As another round of layoffs hit Xbox, Microsoft cancels Rare's long in development Everwild

Microsoft has been said to be a pretty hands off publisher and it seems like a lot of studios just have creative leads who struggle to keep a project focused and on track. Still, fuckin sucks that Microsoft and Sony have both become so synonymous with layoffs, closures and cancellations. It's interesting that when they are more hands on it seems to result in missteps like Scalebound or Halo 5, but then when they're hands off damn near half of the games they have in development take over half a decade to come out if they ever come out at all.

Let's be honest here when has Rare made a GOOD game? How long has it been? I wouldn't put it past me that their new game was going to be good anyway. It looks pretty but it's probably some multiplayer grindfest with barely any players on considering its on XBOX.
Microsoft did them a favor
Sea of Thieves was one of my favorite games of last gen entirely so I'm inclined to say the last time they released a good game was the last time they released a game. Really, the only "dark era" of Rare for me is the Kinect era, but even then the Kinect Adventures games were more than fine games for what they were.

Clearly this one was in some sort of development hell tho, considering it was in pre-production as early as 2014.
 
Who should I spank? Bill Gates or Phil Spencer?
Yes. Although I have to agree with the sentiment that Rare are at least two decades past their expiration date. Perfect Dark looked kinda crap too, if I’m being honest. Still, hardworking people getting the axe is bogus.
 
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Rare’s Everwild Reportedly Canceled

This sounded pretty cool and ambitious. It reminds me of when B.C. was canceled for the original Xbox. Definitely the biggest Xbox project to get canceled since Scalebound. Very disappointing.
Those were the best game trailers for a game I have seen in a long time. If I owned the console, I would have bought that, be it hit or miss in the gameplay department. It just exuded a bit of heart. Rare to see games that might actually lift your spirit these days. Probably why it had to go.
 
It's looking more and more like Microsoft bought up an entire section of gaming only to fire everyone and put the money saved into a huge pit labelled "AI research" so no one else gets to have things? I'm at the point where if you use gamepass you're a scab and I'm pretty done playing anything funded by them, much more interesting things getting developed (and finished) by indies.
 
I have no hope for Halo's future.

Halo Studios is currently working on multiple games, including the next mainline Halo installment, and it's the steward of Halo: Infinite, which is quietly spinning down its content cadence. The mood at the studio is tense, especially when it comes to one project that was recently in crisis, according to the developer.

"I don't think anybody is really happy about the quality of the product right now," they said. "There's been a lot of tension and pep talks trying to rally folks to ship." The studio recently teased that it would reveal what it's been working on at this year's Halo World Championship in October.

Even before the Xbox layoffs, there was 'tension' at Halo Studios
 
Do you think the handheld Xbox Rog will continue or will be another flop?
 

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