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For several years now I have "discovered" some Final Fantasy titles, from those for GBA to those for PS1 and PC.
I love RPGs, so it is natural that I love Final Fantasy. Just as I could love D&D Neverwinter Nights (which I have on Steam and that I should play once I finish the other titles on my PC), just as I love Persona 3 and 4, Doom & Destiny, Skyrim, Fallout, Mario & Luigi Superstar Saga etc.
What I have noticed over the years is that Final Fantasy has lost its soul. It has completely lost it in search of a more modern path to follow (and therefore guaranteed earnings) stuffing it with elements that do not belong to it.
I wish I could go into more detail about it (first of all, the loss of the fairytale soul for kids and adults that didn't tie the game to a single age group, even though I appreciated the attempt at a darker and more mature game made with the XVI that didn't convince me that much), but I'm not a video game technician nor an expert, so I could only say nonsense.
I'd just like to understand which type of Final Fantasy you like more and why: the one from previous generations, focused on the turn-based JRPG that asks you to concentrate and study every attack; or the modern one based more on action-RPG (something that I can't stand in a Final Fantasy, the XV was already tiring to complete, then after less than 4 hours of play I abandoned the XVI because it felt like playing "Press the attack buttons as fast as you can Simulator", but these are personal opinions).
I love RPGs, so it is natural that I love Final Fantasy. Just as I could love D&D Neverwinter Nights (which I have on Steam and that I should play once I finish the other titles on my PC), just as I love Persona 3 and 4, Doom & Destiny, Skyrim, Fallout, Mario & Luigi Superstar Saga etc.
What I have noticed over the years is that Final Fantasy has lost its soul. It has completely lost it in search of a more modern path to follow (and therefore guaranteed earnings) stuffing it with elements that do not belong to it.
I wish I could go into more detail about it (first of all, the loss of the fairytale soul for kids and adults that didn't tie the game to a single age group, even though I appreciated the attempt at a darker and more mature game made with the XVI that didn't convince me that much), but I'm not a video game technician nor an expert, so I could only say nonsense.
I'd just like to understand which type of Final Fantasy you like more and why: the one from previous generations, focused on the turn-based JRPG that asks you to concentrate and study every attack; or the modern one based more on action-RPG (something that I can't stand in a Final Fantasy, the XV was already tiring to complete, then after less than 4 hours of play I abandoned the XVI because it felt like playing "Press the attack buttons as fast as you can Simulator", but these are personal opinions).