors.
square enix seems like they want to make movies nowadays, seeing how 15 was handled and 13 plays itself; why not compare it to an actual movie?
see, completely on topic.
Why not hire Bacon while at it? On that sad note Square really did wanted to be a big movie producer. I'm not sure if it was for big payout turn arounds, were movie markets stable at the time?, or trying to branch out of the niche genre that was the rpg market? I don't know why and all it does it remind me of Kojima who was friends of the director of Vagrant Story.
 
Why not hire Bacon while at it? On that sad note Square really did wanted to be a big movie producer. I'm not sure if it was for big payout turn arounds, were movie markets stable at the time?, or trying to branch out of the niche genre that was the rpg market? I don't know why and all it does it remind me of Kojima who was friends of the director of Vagrant Story.
there's no real telling. it could be the mindset of; if it isn't a movie, then it won't be taken seriously and is just for kids. movies were pretty stable for a while, and i think around in the 2000's and early 2010's, they were pretty big. that's around the time that harry potter was getting to the final couple of movies in the series. i think james cameron's avatar movie came out around that time too. metal gear was also popular and a lot of people did say it was like watching a movie with how long the cutscenes were. there's one cutscene in guns of the patriots is about 50 minutes long, which makes it qualify on it's own by both movie standards to be an actual full length movie.
13 did also come out during the "push for the West", movement that was happening in other companies in japan at that time. and movies are pretty popular in america. so that might have had an influence as well.
 
That also pissed me off was how fast they green lit a sequel while 12 was only given a DS title to tell a limped story and landlock me into classes I didn't build from the original PS2 title.

Putting that aside I think what really drove my blind hatred at the time to swear off Square for years was how they seemed to really push Lightning as the next Cloud. Moody, sword, spike hair, deep secrets of self loathing of past mistakes wait was that Squall too? Come on let's try to get a new face, I enjoyed FFX-2's Yuna and how more lively and forward she became after the events of FFX we can handle happy protags! There's also the shadow Lighting casted over the cast which is typical of JRPGS there's only one main protag that is the lead and face of the game but it felt like Aki from FF Spirits Within in that they wanted an exchangeable digital actress to suit their needs to plop into projects instead of being a fleshed character. They already had her lined up for her next movie so don't be too attached and don't give her too much personality we need her flexible so she's not pigeon holed for the next role.
Totally agree. I personally couldn't stand Lightning. Actually the only character I think I liked at all was Sazh.

FFX-2 was alright, but it seemed so forced, like Square just had to milk FFX for all it was worth as soon as possible.
 
That does sound right. Games are meant for children or adults with child-like minds. The real form of art is movies where all adults give you respect and prizes and prestige for. Even now when plenty of games more than qualify the title of artistic expression some old coot will say games are not art but then 10 years later be working on a video game directly himself.
 
And then Motomu Toriyama (the Writer for 13) used the same In-Medias-Res and Datalog style of storytelling for The 3rd Birthday.
 
I love the writing and characters in XIII, they’re not perfect but I can’t help but love them. The combat is also pretty unique and fun, though I can’t stand the eidolon encounters. It’s certainly different from the other Final Fantasy games but that’s not a bad thing.
 

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