anyone know which method is better for save more space , pcsx2 can read isos both in chd format and in gzip archive , most i used the gzip method but planning to switch to chd if can save more space with this , thanks
hey... is gzip more useful than chd?CHD will definitely save more space since it uses a mixture of LZMA for data tracks and FLAC for audio tracks.
Gzip uses DEFLATE compression, which generally saves less space than LZMA for general data, and neither DEFLATE nor LZMA performs as well as FLAC for audio.
There is a case to be made for gzip as well: LZMA takes more CPU power to decompress. If your computer doesn't have a powerful enough CPU to emulate PS2 games in real time, you might notice more frame drops with LZMA.
If your goal is to save as much space as possible on your game ISO collection while still keeping it in a format readily usable by many emulators, then no. CHD is probably your best option short of directly modifying the game to remove assets or replace them with smaller, lower-quality versions.hey... is gzip more useful than chd?
I'm not sure which script you're using, but chd does support PS2 bin/cue files. Most PS2 games were on DVDs (.iso) but a handful still released on smaller CDs, which are the bin/cue you're seeing. They have to be compressed using different options. For the command line version, it'si noticed the ps2 chd script for the compression not work if the ps2 game is in bin/cue format only work if is an iso , not sure if for these have to use the psx script istead , hopefully can found these in chd already somewhere , will be a long task , would have been nice knew before that chd saves more space also if not sure old pcsx2 could read them , somewhere i've read old versions not compatible to chd and only to gzip but maybe remembering wrong
createcd rather than createdvd, but if you're using a script someone else made, it may or may not include that option.im using chdman , it had the batch scripts and wasn't sure about which one use for bin cue the one labeled for ps2 didn't workedI'm not sure which script you're using, but chd does support PS2 bin/cue files. Most PS2 games were on DVDs (.iso) but a handful still released on smaller CDs, which are the bin/cue you're seeing. They have to be compressed using different options. For the command line version, it'screatecdrather thancreatedvd, but if you're using a script someone else made, it may or may not include that option.
It should be that first one. It says PS1, but there are a handful of PS2 games it applies to as well, anything bin/cueim using chdman , it had the batch scripts and wasn't sure about which one use for bin cue the one labeled for ps2 didn't worked
uhhhh you really got to beware of the lifespan of m.2 ssd(s) and whatever kind of storage discs you may have after all... something might happen out of nowhere and you just lose all your stuff so buy 800gb or lessWhy not just buy a bigger drive and use the ISO format that works with nearly every emulator?
Well every emulator I know of honestly, with PS2 I don't know of one that doesn't read ISO.
But again, I use a pair for 2TB drive's for my stuff, so swings and roundabouts
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I know that.uhhhh you really got to beware of the lifespan of m.2 ssd(s) and whatever kind of storage discs you may have after all... something might happen out of nowhere and you just lose all your stuff so buy 800gb or less![]()
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