Favorite rpg combat systems

This is a favorite topic of mine. I'm highly into turn-based rpgs. I still to this day think the alignment systems, and the press turn combat in Shin Megami Tensei games are the best i've ever played. Especially SMT IV which is probably the best RPG, if not the best game i've ever played.

Other games with turn-based systems that I really enjoy are Dragon Quest Monster titles, notably Joker 3. The ability to buff your monsters into complete wrecking machines, and the fusion system really let's you get creative. Also, Siralim Ultimate is very similar to this, and the possibilities are endless in that game. Worth checking out.
 
My favourite combat system is not in a title, rather in how the combat system is: pure turn-based (you choose action from menu and then let them act, ex. old Atelier, various FF) or pure action (ex. YS).

Though I've also enjoyed titles like Neptunia or SAO, I've never been able to go along with FF12 or Xenoblade: that mixed combat system between wait time and real time action is clearly not for me, despite having tried it without prejudice.
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Final Fantasy X
Final Fantasy X-2
Final Fantasy XIII
Grandia
All of the various Mario rpgs and games with similar combat like Underhero and South Park Stick of Truth
Haven
The Legend of Heroes series
South Park The Fractured But Whole

What are yours?
As usually, I need other people's posts to give me ideas: I've also enjoyed FF13 and FFX-2; well, I think the ones I've really never came to like are only FF12 and Xenoblade series.
Other games, I may have not liked them not because of the combat system, but for other reasons.
 
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The Press Turn system from Shin Megami Tensei.
I'm also really fond of the battle system in the Mega Man Battle Network series, though I'm not sure if it quite fits here.
 
The best RPG gameplay mechanics for me personally are Final Fantasy Tactics and Bahamut Lagoon. It was so cool to destroy things like castle walls or bridges in Bahamut Lagoon or setting fire to forests that you enemy was placed over :) Final Fantasy tactics also had great gameplay mechanics feeling like a chessboard were the wrong move or formation could change the course of battle
 

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Legaia’s battle system was pure genius imo.
FF13 battle system was also really fun.
And last but not least Persona 5s streamlined system was a joy to play.
 
More games need press turns, I find them so satisfying
 

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