Duckstation: Can you put custom shaders like "GDV Mini Ultra Trinitron" ?

nightocelot

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Hello guys!
Question: Has anyone tried to put "crt-gdv-mini-ultra-trinitron" shader from RetroArch into Duckstation emu?
That shader in my opinion is the best CRT out there.
I have downloaded "crt-gdv-mini-ultra-trinitron.slangp" file and put it into "DuckStation\shaders\reshade\Shaders" folder
then tried to find it from "Post-Processing/Add" menu in Duckstation but it isn't there.
Apparently Duckstation doen't recognize ".slangp" files so I found somewhere on Github a "crt-gdv-mini-ultra-trinitron.glsl" file and it does appear in "Post-Processing/Add" list but fails to work.

Maybe there is a proper way to make it work?

Duckstation no filter:
Suikoden 1 - Duckstation clear (1).png

Duckstation New Pixie filter (embedded in Duckstation):Suikoden 1 - Duckstation CRT New Pixie (1).png

RetroArch GDV Mini Ultra Trinitron shader:
Suikoden 1 - RetroArch GDV Trinitron (1).png
 
Last edited:
If it fails to work, try using different renderers like Direct3D 11/12. I was using CRT-Guest shaders and one day they suddenly stopped working. I forgot that I switched to OpenGL for recording footage because it just works better with my setup and didn't know that shaders can't be used with that renderer.
 
If it fails to work, try using different renderers like Direct3D 11/12. I was using CRT-Guest shaders and one day they suddenly stopped working. I forgot that I switched to OpenGL for recording footage because it just works better with my setup and didn't know that shaders can't be used with that renderer.
Thank you for the suggestion, but unfortunately It didn't work neither on Direct3D 11/12 nor OpenGL

p.s. tried it with "crt-gdv-mini-ultra-trinitron.glsl" file in Shaders folder, you see on the right of a screenshot, Duckstation actually reads this shader file but cannot activate it

Screenshot 2025-10-26 122139.png
 

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