I’ll start this review from the beginning.
The first Dragon Quest game I ever played was Dragon Quest V (mobile) back in 2023. Sadly, I never finished it because I lost my phone. So now, in 2026, I decided to finally go through the franchise properly — and yeah, I chose to start from the very beginning.
Was it a good starting point?
Honestly… yeah, I think so.
I haven’t played that many RPGs to compare it with everything out there, but my experience was mostly pretty enjoyable — except for the insane grinding. And funny enough, this is something I already noticed back in DQ V. Grinding seems to be kind of a thing in this franchise. Out of my 12 hours of gameplay, I swear around 8 hours were just grinding. No exaggeration.
One thing that really made me laugh was how the game lets you save the princess and then basically go “do whatever you want.” Later, I found out that in the remake, she actually follows you and has more interactions during the journey. I had no idea about that, so I just handed her over to the king to save my game. It was already late at night, and I had absolutely zero patience left at that point XD.
About the enemies: they’re not hard, just annoying. You get a LOT of random encounters, which slows everything down. The Dragon Lord himself is actually really easy if you think about it — just follow the pattern:
Attack → Heal → Attack → Heal, repeat until he’s dead.
Graphics-wise, it’s kind of a mixed experience. Sometimes it genuinely felt like I was playing an Atari game (Atari fans, please don’t kill me, I’m a noob XD). That said, the sprites are amazing. Seeing enemies that clearly resemble Akira Toriyama’s designs was honestly one of my favorite parts, and that alone adds a ton of charm.
NPCs, though… yeah, nothing special. They’re just there. No deep conversations, no memorable dialogue — mostly basic stuff like “go there,” “welcome,” “take this item,” etc. Very generic, in my opinion.
But hey, this is a 1986 game, so I can’t be too harsh.
So yeah, wrapping up this mini-review:
Dragon Quest / Dragon Warrior I is simple, grind-heavy, and clearly outdated, but it also has charm and does a solid job as the foundation of a legendary franchise.
Final score: 8/10
The first Dragon Quest game I ever played was Dragon Quest V (mobile) back in 2023. Sadly, I never finished it because I lost my phone. So now, in 2026, I decided to finally go through the franchise properly — and yeah, I chose to start from the very beginning.
Was it a good starting point?
Honestly… yeah, I think so.
I haven’t played that many RPGs to compare it with everything out there, but my experience was mostly pretty enjoyable — except for the insane grinding. And funny enough, this is something I already noticed back in DQ V. Grinding seems to be kind of a thing in this franchise. Out of my 12 hours of gameplay, I swear around 8 hours were just grinding. No exaggeration.
One thing that really made me laugh was how the game lets you save the princess and then basically go “do whatever you want.” Later, I found out that in the remake, she actually follows you and has more interactions during the journey. I had no idea about that, so I just handed her over to the king to save my game. It was already late at night, and I had absolutely zero patience left at that point XD.
About the enemies: they’re not hard, just annoying. You get a LOT of random encounters, which slows everything down. The Dragon Lord himself is actually really easy if you think about it — just follow the pattern:
Attack → Heal → Attack → Heal, repeat until he’s dead.
Graphics-wise, it’s kind of a mixed experience. Sometimes it genuinely felt like I was playing an Atari game (Atari fans, please don’t kill me, I’m a noob XD). That said, the sprites are amazing. Seeing enemies that clearly resemble Akira Toriyama’s designs was honestly one of my favorite parts, and that alone adds a ton of charm.
NPCs, though… yeah, nothing special. They’re just there. No deep conversations, no memorable dialogue — mostly basic stuff like “go there,” “welcome,” “take this item,” etc. Very generic, in my opinion.
But hey, this is a 1986 game, so I can’t be too harsh.
So yeah, wrapping up this mini-review:
Dragon Quest / Dragon Warrior I is simple, grind-heavy, and clearly outdated, but it also has charm and does a solid job as the foundation of a legendary franchise.
Final score: 8/10
nice application. 






