temper137c
New Challenger
Is it possible to port Final Fantasy 10 to say Dreamcast? I asked because of the recent gta3 port to Dreamcast. If so how do I help this take place, I have soda and ramen to chip in for the cause ...
What if specific to emulators and or the multiple disc format? Possible right?That would be freakin awesome! But i think it might really really hard or even impossible given how big the game is. A lot of content would have to be cut. Unless it were to run across multiple Discs. Kinda like the PSX games... I never played Final Fantasy 10 so i dunno if it's Multi-Disc.
I mean... I dunno much about Dreamcast emulation or the console itself. But couldn't dreamcast CD's hold about 700mbs of Data or was it a GB?What if specific to emulators and or the multiple disc format? Possible right?
(Dreamz Lazily of the possibility)
Dreamcast GD-ROMs held 1 GB of data. Kind of insane when you think about the timing of this thing. (In a bad way).I mean... I dunno much about Dreamcast emulation or the console itself. But couldn't dreamcast CD's hold about 700mbs of Data or was it a GB?
Yeah wasn't it like 1998 [In Japan] when this beast released?Dreamcast GD-ROMs held 1 GB of data. Kind of insane when you think about the timing of this thing.
https://en.wikipedia.org/wiki/GD-ROM
Yeah. I can't seem to find anything comparable online about it for a 1998 release date. What's blowing my mind is how long it took to move this thing over to the US.Yeah wasn't it like 1998 [In Japan] when this beast released?
it's possible. ff7 was demade into an nes game. 2gbs shrunk down to 2mbs.Is it possible to port Final Fantasy 10 to say Dreamcast? I asked because of the recent gta3 port to Dreamcast. If so how do I help this take place, I have soda and ramen to chip in for the cause ...
But that was all hand done Sprites, little different than a Full game from PS to DC, from Scratchit's possible. ff7 was demade into an nes game. 2gbs shrunk down to 2mbs.
true. it does use the ff2 nes game as a base. it might be more feasible with using another game as a starting point.But that was all hand done Sprites, little different than a Full game from PS to DC, from Scratch
True. Unless you can design a third party controller which supports 2 analog sticks... That would be interesting to see.I highly doubt it. PC version of GTA III came on 2 CDs. That's 1.3Gb if we assume Rockstar filled both discs to the brim with data. I dunno how much space console versions took up but I assume it's in the same ballpark. Compressing that to a 1Gb GD-ROM is most likely lossy but doable. FFX ISO takes up way more space than that. Sure, you could try to split it into several discs; good luck with that.
And all of that comes before you even have to contend with things like DC controller's lack of second analog and a few buttons.
the dreamcast has it's own disk type apparently, like the gamecube, wii and wii u had. it holds about 1 gb of data and it's called the GD-ROM.I highly doubt it. PC version of GTA III came on 2 CDs. That's 1.3Gb if we assume Rockstar filled both discs to the brim with data. I dunno how much space console versions took up but I assume it's in the same ballpark. Compressing that to a 1Gb GD-ROM is most likely lossy but doable. FFX ISO takes up way more space than that. Sure, you could try to split it into several discs; good luck with that.
And all of that comes before you even have to contend with things like DC controller's lack of second analog and a few buttons.
Uh, that's what I said, among other things.the dreamcast has it's own disk type apparently, like the gamecube, wii and wii u had. it holds about 1 gb of data and it's called the GD-ROM.
i apparently only read the first two sentences.Uh, that's what I said, among other things.
No, again. Would have to be Reverse Engineered for the System. Unlike Square/Square Enix. the fan's don't have multi-million Dollars, the Time or the Source code to Port it.Well what about building it for ppsspp? Then the disk size wouldn't matter as much emulating and psp was basically a hand help PS2 right?
Well, FFX HD is official thing available on steam; Steamdeck and download it from steam already would suffice.No, again. Would have to be Reverse Engineered for the System. Unlike Square/Square Enix. the fan's don't have multi-million Dollars, the Time or the Source code to Port it.
If there is Code, yes, it can maybe be done. How GTA3 got to the Dreamcast, some 20 years later.
With Ton's of work, and Months upon Month's of time. again if not Years/Decades.
So Unless Square Enix Releases or it gets leaked then No.
If you want FF /X10 Portable that badly, buy a Steamdeck, Throw Batocera on it. and enjoy.
no, the psp is more of advance ps1. the vita is more inline with being a ps2 handheld.Well what about building it for ppsspp? Then the disk size wouldn't matter as much emulating and psp was basically a hand help PS2 right?
Is it possible to port Final Fantasy 10 to say Dreamcast? I asked because of the recent gta3 port to Dreamcast. If so how do I help this take place, I have soda and ramen to chip in for the cause ...
the backdrops are prerendered. the levels are 3d. based on what i've observed.From the Forum Title, Emulation? No, GTA3 is also not emulated, but ported.
The Dreamcast would lack too much Horsepower to emulate the PS2.
Would be Dreamcast capable of running a Game as Final Fantasy 10?
Yes, it would.
Final Fantasy X uses prerendered Backgrounds and so the Dreamcast would only have to handle the 3D Models.
Going from here, would love to see a Bleemcast Version Final Fantasy VII - IX haha
the backdrops are prerendered. the levels are 3d. based on what i've observed.
yeah, some parts are in 3d, but it's usually in small areas like you said. buildings and hallways. it's probably like the same situation with the psx games. the backgrounds were actual 3d models and just had pictures taken of them and used as a backdrop; while the gameplay area is a small 3d space overlaid on top of a picture.You are right! I had especially Scenes in Cities in Mind, as here:
But i would say, there is not AS much Geometry going on, that have more real 3D.
It could be the overall Texture Quality, that has to take a bit of a cut.