Art dumping

i've been gone for a while
but while i was gone i was also drawing a lot
so these are some of the things i drew

Varidetta (Vtuber)
IMG20260114204612.jpg

IMG20260117155109.jpg

IMG20260120233951.jpg
 
Do maps count made with Wonderdraft mind you no AI used the work is completely mine
Regotia update.webp

I wished AI was that good as this is a pain in the Ass to do took me days to get to this state and I am not even finished yet ::apollobut hey I like fantasy world making and I draw Fantasy maps since I was little only in Black and White though anyhow I like using wonderdraft if my Computer is not in slow motion mode for once.

Also this world is called Regotia since my computer ain't that good and I don't want to break the application only one Continent here and only about 80% of the Continent at that.Also I know low res not my fault it won't upload otherwise maybe downloading it helps.
 
Do maps count made with Wonderdraft mind you no AI used the work is completely mine
View attachment 150633
I wished AI was that good as this is a pain in the Ass to do took me days to get to this state and I am not even finished yet ::apollobut hey I like fantasy world making and I draw Fantasy maps since I was little only in Black and White though anyhow I like using wonderdraft if my Computer is not in slow motion mode for once.

Also this world is called Regotia since my computer ain't that good and I don't want to break the application only one Continent here and only about 80% of the Continent at that.Also I know low res not my fault it won't upload otherwise maybe downloading it helps.

::thinking Hmmmm, we are super serial here and we have an extensive vetting process for our art dumps. Usually it takes a week to screen but I'll allow it this time.
 
I sometimes have problems with getting a character's pose just right, and using 3D models (that I modeled and rigged myself) has been a huge help.
Chan2-Crown-01-WIP2.jpg

Chan2-Crown-01b.jpg
(Chan-chan, drawn for r/moemorphism)

This process works full circle for me: draw a reference sketch → use it to create a 3D model → use the poseable model as a reference for future illustrations. More recently, I'm revisiting an older art style with different body proportions, and I've gone back to Blender to modify one of my existing models based on the sketches.
Mi2Ni2-AnthroProp-2025-01-sk1b.jpg
Mi2Ni2-AnthroProp-2025-3D-WIP01.jpg

Mi2Ni2-AnthroProp-2025-3D-WIP02.jpg

Besides being a reference for 2D illustrations, I could also work on the base model even further and create a full 3D character (hair, clothing, etc.).
 
I sometimes have problems with getting a character's pose just right, and using 3D models (that I modeled and rigged myself) has been a huge help.
View attachment 151466
View attachment 151467
(Chan-chan, drawn for r/moemorphism)

This process works full circle for me: draw a reference sketch → use it to create a 3D model → use the poseable model as a reference for future illustrations. More recently, I'm revisiting an older art style with different body proportions, and I've gone back to Blender to modify one of my existing models based on the sketches.
View attachment 151468
View attachment 151469
View attachment 151470
Besides being a reference for 2D illustrations, I could also work on the base model even further and create a full 3D character (hair, clothing, etc.).

Woah!!!
This is very cute and awesome. I hope you post more of this, it's very interesting ::thumbsupwario

I think my drawing skills have finally peaked... Behold...!!!!

View attachment 151532

I like you draw, you should try more stuff.
Good Navi draw btw (joke) ::winkfelix

hey-hello.gif
 
I sometimes have problems with getting a character's pose just right, and using 3D models (that I modeled and rigged myself) has been a huge help.
View attachment 151466
View attachment 151467
(Chan-chan, drawn for r/moemorphism)

This process works full circle for me: draw a reference sketch → use it to create a 3D model → use the poseable model as a reference for future illustrations. More recently, I'm revisiting an older art style with different body proportions, and I've gone back to Blender to modify one of my existing models based on the sketches.
View attachment 151468
View attachment 151469
View attachment 151470
Besides being a reference for 2D illustrations, I could also work on the base model even further and create a full 3D character (hair, clothing, etc.).

Not too different than using one of the many posematic apps. I have a few of those to help when I'm sketching.
 
I know I could definitely do more but I’m tired ::warcraft-skeleton
(Maybe I’ll return to it, but eh here’s 8 hours of messin around)
IMG_8809.jpeg
IMG_8808.jpeg

The weapon is based on the one from the ps2 games

And yes this drawing is just a reference to Judgment from ‘House of the Dead 2’
 
Really proud of this drawing. I’m starting to figure out things a bit with proportions, perspective and anatomy. I recommend taking a live drawing class if you have one available.
IMG_1029.jpeg


Another practice:

IMG_1033.jpeg
 
Last edited:
there are no live drawing classes where i live:(

If you are still interested in drawing the human figure you can use sites like Proko, Line of Action or Quick Poses. I use them plenty for practice.
 

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