Emulation vs. Original Hardware

and not understanding cheating in single player games at all, I will play every game to the rulesets given by the system and game

This is not cheating. You're still learning the game while not wasting time going through parts that you already mastered.

What are you even accomplishing with that, is it fun

First, gaming isn't an accomplishment, it's just for fun.
People don't have fun waiting for slow animations, load time, or going through menus. This is why there are hacks with qol improvement.

Not using saves states to learn the game doesn't make you a better gamer, just one that has lot more time to waste. I still get hardcore cheevos once I learned the game, and I did it way way faster than if I had to waste time doing meaningless thing just for the illusion of being part of the gaming elite.
 
Not using saves states to learn the game doesn't make you a better gamer, just one that has lot more time to waste. I still get hardcore cheevos once I learned the game, and I did it way way faster than if I had to waste time doing meaningless thing just for the illusion of being part of the gaming elite.
Sure, There is no difference between following rules set by original device and game creator and using save states, entirely same skill is utilized, nothing is made easier by save states, you are just skipping meaningless gameplay with save states.

Yes, games are fun but reason you play games instead of watching TV or Movie is to do something, gaming is all about accomplishing something within the game from moment to moment of it and that is what makes it fun. You are not having fun with a game just because the game exists near you, interaction with that game is what makes it mean something which makes it fun. To me, save states is already in category of cheat similar to Game Genie, as some devices like Genie let you have save states, it is in same category if not same "heaviness". If you start assigning arbitrarily parts of game as meaningless then how hard is it to go all the way. To me, from experience, cheating and save states can easily erode meaning in the game you play, shreds the illusion of meaningfulness of the game, and that is experience that is not fun and means nothing even personally. I am did not make arguments about being better player, I am generally comparing a pretty shit gamer myself and my age going older has not helped with it either. I just want to experience the game as it is meant, and derive personal meaning of playing the game from it. If I fast forwarded stuff, I would not hear the music, see the visuals like they were put there by makers. Save states are absolutely a cheat to something like classic Resident Evil games, where limitation to your ability to save is assigned as game challenge, and erodes punishment you incur from dying.
I absolutely, personally, elect to not use cheats even in softest form. I respect games and myself to personally play the game as it was made to be played and if I dislike a game or parts of it heavily enough, I can just not play that game there is others.
 
Nowadays I only use portable consoles: PSP, DSi, GBA SP plus flashcarts. ?
DSi has a softmod of some sorts too, enabling DSi exclusive games and homebrew run natively. Might stress battery less as people kept saying over years the ASIC chips in flashcarts with the memory card might pull more power than regular game cartridges on DS. But that is a side thing that might not even matter.
 
I like playing with emulation on my Odin 2, can't beat fast forward and save states these days and I can play it on the go or on the bed without booting up my PC, very helpful as I don't have as much time to game now, it also helps me clear a lot of my backlog faster.

But on the other hand, I still prefer to play on the original hardware for DS and 3DS as the emulation experience for both of these system is still not satisfactory for me. Hopefully companies like Ayn, Anbernic etc makes a dual screen handheld that can emulate those system experience and feel. There's Ayaneo Flip DS but its so expensive and very limited in quantities..
 
I like playing with emulation on my Odin 2, can't beat fast forward and save states these days and I can play it on the go or on the bed without booting up my PC, very helpful as I don't have as much time to game now, it also helps me clear a lot of my backlog faster.

But on the other hand, I still prefer to play on the original hardware for DS and 3DS as the emulation experience for both of these system is still not satisfactory for me. Hopefully companies like Ayn, Anbernic etc makes a dual screen handheld that can emulate those system experience and feel. There's Ayaneo Flip DS but its so expensive and very limited in quantities..
Likelihood anything can emulate DS that is not an inferior experience to actual DS is very unlikely to me. You can have OK time with the castlevania titles or such but games like Hotel Dusk, Another Code and some more just don't quite translate the same on anything else. A lot of DS touch screen stuff is made for the precision of it's screen, which for longest time if not still is one up resistive screens like DS's have over usual touch screens today. The screen is not or should not conventionally be multi touch capable though. Still, given games by cing even use entering sleep mode and physical properties of the screens more than once just make sure that those games will not play quite right on anything else, and are triumph of unique creativeness a handheld console could foster. I myself will keep my DS lite and DSi alive as long as I can since those are also very comfy things in bed, filling out sudokus or playing a RPG as something of a nerd's book in bed.
 
Likelihood anything can emulate DS that is not an inferior experience to actual DS is very unlikely to me. You can have OK time with the castlevania titles or such but games like Hotel Dusk, Another Code and some more just don't quite translate the same on anything else. A lot of DS touch screen stuff is made for the precision of it's screen, which for longest time if not still is one up resistive screens like DS's have over usual touch screens today. The screen is not or should not conventionally be multi touch capable though. Still, given games by cing even use entering sleep mode and physical properties of the screens more than once just make sure that those games will not play quite right on anything else, and are triumph of unique creativeness a handheld console could foster. I myself will keep my DS lite and DSi alive as long as I can since those are also very comfy things in bed, filling out sudokus or playing a RPG as something of a nerd's book in bed.
Very true, some games on the DS is just too unique to be able to emulate, I remember playing Lost in Blue, the game pretty much utilised every feature that are available on the DS, the mics and the touch screen. Its why I still have my DSi, DS and 3DS. The experience on playing those game on the original hardware can't be beaten by emulation.
 
Sure, There is no difference between following rules set by original device and game creator and using save states, entirely same skill is utilized, nothing is made easier by save states, you are just skipping meaningless gameplay with save states.

Yes, games are fun but reason you play games instead of watching TV or Movie is to do something, gaming is all about accomplishing something within the game from moment to moment of it and that is what makes it fun. You are not having fun with a game just because the game exists near you, interaction with that game is what makes it mean something which makes it fun. To me, save states is already in category of cheat similar to Game Genie, as some devices like Genie let you have save states, it is in same category if not same "heaviness". If you start assigning arbitrarily parts of game as meaningless then how hard is it to go all the way. To me, from experience, cheating and save states can easily erode meaning in the game you play, shreds the illusion of meaningfulness of the game, and that is experience that is not fun and means nothing even personally. I am did not make arguments about being better player, I am generally comparing a pretty shit gamer myself and my age going older has not helped with it either. I just want to experience the game as it is meant, and derive personal meaning of playing the game from it. If I fast forwarded stuff, I would not hear the music, see the visuals like they were put there by makers. Save states are absolutely a cheat to something like classic Resident Evil games, where limitation to your ability to save is assigned as game challenge, and erodes punishment you incur from dying.
I absolutely, personally, elect to not use cheats even in softest form. I respect games and myself to personally play the game as it was made to be played and if I dislike a game or parts of it heavily enough, I can just not play that game there is others.
Damn that video brings me back to 2006-2009 Let's Play videos. I miss that era of YouTube.
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I like both, but prefer Original Hardware if I have it. Unless it's something like God of War Ascension where it runs like cheeks on og hardware but runs like butter on the emulator, even with the flaws. I still have a PS2, Xbox, and N64. I accidentally fried my Genesis. When I broke out the old tote that had it there was a plug that I thought was the Genesis cord and it ended up being the wrong Voltage. I'm still heartbroken. I just bought a copy of Sonic 2 for it as well.
 
I like both, but prefer Original Hardware if I have it. Unless it's something like God of War Ascension where it runs like cheeks on og hardware but runs like butter on the emulator, even with the flaws.
One fascinating thing is that given context, this "improvement" would be seen as opposite, specifically in Shoot Em Up hardcore circles where lag caused by the game itself is seen as part of the game not unlike it absolutely was part of space invaders, and depending on player imperfect emulation that eliminates lag frames in these types of games would be seen as inferior. Sure, most of the time eliminating lag in PS2 or PS3 game through emulation is an improvement without any considerations like Score Attacker's SHMUP genre has. Still, that stance by SHMUP:ers is something else to me.
 
One fascinating thing is that given context, this "improvement" would be seen as opposite, specifically in Shoot Em Up hardcore circles where lag caused by the game itself is seen as part of the game not unlike it absolutely was part of space invaders, and depending on player imperfect emulation that eliminates lag frames in these types of games would be seen as inferior. Sure, most of the time eliminating lag in PS2 or PS3 game through emulation is an improvement without any considerations like Score Attacker's SHMUP genre has. Still, that stance by SHMUP:ers is something else to me.
Oh yeah, I know what you mean. Games like Metal Slug have slowdown that I've gotten accustomed to over the years and emulators just blow through that. In the case of the game I specifically mentioned, RPCS3 lets it run at the full 60fps. It has an unlocked framerate on console and fluctuates between 17-35fps. It's the only one in the series I haven't finished yet because of that. I'm now working on it with my new cpu being able to handle the game finally.
 
Emulation is by definition better than the real thing. You can play VirtuaBoy or 3DS games in VR or with anaglyph glasses. Anything handheld, on a better screen, with shaders, with preemptive frames for zero latency, with better framerates, with savestates. Even games that were not in stereoscopic 3D can be modded so you can rediscover them with the best tech. I got R-Type Delta running in a VR headset, mindblowing game...

 
Emulation is by definition better than the real thing. You can play VirtuaBoy or 3DS games in VR or with anaglyph glasses. Anything handheld, on a better screen, with shaders, with preemptive frames for zero latency, with better framerates, with savestates. Even games that were not in stereoscopic 3D can be modded so you can rediscover them with the best tech. I got R-Type Delta running in a VR headset, mindblowing game...

But you lost that feeling when playing in og consoles
 
But you lost that feeling when playing in og consoles
Yes. No more nostalgia. No more feelings. Just become one with the machine. Resistance is futile.

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Generally I play on original hardware using ODEs or flashcarts. I’m not a complete purist, as I have emulated in the past for more niche systems. But playing games on their original hardware and controller will usually be my preference.

I’m excited to see where emulation will go in the next few years for systems that are notoriously difficult to emulate, such as the Sega Saturn! I’d love for more people to see that system’s library.
 
Generally I play on original hardware using ODEs or flashcarts. I’m not a complete purist, as I have emulated in the past for more niche systems. But playing games on their original hardware and controller will usually be my preference.

I’m excited to see where emulation will go in the next few years for systems that are notoriously difficult to emulate, such as the Sega Saturn! I’d love for more people to see that system’s library.
Like me but i also use cd-rs
 
I'm a big fan of using original hardware but unfortunately most of mine broke down over time.
  • PSone slim(Modded), Optical Drive is dead
  • PS3 Phat 80GB, I had to open the disc-tray and mess around with those plastic gears on top of the Power Supply being busted?
  • PSP-1004, Multiple buttons don't function and the battery was bulging. Heck even the custom firmware couldn't boot the XMB menu anymore let alone read a memory card.
I kept them for old times sake, another issue I have is the controllers breaking down or the buttons/joysticks feeling cruddy. The membrane of the dpad/buttons will tear or the joysticks will have their caps break on the side. Maybe I should be more gentle with my controllers now that I think about it.

No more mashing even if games demand it!

I want to get a big CRT Monitor and being able to burn the games on DVDs or other physical media like I used to back in the day lol.
 
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Original Hardware is great / modded original Hardware is greater. Have not used Emulation often in the past (my tablet has a GB/GBA emulator on there).
 
I pretty much have to use an emulator to play retro games. Retro consoles here are incredibly expensive (not even mentioning the cost of the games themselves).
I do have a PSP 1000 that I got from my best friend and that I will treasure forever.
 

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