Bang! The FPS Megathread

It was as great as it was hard!

Yet despite the hit-scanning, dynamite throwing cultists that have a quarter second reaction, I still love it the best of all Build Engine games (next to Powerslave Saturn). I think the difficulty is lesser with Episode 2 thanks to the other enemies that make it so cultists are less common.

iirc it was because the guys making it balanced it around Their skill level; sadly I suck at build engine games so I could only beat it on Pink on the Inside haha

One of the best things about biild engine games are the wacky weapons; I looove the sword in SW and the riot shotgun and especially The Nuke (funny how lo wang has it but not duke nukem). The flare guns are so unique, never seen another gun like it! And the vodoo dolls and the staff, hehe...
More fpses needed double tommy guns btw
 
iirc it was because the guys making it balanced it around Their skill level; sadly I suck at build engine games so I could only beat it on Pink on the Inside haha.
Blood requires the players to be careful about their ammo and crouching to avoid the hitscanners.

One of the best things about biild engine games are the wacky weapons; I looove the sword in SW and the riot shotgun and especially The Nuke (funny how lo wang has it but not duke nukem). The flare guns are so unique, never seen another gun like it! And the vodoo dolls and the staff, hehe...
More fpses needed double tommy guns btw
I know that TF2 has a flare gun for the pyro but I agree about the wackiness.
 
Blood requires the players to be careful about their ammo and crouching to avoid the hitscanners.


I know that TF2 has a flare gun for the pyro but I agree about the wackiness.

Yeah I just tried playing it like SW, I should give it another go!

I like flare gun in games; but the one in blood where it's like a Delayed one hit kill and it's your starting pistol? Never seen that in another game
 
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Build Engine, my beloved.

God damn do I love me some Build Engine games. Duke 3D and Shadow Warrior are favorites of mine, and Blood might be my favorite (Non-Doom) FPS of all time. Even Powerslave PC is pretty good.

Blood is just so goddamn good. It feels so good to control, and the weapons like the dynamite and sawed-off tickle that monkey part of my brain real good. As Civvie11 said, It's a delicacy of action gaming.
 
Yeah I just tried playing it like SW, I should give it another go!
Each time I read "SW" I have to manually translate from Star Wars to Shadow Warrior lol.

If I made a retro FPS I think I'd ban hit scanners altogether and only have fast projectile (which are what bullets are irl anyway).

Hitscans were apparently just more convenient to calculate a bullet impact for the older computer by drawing a line instead of rendering a single particle (or sprite for bigger ones) so it wouldn't get heavier on the RAM when you had many of them.

I like flare gun in games; but the one in blood where it's like a Delayed one hit kill and it's your starting pistol? Never seen that in another game
It's useful against zombies but it being a projectile weapon also makes it harder to hit in corners and against enemies behind grids. It's weird how unconventional the weaponry is so that your main weapon is almost the dynamite (few games have satisfying ones, Zortch's being a close second to me).

Build Engine, my beloved.

God damn do I love me some Build Engine games. Duke 3D and Shadow Warrior are favorites of mine, and Blood might be my favorite (Non-Doom) FPS of all time. Even Powerslave PC is pretty good.
This makes me think that I still have to finish DOS Powerslave someday. I'm using the BuildGDX sourceport to make it more convenient but I wish it got a proper remaster like PowerSlave Exhumed on Steam (and PowerSlave EX).

Blood is just so goddamn good. It feels so good to control, and the weapons like the dynamite and sawed-off tickle that monkey part of my brain real good. As Civvie11 said, It's a delicacy of action gaming.
I kinda like Civvie's reviews (especially Zortch) but I also like when people check more than one content creator for retro FPS just to hear the different opinions about them.

And yes, Blood is a delicacy of its genre, it may have not been Doom, Quake nor Half-Life in term of revolution of the genre but it has mastered the old school type of shooter before the genre finally switched to full polygonal 3D for the enemies and environments.
 
This makes me think that I still have to finish DOS Powerslave someday. I'm using the BuildGDX sourceport to make it more convenient but I wish it got a proper remaster like PowerSlave Exhumed on Steam (and PowerSlave EX).
Honestly, missing the DOS version on the rerelease felt like a miss from Nightdive. They're usually pretty comprehensive on rereleases, hell the Rise of the Triad remaster had a fanmade RoTT Doom Wad included.
 
Honestly, missing the DOS version on the rerelease felt like a miss from Nightdive. They're usually pretty comprehensive on rereleases.
A while ago I assumed that Powerslave was the console version and Exhumed the PC one until I've learnt that Exhumed was just a name used in Europe because of the Iron Maiden album name since they're in Europe too, yet another Starfox/Starwing/Lylat Wars situation). I thought that this release included both version...

I've also learnt that it was named 1999 AD: Resurrection of the Pharaoh in Japan (they love long video game names).

hell the Rise of the Triad remaster had a fanmade RoTT Doom Wad included.
Wait really? I should try extracting the wad since I have bought it.
 
sometimes i like to go postal
header.jpg
 
I'll be watching this video:

The Rise of BLOOD Source Ports and why it MATTERS?! by MrJohn Reviews
 
I've finished the first Episode of Duke Nukem 3D with Voxel Duke via EDuke32 just to give myself an original yet vanilla way to play the game
1768312203666.png

I really like how interactive things are in the first two levels but I feel that it becomes more like a proper FPS starting by the fourth and fifth level.

I also think that getting captured and losing every weapons and items in the third level kinda feels too soon (compared to Half-Life where it's around the middle point of the game).

Next stop: Lunar Apocalypse.
 

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