Do many people here use RetroAchievements?

I don't recommend using the site after recent news. The community has become horrible, with bans coming out of the blue if you don't follow the party line, causing all of your progress to be lost. "Reasons for your ban? Oh, we made em up." Worst of all, you can't even show regular users what happened because only moderators can see posts from new users.
 
I went through phases with it. I'd use it for a while, then have a setup that didn't have the credentials on and not use it for a while, then I'd set it back up again, then start disabling it for games with unreasonable achievements that I couldn't be bothered to pursue, get wrapped up in Steam games and not use it for a while again...

Now I'm about six months from not using it in any capacity and with the recent nonsense I'll just leave it switched off permanently like I'd been mulling over anyway. It'll feel far more freeing just playing retro games how I want to rather than grinding them til I resent them, because some joker slipped in a bunch of timewasting garbage, just to reach that 100% and not leave uncompleted stuff on a profile. Thanks to the individuals who nuked Clover for tipping the scale on that for me.
 
RA also motivates you to play popular games that are already supported while leaving more niche and obscure games in a deep backlog until they receive achievement sets. I believe there's no reason to explain why that's simply horrible.
 
RA also motivates you to play popular games that are already supported while leaving more niche and obscure games in a deep backlog until they receive achievement sets. I believe there's no reason to explain why that's simply horrible.
For me, I’m old enough to have played most of the games the first time around during the 80s and 90s.”, so I’m not missing out on games.

What I get from it is incentive to replay games I haven’t touched in 25-30 years
 
but other times they feel like distractions from the core rhythm.
Agreed.

I don’t like when achievements require you to do ridiculous or overly specific things that break immersion or force you to play in unnatural ways.
Some could be good for a second playthrough (like the camera achievement in Portal, the Gravity Gun in Half Life's Ravenholm chapter or even the One True Bullet in Episode 1) but some are just excruciating like the Gnome carrying mission in Episode Two (and L4D) which carried as the weird hat in Black Mesa...

Entropy Zero 2's Wilson Turret achievement was good because your ride had a proper seat for him and he's actually useful and even asks you to let him here when you got a level without requiring him
 

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