Better start than never.

ishii___25

New Challenger
Level 0
Joined
Dec 18, 2024
Messages
3
Reaction score
1
Points
52
This year, i want at least a few progress in game development i want to make. But i still can't understand how to start in modelling and programming the game. i already come up with the idea and storyline. All i can do is watch yt video but still i cannot do it. any tips for beginner like me?
 
Pick a simple game engine and prototype a sample game before you move forward, you need knowledge of the fundamentals before jumping ahead. Godot might be a good choice now as resources for it got way better in recent years.
 
Tip to understand programming: People expect there is "video game codes" but there is none. You build a "digital factory" with conditions and automation in the right order to develop a program that users comprehend as a "video game".

It can seem like "how to build a building". There is no different way to take bricks and whatever to build a home or a tower. What changes is the goal and the method depends on the goal. You give an order to make something happen in the digital reality and we call it "program" so you gotta learn how to give order to the computer.

As for modelling: Learn Blender. Learn its shortcuts, "what is what", learn how to produce texture for your models. Bone rigging, weight painting and whatnot. Take premade models and tweak them to practice the ropes. Change hair style of people, add lots of limbs, turn people into spider-like creature or something lol.

But I got the impression you wanna jump to 3D video game development directly. I advise you to test the waters via 2D video game development. Learn the game development logic, learn how to program. 3D video game development as a beginner will be like you just invented fire technology but then you trying to invent a spaceship.

However Unreal Engine makes development very easy, but then it's up to you to jump into this hole by screaming "geronimoooooooooo" or IDK use Unity or something. I would advise anyone to program their video game engine instead but then you gotta start from "hello world" instead of "hello my first video game" lol.
 
I don't know what engine you're looking at but here's a series I followed to learn from ground zero.


It uses Godot (free) and even has a section on making a simple model in Blender (free) and importing that into Godot. This was enough for me to learn how to learn and jump off into my own projects and search for things as needed. I'm a part time hobbyist though so take it with a grain of salt
 
Tip to understand programming: People expect there is "video game codes" but there is none. You build a "digital factory" with conditions and automation in the right order to develop a program that users comprehend as a "video game".

It can seem like "how to build a building". There is no different way to take bricks and whatever to build a home or a tower. What changes is the goal and the method depends on the goal. You give an order to make something happen in the digital reality and we call it "program" so you gotta learn how to give order to the computer.

As for modelling: Learn Blender. Learn its shortcuts, "what is what", learn how to produce texture for your models. Bone rigging, weight painting and whatnot. Take premade models and tweak them to practice the ropes. Change hair style of people, add lots of limbs, turn people into spider-like creature or something lol.

But I got the impression you wanna jump to 3D video game development directly. I advise you to test the waters via 2D video game development. Learn the game development logic, learn how to program. 3D video game development as a beginner will be like you just invented fire technology but then you trying to invent a spaceship.

However Unreal Engine makes development very easy, but then it's up to you to jump into this hole by screaming "geronimoooooooooo" or IDK use Unity or something. I would advise anyone to program their video game engine instead but then you gotta start from "hello world" instead of "hello my first video game" lol.
Impressive advice.
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Latest Threads

How hard would it be to make MVP Baseball 2005 romhacks using the textures for the PC mods?

Assuming the images etc used for the MVP mods (like seasons like 1969, 1994, etc). I have zero...
Read more

Do you rewind or fast forward a lot?

I don't rewind because I use hardcore achievements in retro achievements
But I fast forward A...
Read more

Surreal movie recommendations?

I've been going through Lynch and Jodorowsky movies, so is there any other surreal movies that I...
Read more

Anybody got cool system variants?

So, even being a game collector, I don’t usually go for crazy system variants. They’re typically...
Read more

Would you still play a game if you knew it had a low review score?

I almost always consider how highly a game is rated before adding it to my collection. Time...
Read more

Online statistics

Members online
175
Guests online
318
Total visitors
493

Forum statistics

Threads
8,450
Messages
212,219
Members
647,128
Latest member
canadaman30275

TOP Supporters

Top Supporters
Back
Top