A hack that seeks to increase tactical options as well as difficulty by modifying several aspects of the game, ranging from starting clan conditions to enemy formations, access to abilities, difficulty scaling and other factors. More details below.
Author(s): Zeke_Aileron
Type: Difficulty, Gameplay, Rebalance
Version: 0.972 Date: 15th of October, 2020
Status: Playable, Actively Supported
Source: https://ffhacktics.com/smf/index.php?topic=11792.0
RB's Notes: The original contained changelog is quite messy, so the archive contains one that was categorized and rewritten by me to make it clearer what was changed and how. The same holds true for the class changes, and please understand a lot of the text is terribly formatted and borderline incomprehensible originally, so I had to make my best guess as to what the intended meaning was.
Download from Repo
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