Castlevania fan thread

I became interested in the saga very late, coinciding with the release of SotN. I had never before been a fanatic of Metroidvania-style games.... For me it was a phenomenal discovery to then play RoB and the NES and SNES chapters, which in comparison seemed quite challenging and with very little margin for error... I mean, am I the only one who finds SotN far too easy? I had also replayed it with luck mode, but even then Alucard became hopelessly a power monster especially with the more powerful swords...
 
Talk about Castlevania stuff here!
I play n64 version. It was so hard to me. I like the story and character death. Yes he is a villain but in n64 he has best show case. He threw his scythe to character and then take her and leave. Also remember that demon wear glasses and remind me a guy from legend of zelda ocarina of time. I finish game and then find out there is more! I stuck in Henry quest which should find 6 children in whole game in a period of time. How good it was. If my pc didn't broke i would finish all stuff on game.
 
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The Castlevania 64 games weren't that bad. I love Rondo of Blood and Symphony of the Night.
I'm actually enjoy it but some puzzle like maze was a bit hard and that puzzle work with night and day system was cool but take me a while.i actually stuck on second quest. First quest was so great and amazing. I like the game and my regret is i didn't finish it completely.
 
What do you guys think about the PS3 games though? Personally I don't like them, they're not Castlevania anymore. Still though, IF they were given the proper Castlevania gameplay loop and kept the combat, polished it up a bit, they would've been great games in my opinion.
I never played them
 
Back from work and a nap. Now, I shall speak up.

Castlevania's one of my all-time favorite game series. I will admit I am most well-versed in the Igavania platformer-RPGs, and not the old-school hard Classicvania games. Still, I've got Rondo of Blood and the original trilogy on my bucket list. Let alone 64 / Legacy of Darkness!

Top three games are probably in order: Portrait of Ruin, Curse of Darkness and Dawn of Sorrow. Honorary mentions to Aria of Sorrow and of course, Symphony of the Night. I've played Which brings me to this post.

For me it was a phenomenal discovery to then play RoB and the NES and SNES chapters, which in comparison seemed quite challenging and with very little margin for error... I mean, am I the only one who finds SotN far too easy? I had also replayed it with luck mode, but even then Alucard became hopelessly a power monster especially with the more powerful swords...
Yep, SotN seems kind of easy. I get they were experimenting with a new game system, and it'd make sense for Dracula's dhampir son to be seriously powerful. But yeah, the late game becomes a slog because the only way they could challenge you is to make the Inverted Castle unfair at times. In theory I should like an open-world scavenger hunt for Drac's body parts, in a map that works surprisingly well upside-down. In practice, I despise the Inverted Castle.

After a while, none of the Igavanias are quite challenging. Mostly. Circle of the Moon and Order of Ecclesia are still a challenge to me, but perhaps for all the wrong reasons at times?

If there is a concession for the Igavanias compared to Classicvanias though, it's the Belmont fights. They are agile and hard-hitting just like the player, and really sell the idea that the Belmonts are badass even compared to your main protagonists in those games.

Carrie Fernandez
Yes. Even though Reinhardt Schneider is more my speed. But have you considered:

1742773151412.png

Jonny Morris? Or even...

1742773206778.png

...Charlotte Aulin might be more your speed? And if you're ignoring how dirty he got done in the Netflix series, there's also...

1742773379469.png

...Hector. :)
 
I beated Aria 4 times, and i going to my fift. I beated orde some days ago, its one of my favs, and I'm playing portrait now, Charlotte is my passion lol
 
What do you guys think about the PS3 games though? Personally I don't like them, they're not Castlevania anymore. Still though, IF they were given the proper Castlevania gameplay loop and kept the combat, polished it up a bit, they would've been great games in my opinion.
Didn't see this post. I haven't got around to most of the PS3 games as the only PS3 I have is a delicate backwards compatible model with the onboard Emotion Engine, and I only use it as a PS2. Though I have been playing Lords of Shadow on my Trinity 360. I was initially interested in this title because of the involvement of one Hideo Kojima. After playing it quite a bit and loving the narration by Patrick Stewart I have really been enjoying it. At first I was not liking the gameplay, this improved immensely however once I switched the difficulty to hard. It's not my favorite, yet it's Hands down my favorite Hideo Kojima related Castlevania.
Back from work and a nap. Now, I shall speak up.

Castlevania's one of my all-time favorite game series. I will admit I am most well-versed in the Igavania platformer-RPGs, and not the old-school hard Classicvania games. Still, I've got Rondo of Blood and the original trilogy on my bucket list. Let alone 64 / Legacy of Darkness!

Top three games are probably in order: Portrait of Ruin, Curse of Darkness and Dawn of Sorrow. Honorary mentions to Aria of Sorrow and of course, Symphony of the Night. I've played Which brings me to this post.


Yep, SotN seems kind of easy. I get they were experimenting with a new game system, and it'd make sense for Dracula's dhampir son to be seriously powerful. But yeah, the late game becomes a slog because the only way they could challenge you is to make the Inverted Castle unfair at times. In theory I should like an open-world scavenger hunt for Drac's body parts, in a map that works surprisingly well upside-down. In practice, I despise the Inverted Castle.

After a while, none of the Igavanias are quite challenging. Mostly. Circle of the Moon and Order of Ecclesia are still a challenge to me, but perhaps for all the wrong reasons at times?

If there is a concession for the Igavanias compared to Classicvanias though, it's the Belmont fights. They are agile and hard-hitting just like the player, and really sell the idea that the Belmonts are badass even compared to your main protagonists in those games.


Yes. Even though Reinhardt Schneider is more my speed. But have you considered:

View attachment 47506
Jonny Morris? Or even...

View attachment 47507
...Charlotte Aulin might be more your speed? And if you're ignoring how dirty he got done in the Netflix series, there's also...

View attachment 47510
...Hector. :)
I am more a fan of the Classicvania games and I find it odd that Symphony
repurposed elements of Simon's Quest such as finding the Dracula Relics.
I also am also not a fan of the inverted castle as on my first real playthrough in
2009 I beat the game without even knowing this was possible and got the bad/fake
ending. A few years later I was made aware of the inverted castle and was quite incensed.
The Richter boss fight is I have to say one of my favorites in the entire game and amazing.
I have many of these games on my DS Lite. I need get around to beating them sometime soon. Out of the DS Igavanias which should I play first? I must add as an aside that I felt lied to, and very nearly cheated out of an amazing game the first time I played/beat Castlevania 64, imho. There's one that didn't live up to the hate. Had I listened to popular opinion my life would be a poorer one.
"Let us go out this evening for pleasure. The night is still young."
 
Out of the DS Igavanias which should I play first?
I'd definitely recommend Dawn of Sorrow and/or Portrait of Ruin first.

Dawn can get a bit grindy at times when looking for monster soul drops, in order to create stronger weapons. That said, the various abilities from said souls are fun, so Gotta Catch 'Em All™. But Portrait is straight-forward with its progression, and you control both a vampire hunter and a witch and can swap between them. One can even have both characters fight at the same time, where your inactive partner will only make you lose MP on hit and not HP.

Plus, the big gimmick of Portrait of Ruin? While the game mainly takes place in Dracula's Castle, it's mostly a hub world of sorts. There are various different main stages within these pocket dimensions in magical paintings. I feel this keeps things fresh. Yes, even three of four "remix" versions of those stages before the finale are still fun.

Beware: Order of Ecclesia is not for Igavania novices. It's a challenging one, and actually fighting through Dracula's Castle later on felt like a slog to me. Healing items and equips aren't as powerful, the game relies on skill, and all of your attacks all use MP.

I must add as an aside that I felt lied to, and very nearly cheated out of an amazing game the first time I played/beat Castlevania 64, imho. There's one that didn't live up to the hate. Had I listened to popular opinion my life would be a poorer one.
Oh yes. The older I get, the more I find that people who bitch about games aren't the sages we once thought they were in the aughts. I'd rather just form my own opinions over the media I consume, not listen to some outrage peddlers who are probably full of shit.

"Let us go out this evening for pleasure. The night is still young."
A lovely and underrated quote from the most famous Castlevania. I adore it~
 
Bravo.
Wow that was mind blowing. I had no idea Portrait of Ruin was like that.
This is a revelation. I long for such deep gameplay mechanics in this empty era.
That's one of the reasons I fell in love with Circle of the Moon's card system.
The hub world part is somewhat reminiscent of Lament of Innocence to me.
Another game in the series I find to be far too underappreciated and mysterious.
I'm going to give Portrait of Ruin a shot first as I have yet to complete Aria of Sorrow.
I played it but got stuck grinding Tsuchinoko souls, one of the most reticent monsters
in the game. I will make sure to try Order of Ecclesia after I beat Portrait.​
 

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