Castlevania Megathread

While I tend to view Symphony of the Night as my favorite of the Castlevania games I've played, I think Super Castlevania IV has the best soundtrack. It just does a phenomenal job of setting a proper mood for every stage.

That's heavy praise, because SOTN's soundtrack certainly kicks ass as well.
 
Rondo of Blood - Den (Stage 7)
There is just no better feeling than making it this far in the game, and this song starts playing. It makes you feel like a Super Shredder.
 
I can't decide...too many songs I really liked.

So I'll just post the ones with the biggest percentage of songs I liked: Castlevania 3 Japanese version (Akumajo Densetsu) and Super Castlevania 4. Almost all the songs that played in those games, I personally found delightful and memorable.
 
The one that goes
Duh duh dah daah! Dun, duh deh dunh dæh-da, dun duh-da!
Duh duh dah daah! Dun, duh deh dunh dæh-da, da-dun duh-da...
 
Here's something cool from my collection, a very rare alternate cover for Bloodstained: Curse of the Moon on the Switch. This seems like the right thread for it:

bscotm.jpg


Lots of great Castlevania games for sure. ::alucard Did anyone enjoy the animated shows on Netflix?
I've seen the first one. It had some issues and I've seen a mix online between people who really like it and people who hate it. I am in the first category, but I think season 3 was a real low point and is the season that didn't do Alucard any favors. However, the show bounced back nicely in season 4, which wrapped the story up nicely while featuring some of the most badass action scenes ever put to animation.
Hello, Retro Game Talk! I've been a Castlevania fan for so many years, and I'm always happy to get in touch with other fans! This thread is dedicated to discussions about the series. Can you tell us what your favourite Castlevania game is?

Mine are:
- Castlevania (NES)
- Castlevania III: Dracula's Curse
- Castlevania: Circle of the Moon

What about you?
Castlevania: Symphony of the Night
Vampire Killer on the Genesis
Super Castlevania IV

Those are the best games in the franchise for me

Other great games I really like that are Castlevania in everything but name:

Infernax
Record of Lodoss War-Deedlit in Wonder Labyrinth
Bloodstained Curse of the Moon
 
You know? I never understood why Maria is such a taboo on this series: you either have to mod her in, unlock her or watch it as she becomes an NPC and/or cutscene material. She isn't even consistently on the same games.

Other than that, I really love Castlevania -- Symphony Of The Night specially.
 
Man I love seeing so much Castlevania appreciation! This more of a "what are your top 15 CV tracks" question lol.

This is probably the one I remember most because it sets such grueling, heavy tone for the boss rush. Epic atmosphere for a 16-bit console though that could be said about pretty much any track in this game.


This one is an absolute banger of an honorable mention.

 
This
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The one that goes
Duh duh dah daah! Dun, duh deh dunh dæh-da, dun duh-da!
Duh duh dah daah! Dun, duh deh dunh dæh-da, da-dun duh-da...
Oh I know what it is
I like one that goes
Dararararara Dan Dan Dan dararararara
Pararaaaaaa pam pam pam pam pam
Pam pam pararaaa
 
I would dare say Super Castlevania IV is the best Castlevania game ever for its "whip simulation" gameplay that sadly has not been added even in new games. IDK why they didn't improve whip gameplay by catching enemies with a whip and thus throwing them to the walls, ceiling, and bashing them to the ground and walls repeatedly and all. But the gameplay I have in mind is doing these manually in whatever way you want by using analog stick or mouse lol so they are not part of an automatic combo.
 
I would dare say Super Castlevania IV is the best Castlevania game ever for its "whip simulation" gameplay that sadly has not been added even in new games. IDK why they didn't improve whip gameplay by catching enemies with a whip and thus throwing them to the walls, ceiling, and bashing them to the ground and walls repeatedly and all. But the gameplay I have in mind is doing these manually in whatever way you want by using analog stick or mouse lol so they are not part of an automatic combo.
I completely agree, the 8-directional whip is definitely my favorite classic Castlevania control scheme, and it might even rival some of the weapons from the Metroidvania titles. I always wished one of them would include an 8-way whip as a hidden weapon or something. Instead, they just included Richter mode in every other game..
 
Castlevania: Bloodlines was the first Castlevania game I ever played, as I was seven when the Genesis came out, and my older brother didn't have Castlevania on his NES. Bloodlines is really what sucked me into the Castlevania mythos, as well as my love for Metroidvania in general. While SOTN is still my favorite Castlevania game (as well as my favorite game of all time), it is because of this game that I follow, play, and support Metroidvania titles now, even at 36.
 
Bloodlines is my favorite (or Vampire Killer as the superior, original, uncensored and unaltered version of the game is called), but I wouldn't argue the point as they all are amazing.

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What's really fascinating is how they each are very distinct, something which was typical back then when Konami would do different games from a particular franchise or license on different systems back then. Konami was an overachiever in the 90s and 80s, even with their arcade ports (look at Teenage Mutant NInja Turtles IV on the SNES for example)

I like the characters and story in Bloodlines and some of the crazy elements in the stages like one where you're walking on the ceiling. I like using the spear wielding character too and like how he changes the gameplay. I do love Super Castlevania's soundtrack though, it's AMAZING.

 
Rondo's difficulty is oft putting for some, and not everyone is a fan of silly, cutesy, anime girl Maria who is COMPLETELY out of place in a Castlevania game. This is when the series went full anime mode for better or for worse. I like her much better in Symphony of the NIght. Plus a lot of people still have nightmares of the SNES version of Rondo which has tainted the game's legacy.

I personally prefer the Dracula X Chronicles remake of the game.
 
I used to be a Castlevania 4 guy, but after playing Rondo of Blood... yeah, it's really no contest. That game blows all the other 16-bit Castlevania's out of the water.
Rondo of Blood has the best replayability factor, but i personally think Super Castlevania IV – with its darker tone, atmospheric music and early horror cinema art style – conveys the sense of an epic adventure leading up to Dracula in a way I haven't found in any other Castlevania titles I have played.

 
Rondo is an excellent game and I won't deny that, but it's always been the weaker of the three to me and got completely outshined by its successor Symphony of the NIght. I think Rondo achieved its legendary status as the so called best classic style game simply because most people couldn't play it and that gave the game a certain mystique.
 
I used to be a Castlevania 4 guy, but after playing Rondo of Blood... yeah, it's really no contest. That game blows all the other 16-bit Castlevania's out of the water.
If somehow Super Castlevania 4 whip gameplay + Rondo of Blood "style" + Castlevania: Symphony of the Night levels and map designs + the GBA games' features combined into one game it would be very legendary game. But then if it also had "catching enemies with a whip and thus throwing them to the walls, ceiling, and bashing them to the ground and walls repeatedly and all. But the gameplay I have in mind is doing these manually in whatever way you want by using analog stick or mouse lol so they are not part of an automatic combo" gameplay + throw enemies to other enemies to inflict damage via your whip + use enemies as shield with your whip + your character is very acrobatic to make the gameplay fast and stylish + "your character can temporarily turns into a monster in a way even monsters try to run away from you" + no more finding cooked meat in walls, you just eat monsters in "monster mode" "bosses having a personality like they flex when they start the boss fight, half way there to their death they start to complain and near they dying they start to cry lol" + extreme gore detail and visible change in enemy bodies as they take damage realistically + every enemy have their own weakness so they have their own ways to be defeated like Witcher 3 + damage make enemies bleed and realistically splash their blood and their insides around walls and objects = I would just faint from "extreme epicness!!!"

hurrarararara.gif


lolol
 

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